//HORIZONTAL BARS
height 0;

statusbar normal, forcescaled
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
DrawImage playericon,25,164;
DrawMugShot 1,20,0;}}

InInventory not NoHealthBar, 1
{
DrawSelectedInventory INDEXFONT ,122, 184, 120, 185, white;
DrawImage weaponicon, 122, 192;
Drawbar "VARHEALT", "VAREMPTY", Health, horizontal, 130, 184;
InInventory HalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 184;}
InInventory HalfHalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 184;}
InInventory QuickUltArmor, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 184;}
	InInventory LightTeamFlag, 1{DrawImage "LVARH", 130, 179;}
	InInventory WilyTeamFlag, 1{DrawImage "WVARH", 130, 179;}
	InInventory CossackTeamFlag, 1{DrawImage "CVARH", 130, 179;}
	InInventory KingTeamFlag, 1{DrawImage "KVARH", 130, 179;}
	InInventory InvProtection, 1{DrawBar "VARINVHE", "VNOBAR", Health, horizontal, 130, 184;}
	DrawNumber 3, "8BDMAFONT", untranslated, Health, alignment(left), 185, 185;}
	
//$BINARY
//InInventory CanThirdFire,1 {InInventory ThirdFireIndFlag{DrawImage "3RDFIRE", 196, 176;}}
InInventory LeftClickFlag, 1{DrawImage "LCLICK", 213, 175;}
InInventory RightClickFlag, 1{DrawImage "RCLICK", 228, 175;}
InInventory NoClickFlag, 1{DrawImage "MOUSE", 201, 175;}

InInventory DocMetalFlag, 1{DrawImage "MM2MUGS1", 4, 126;}
InInventory DocAirFlag, 1{DrawImage "MM2MUGS2", 4, 126;}
InInventory DocBubbleFlag, 1{DrawImage "MM2MUGS3", 4, 126;}
InInventory DocQuickFlag, 1{DrawImage "MM2MUGS4", 4, 126;}
InInventory DocCrashFlag, 1{DrawImage "MM2MUGS5", 4, 126;}
InInventory DocFlashFlag, 1{DrawImage "MM2MUGS6", 4, 126;}
InInventory DocHeatFlag, 1{DrawImage "MM2MUGS7", 4, 126;}
InInventory DocWoodFlag, 1{DrawImage "MM2MUGS8", 4, 126;}

InInventory GravityFlightFlag, 1{DrawBar "GFLYVARX", "VNOBAR", GravityFlightFlag, horizontal, 129, 184;}
InInventory SkullBarrierProtection, 1{DrawBar "VARFLS5", "VNOBAR", SkullShieldCheck, horizontal, 130, 184;}
//InInventory BasicArmor, 1{DrawBar "VARAMT31", "VNOBAR", Armor, horizontal, 130, 184;}
//VC

InInventory UltimateAttackItem1 || UltimateAttackItem1MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", ShortUltimateAmmo, horizontal, 253, 184;
InInventory ShortUltimateAmmo, 100{DrawBar "VARFLS1", "VNOBAR", ShortUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", ShortUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARA", 250, 182;}

InInventory UltimateAttackItem2 || UltimateAttackItem2MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", MediumShortUltimateAmmo, horizontal, 253, 184;
InInventory MediumShortUltimateAmmo, 200{DrawBar "VARFLS1", "VNOBAR", MediumShortUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", MediumShortUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARB", 250, 182;}

InInventory UltimateAttackItem3 || UltimateAttackItem3MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", MediumUltimateAmmo, horizontal, 253, 184;
InInventory MediumUltimateAmmo, 300{DrawBar "VARFLS1", "VNOBAR", MediumUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", MediumUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARC", 250, 182;}

InInventory UltimateAttackItem4 || UltimateAttackItem4MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", MediumLongUltimateAmmo, horizontal, 253, 184;
InInventory MediumLongUltimateAmmo, 400{DrawBar "VARFLS1", "VNOBAR", MediumLongUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", MediumLongUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARD", 250, 182;}

InInventory UltimateAttackItem5 || UltimateAttackItem5MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", LongUltimateAmmo, horizontal, 253, 184;
InInventory LongUltimateAmmo, 500{DrawBar "VARFLS1", "VNOBAR", LongUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", LongUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARE", 250, 182;}

InInventory UltimateAttackItem6 || UltimateAttackItem6MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", VeryLongUltimateAmmo, horizontal, 253, 184;
InInventory VeryLongUltimateAmmo, 600{DrawBar "VARFLS1", "VNOBAR", VeryLongUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", VeryLongUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARF", 250, 182;}

InInventory UltimateAttackItem7 || UltimateAttackItem7MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", LongestUltimateAmmo, horizontal, 253, 184;
InInventory LongestUltimateAmmo, 700{DrawBar "VARFLS1", "VNOBAR", LongestUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", LongestUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARG", 250, 182;}

InInventory UltimateAttackItem8 || UltimateAttackItem8MM8, 1{DrawBar "ULTVAR2", "VAREMPTY", MaximumUltimateAmmo, horizontal, 253, 184;
InInventory MaximumUltimateAmmo, 800{DrawBar "VARFLS1", "VNOBAR", MaximumUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", MaximumUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARH", 250, 182;}

InInventory UltimateAttackItem9 || UltimateAttackItem9MM8, 1{DrawBar "ULTVAR2", "TRMNTVAR", TerminationUltimateAmmo, horizontal, 253, 184;
InInventory TerminationUltimateAmmo, 1500{DrawBar "VARFLS1", "VNOBAR", TerminationUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", TerminationUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARI", 250, 182;}


//MM1 Bars
IsSelected RollingCutterWep{Drawbar"VARAMMO1", "VAREMPTY", RollingCutterAmmo, horizontal, 130,192;}
IsSelected SuperArmWep{Drawbar"VARAMMO2", "VAREMPTY", SuperArmAmmo, horizontal, 130,192;}
IsSelected IceSlasherWep{Drawbar"VARAMMO3", "VAREMPTY", IceSlasherAmmo, horizontal, 130,192;}
IsSelected HyperBombWep{Drawbar"VARAMMO4", "VAREMPTY", HyperBombAmmo, horizontal, 130,192;}
IsSelected FireStormWep{Drawbar"VARAMMO5", "VAREMPTY", FireStormAmmo, horizontal, 130,192;}	
IsSelected ThunderBeamWep{Drawbar"VARAMMO6", "VAREMPTY", ThunderBeamAmmo, horizontal, 130,192;}
IsSelected TimeSlowWep{DrawBar"VARAMMO7", "VAREMPTY", TimeSlowAmmo, horizontal, 130,192;}
IsSelected OilSliderWep{DrawBar"VARAMMO8", "VAREMPTY", OilSliderAmmo, horizontal, 130,192;
	InInventory OilSliderFlag, 1	{DrawBar"VARFLS1", "VNOBAR", OilSliderFlag, horizontal, 130,192;}}
	
//MM2
IsSelected MetalBladeWep{Drawbar"VARAMMO9", "VAREMPTY", MetalBladeAmmo, horizontal, 130,192;}
IsSelected AirShooterWep{Drawbar"VARAMM10", "VAREMPTY", AirShooterAmmo, horizontal, 130,192;}
IsSelected BubbleLeadWep{Drawbar"VARAMMO1", "VAREMPTY", BubbleLeadAmmo, horizontal, 130,192;}
IsSelected QuickBoomerangWep{Drawbar"VARAMM11", "VAREMPTY", QuickBoomerangAmmo, horizontal, 130,192;}
IsSelected CrashBombWep{Drawbar"VARAMM12", "VAREMPTY", CrashBombAmmo, horizontal, 130,192;}
IsSelected TimeStopperWep{Drawbar"VARAMMO7", "VAREMPTY", TimeStopperAmmo, horizontal, 130,192;}
IsSelected AtomicFireWep{Drawbar"VARAMM13", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 65{DrawBar "VARFLS2", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;}}
IsSelected LeafShieldWep{Drawbar"VARAM201", "VAREMPTY", LeafShieldAmmo, horizontal, 130,192;	
	InInventory ShieldCheck, 1{DrawBar "VARFLS1", "VNOBAR", LeafShieldCharge, horizontal, 130,192;}}

//MM3
IsSelected NeedleCannonWep{Drawbar"VARAMMO2", "VAREMPTY", NeedleCannonAmmo, horizontal, 130,192;}
IsSelected MagnetMissileWep{Drawbar"VARAMM14", "VAREMPTY", MagnetMissileAmmo, horizontal, 130,192;}
IsSelected GeminiLaserWep{Drawbar"VARAMM15", "VAREMPTY", GeminiLaserAmmo, horizontal, 130,192;}
IsSelected HardKnuckleWep{Drawbar"VARAMM16", "VAREMPTY", HardKnuckleAmmo, horizontal, 130,192;}
IsSelected TopSpinWep{Drawbar"VARAMM17", "VAREMPTY", TopSpinAmmo, horizontal, 130,192;}
IsSelected SearchSnakeWep{Drawbar"VARAMMO4", "VAREMPTY", SearchSnakeAmmo, horizontal, 130,192;}
IsSelected SparkShockWep{Drawbar"VARAMM12", "VAREMPTY", SparkShockAmmo, horizontal, 130,192;}
IsSelected ShadowBladeWep{Drawbar"VARAMMO7", "VAREMPTY", ShadowBladeAmmo, horizontal, 130,192;}
	
//MM4
IsSelected FlashStopperWep{Drawbar"VARAMM18", "VAREMPTY", FlashStopperAmmo, horizontal, 130,192;}
IsSelected RainFlushWep{Drawbar"VARAMM19", "VAREMPTY", RainFlushAmmo, horizontal, 130,192;}
IsSelected DrillBombWep{Drawbar"VARAMM14", "VAREMPTY", DrillBombAmmo, horizontal, 130,192;}
IsSelected PharaohShotWep{Drawbar"VARAMM20", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;
	InInventory PharaohCharge, 78{DrawBar "VARFLS4", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;}
	InInventory PharaohCharge, 1{DrawBar"VARFLS1", "VNOBAR", PharaohCharge, horizontal, 130,192;}}
IsSelected RingBoomerangWep{Drawbar"VARAMMO9", "VAREMPTY", RingBoomerangAmmo, horizontal, 130,192;}
IsSelected DustCrusherWep{Drawbar"VARAMMO1", "VAREMPTY", DustCrusherAmmo, horizontal, 130,192;}
IsSelected DiveMissileWep{Drawbar"VARAMM10", "VAREMPTY", DiveMissileAmmo, horizontal, 130,192;}
IsSelected SkullbarrierWep{Drawbar"VARAMM21", "VAREMPTY", SkullbarrierAmmo, horizontal, 130,192;	
	InInventory SkullBarrierCooldown, 1{DrawBar "VARAMM65", "VAREMPTY", SkullbarrierAmmo, horizontal, 130,192;}}

//MM5
IsSelected GravityHoldWep{Drawbar"VARAMM18", "VAREMPTY", GravityHoldAmmo, horizontal, 130,192;}
IsSelected WaterWaveWep{Drawbar"VARAMM10", "VAREMPTY", WaterWaveAmmo, horizontal, 130,192;}
IsSelected PowerStoneWep{Drawbar"VARAMM22", "VAREMPTY", PowerStoneAmmo, horizontal, 130,192;}
IsSelected GyroAttackWep{Drawbar"VARAMMO4", "VAREMPTY", GyroAttackAmmo, horizontal, 130,192;}
IsSelected StarCrashWep{Drawbar"VARAMM23", "VAREMPTY", StarCrashAmmo, horizontal, 130,192;
	InInventory ShieldCheck, 1{DrawBar "VARFLS6", "VAREMPTY", StarCrashAmmo, horizontal, 130,192;}}
IsSelected ChargeKickWep{Drawbar"VARAMM12", "VAREMPTY", ChargeKickAmmo, horizontal, 130,192;}
IsSelected NapalmBombWep{Drawbar"VARAMM24", "VAREMPTY", NapalmBombAmmo, horizontal, 130,192;}
IsSelected CrystalEyeWep{Drawbar"VARAMM25", "VAREMPTY", CrystalEyeAmmo, horizontal, 130,192;}


IsSelected SuperArrowWep{

InInventory MegaBusterV{
DrawBar"MEGAVVAR", "VAREMPTY", SuperArrowAmmo, horizontal, 130,192;
}

InInventory ProtoBusterV{
DrawBar"PROTVAR1", "VAREMPTY", SuperArrowAmmo, horizontal, 130,192;
}

}

//MM6
IsSelected BlizzardAttackWep{Drawbar"VARAMM15", "VAREMPTY", BlizzardAttackAmmo, horizontal, 130,192;}
IsSelected CentaurFlashWep{Drawbar"VARAMM26", "VAREMPTY", CentaurFlashAmmo, horizontal, 130,192;}
IsSelected FlameBlastWep{Drawbar"VARAMM20", "VAREMPTY", FlameBlastAmmo, horizontal, 130,192;}
IsSelected KnightCrushWep{Drawbar"VARAMM27", "VAREMPTY", KnightCrushAmmo, horizontal, 130,192;}
IsSelected PlantbarrierWep{Drawbar"VARAMM28", "VAREMPTY", PlantbarrierAmmo, horizontal, 130,192;	
	InInventory ShieldCheck, 1{DrawBar "VARFLS7", "VAREMPTY", PlantbarrierAmmo, horizontal, 130,192;
							   DrawBar "VARHEALP", "VAREMPTY", health, horizontal, 130, 184;}}
IsSelected SilverTomahawkWep{Drawbar"VARAMM29", "VAREMPTY", SilverTomahawkAmmo, horizontal, 130,192;}	
IsSelected WindStormWep{Drawbar"VARAMMO1", "VAREMPTY", WindStormAmmo, horizontal, 130,192;}
IsSelected YamatoSpearWep{Drawbar"VARAMM30", "VAREMPTY", YamatoSpearAmmo, horizontal, 130,192;}

//MM7
IsSelected FreezeCrackerWep{Drawbar"VARAMM31", "VAREMPTY", FreezeCrackerAmmo, horizontal, 130,192;}
IsSelected JunkShieldWep{Drawbar"VARAMM32", "VAREMPTY", JunkShieldAmmo, horizontal, 130,192;
    InInventory JunkShieldCharge, 1{DrawBar"VARFLS1", "VNOBAR", JunkShieldCharge, horizontal, 130,192;}}
IsSelected DangerWrapWep{Drawbar"VARAMM33", "VAREMPTY", DangerWrapAmmo, horizontal, 130,192;}
IsSelected ThunderBoltWep{Drawbar"VARAMM34", "VAREMPTY", ThunderBoltAmmo, horizontal, 130,192;}
IsSelected WildCoilWep{Drawbar"VARAMM35", "VAREMPTY", WildCoilAmmo, horizontal, 130,192;		
	InInventory WeaponCharge, 23{DrawBar "VARFLS9", "VAREMPTY", WildCoilAmmo, horizontal, 130,192;}}
IsSelected SlashClawWep{Drawbar"VARAMM36", "VAREMPTY", SlashClawAmmo, horizontal, 130,192;}
IsSelected NoiseCrushWep{Drawbar"VARAMM37", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;	
	InInventory WeaponCharge, 1{DrawBar "VARFLS10", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;}}
IsSelected ScorchWheelWep{Drawbar"VARAMM38", "VAREMPTY", ScorchWheelAmmo, horizontal, 130,192;
	InInventory WheelCount, 1{DrawBar"VARFLS1", "VNOBAR", WheelCount, horizontal, 130,192;}}	

//MM8
IsSelected MegaBallWep{Drawbar"VARAMM39", "VAREMPTY", MegaBallAmmo, horizontal, 130,192;}
IsSelected TornadoHoldWep{Drawbar"VARAMM40", "VAREMPTY", TornadoHoldAmmo, horizontal, 130,192;}
IsSelected AstroCrushWep{Drawbar"VARAMM41", "VAREMPTY", AstroCrushAmmo, horizontal, 130,192;}
IsSelected FlameSwordWep{Drawbar"VARAMM42", "VAREMPTY", FlameSwordAmmo, horizontal, 130,192;}
IsSelected ThunderClawWep{Drawbar"VARAMM43", "VAREMPTY", ThunderClawAmmo, horizontal, 130,192;}
IsSelected HomingSniperWep{Drawbar"VARAMM44", "VAREMPTY", HomingSniperAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 35{DrawBar "VARFLS11", "VAREMPTY", HomingSniperAmmo, horizontal, 130,192;}}
IsSelected IceWaveWep {DrawBar "VARAMM45", "VAREMPTY", IceWaveAmmo, horizontal, 130,192;}
IsSelected FlashBombWep{Drawbar"VARAMM46", "VAREMPTY", FlashBombAmmo, horizontal, 130,192;}
IsSelected WaterBalloonWep{Drawbar"VARAMM47", "VAREMPTY", WaterBalloonAmmo, horizontal, 130,192;}

//MMB
IsSelected TenguBladeWep{Drawbar"VARAMMO1", "VAREMPTY", TenguBladeAmmo, horizontal, 130,192;}
IsSelected CopyVisionWep{Drawbar"VARAMM52", "VAREMPTY", CopyVisionAmmo, horizontal, 130,192;}
IsSelected LightningBoltWep{Drawbar"VARAMM53", "VAREMPTY", LightningBoltAmmo, horizontal, 130,192;}
IsSelected IceWallWep{Drawbar"VARAMM54", "VAREMPTY", IceWallAmmo, horizontal, 130,192;}
IsSelected SpreadDrillWep{DrawBar"VARAMM55", "VAREMPTY", SpreadDrillAmmo, horizontal, 130,192;}
IsSelected RemoteMineWep{Drawbar"VARAMM56", "VAREMPTY", RemoteMineAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 5{DrawBar "VARFLS14", "VAREMPTY", RemoteMineAmmo, horizontal, 130,192;}}
IsSelected WaveBurnerWep{Drawbar"VARAMM57", "VAREMPTY", WaveBurnerAmmo, horizontal, 130,192;}
IsSelected MagicCardWep{Drawbar"VARAMM58", "VAREMPTY", MagicCardAmmo, horizontal, 130,192;}

//MM9
IsSelected PlugBallWep {DrawBar "VARAMM60", "VAREMPTY", PlugBallAmmo, horizontal, 130,192;}
IsSelected LaserTridentWep {DrawBar "VARAMM61", "VAREMPTY", LaserTridentAmmo, horizontal, 130,192;}
IsSelected TornadoBlowWep {DrawBar "VARAMM68", "VAREMPTY", TornadoBlowAmmo, horizontal, 130,192;}
IsSelected JewelSatelliteWep{DrawBar "VARAMM63", "VAREMPTY", JewelSatelliteAmmo, horizontal, 130,192;
	InInventory JewelShieldCheck, 1	{DrawBar "VARFLS1", "VNOBAR", JewelShieldCheck, horizontal, 130,192;}}
IsSelected MagmaBazookaWep{DrawBar "VARAMM64", "VAREMPTY", MagmaBazookaAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 19 {DrawBar "VARFLS13", "VAREMPTY", MagmaBazookaAmmo, horizontal, 130,192;}}
IsSelected ConcreteShotWep{DrawBar "VARAMM65", "VAREMPTY", ConcreteShotAmmo, horizontal, 130,192;}
IsSelected BlackHoleBombWep{DrawBar "VARAMM66", "VAREMPTY", BlackHoleBombAmmo, horizontal, 130,192;
	InInventory BlackHoleBombCooldown, 1{DrawBar "VARFLS15", "VAREMPTY", BlackHoleBombAmmo, horizontal, 130,192;}}
IsSelected HornetChaserWep{DrawBar "VARAMM67", "VAREMPTY", HornetChaserAmmo, horizontal, 130,192;}

//MM10
IsSelected TripleBladeWep {DrawBar "VARAMM6A", "VAREMPTY", TripleBladeAmmo, horizontal, 130,192;}
IsSelected WaterShieldWep {DrawBar "VARAMM69", "VAREMPTY", WaterShieldAmmo, horizontal, 130,192;
	InInventory WaterShieldCheck, 1	{DrawBar "VARFLS1", "VNOBAR", WaterShieldCheck, horizontal, 130,192;}}// Over HP
IsSelected CommandoBombWep {DrawBar "VARAMM70", "VAREMPTY", CommandoBombAmmo, horizontal, 130,192;}
	//InInventory CommandoCooldown {DrawBar "VARFLS1", "VNOBAR", CommandoCooldown, horizontal, 130,192;}}
IsSelected ChillSpikeWep {DrawBar "VARAMM71", "VAREMPTY", ChillSpikeAmmo, horizontal, 130,192;}
IsSelected ThunderWoolWep {DrawBar "VARAMM72", "VAREMPTY", ThunderWoolAmmo, horizontal, 130,192;}
IsSelected ReboundStrikerWep {DrawBar "VARAMM73", "VAREMPTY", ReboundStrikerAmmo, horizontal, 130,192;}
IsSelected WheelCutterWep {DrawBar "VARAMM74", "VAREMPTY", WheelCutterAmmo, horizontal, 130,192;
	InInventory WheelCutterCheck, 1	{DrawBar "VARFLS1", "VNOBAR", WheelCutterCheck, horizontal, 130,192;}}
IsSelected SolarBlazeWep {DrawBar "VARAMM75", "VAREMPTY", SolarBlazeAmmo, horizontal, 130,192;}



//MMV
IsSelected SparkChaserWep {DrawBar "VARAMM76", "VAREMPTY", SparkChaserAmmo, horizontal, 130,192;}
IsSelected GrabBusterWep {DrawBar "VARAMM77", "VAREMPTY", GrabBusterAmmo, horizontal, 130,192;}
IsSelected BubbleBombWep {DrawBar "VARAMM78", "VAREMPTY", BubbleBombAmmo, horizontal, 130,192;}
IsSelected PhotonMissileWep {DrawBar "VARAMM79", "VAREMPTY", PhotonMissileAmmo, horizontal, 130,192;
	InInventory PhotonMissileCharge, 1	{DrawBar "VARFLS1", "VNOBAR", PhotonMissileCharge, horizontal, 130,192;}}
IsSelected SaltWaterWep {DrawBar "VARAMM80", "VAREMPTY", SaltWaterAmmo, horizontal, 130,192;}
IsSelected ElectricShockWep {DrawBar "VARAMM81", "VAREMPTY", ElectricShockAmmo, horizontal, 130,192;}
IsSelected BlackHoleWep {DrawBar "VARAMM82", "VAREMPTY", BlackHoleAmmo, horizontal, 130,192;
	InInventory ShieldCheck, 1	{DrawBar "VARFLS16", "VAREMPTY", BlackHoleAmmo, horizontal, 130,192;}}
IsSelected DeepDiggerWep {DrawBar "VARAMM83", "VAREMPTY", DeepDiggerAmmo, horizontal, 130,192;
	InInventory DeepDiggerFlagL, 1	{DrawBar "VARFLS1", "VNOBAR", DeepDiggerFlagL, horizontal, 130,192;}
	InInventory DeepDiggerFlagR, 1	{DrawBar "VARFLS1", "VNOBAR", DeepDiggerFlagR, horizontal, reverse, 130,192;}}
IsSelected BreakDashWep {DrawBar "VARAMM84", "VAREMPTY", BreakDashAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 23 {DrawBar "VARFLS17", "VAREMPTY", BreakDashAmmo, horizontal, 130,192;}}

//MMK
IsSelected SakugarneWep{Drawbar"VARAMM48", "VAREMPTY", SakugarneAmmo, horizontal, 130,192;}
IsSelected MirrorBusterWep{Drawbar"VARAMM49", "VAREMPTY", MirrorBusterAmmo, horizontal, 130,192;
	InInventory MirrorBusterFlag, 1{DrawBar"VARFLS1", "VNOBAR", MirrorBusterFlag, horizontal, 130,192;}}
IsSelected ScrewCrusherWep{Drawbar"VARAMM50", "VAREMPTY", ScrewCrusherAmmo, horizontal, 130,192;}
IsSelected BalladeCrackerWep{Drawbar"VARAMM51", "VAREMPTY", BalladeCrackerAmmo, horizontal, 130,192;}
IsSelected DawnBreakerWep{Drawbar"VARAM202", "VAREMPTY", DawnBreakerAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 23{DrawBar"VARFL202", "VNOBAR", DawnBreakerAmmo, horizontal, 130,192;}}

// =================== CLASSES

//HEROES
IsSelected MegaBusterV{DrawBar"MEGAVVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory MegaChargeFlag1, 1{DrawBar "MEGVCHG1", "MEGVCHGE", Ammo1, horizontal, 130,192;}
	InInventory MegaChargeFlag2, 1{DrawBar "MEGVCHG2", "VAREMPTY", Ammo1, horizontal, 130,192;}
}

InInventory ProtoBusterV
{
InInventory ThirdFireIndFlag{DrawImage "PROATTAK", 0, 145;}
}

IsSelected ProtoBusterV{DrawBar"PROTVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory ProtoCharge, 10{DrawBar "PROVCHG1", "PROVCHE1", Ammo1, horizontal, 130,192;}
	InInventory ProtoCharge, 30{DrawBar "PROVCHG2", "PROVCHE2", Ammo1, horizontal, 130,192;}
	InInventory ProtoCharge, 50{DrawBar "PROVCHG3", "VAREMPTY", Ammo1, horizontal, 130,192;}
	InInventory ProtoDashTimer, 1{DrawBar "VARFLS1", "VNOBAR", ProtoDashTimer, horizontal, 130,192;}
	InInventory ProtoTiredTimer, 1{DrawBar "VARFLS1", "VNOBAR", ProtoTiredTimer, horizontal, 130, 184;}
}

//$BINARY
InInventory MegaBusterV
{
InInventory ThirdFireIndFlag{DrawImage "MEGATTAK", 0, 145;}
	InInventory GearOverheat,1
	{
		DrawImage"EMPGEAR",9,96;
		DrawBar "PGRB1F", "PGRBRE", GearHeat, Horizontal, 9, 116;
	}
	InInventory Not GearOverheat,1
	{
		InInventory PowerGearPowerup, 1
		{
			DrawImage"POWEGEAR",9,96;
			DrawBar "PGRBRF", "PGRBRE", GearHeat, Horizontal, 9, 116;
		}
		Else
		{
			DrawImage"POWGEAR1",9,96;
			DrawBar "PGRBRF", "PGRBRE", GearHeat, Horizontal, 9, 116;
		}
	}
InInventory GearCooldown, 1{DrawBar "YSIDEPWG", "NOBARPWG", GearCooldown, Horizontal, 9, 116;}
}
//MM1
//$BINARY
IsSelected RollingCutterBoss
{
InInventory ThirdFireIndFlag{DrawImage "CUTATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "CUT2TTAK",0, 145;}}

InInventory MugshotIndFlag{InInventory IsUsingAltSkin1{DrawImage "CUT2MUGS",25,164;}}

InInventory not IsUsingAltSkin1{InInventory not CutmanSurpriseCount, 1{DrawImage "C1SUA0", 78, 170;}
InInventory CutmanSurpriseCount, 1{DrawImage "C1SUB0", 78, 170;}
InInventory CutmanSurpriseCount, 2{DrawImage "C1SUC0", 78, 170;}
InInventory CutmanSurpriseCount, 3{DrawImage "C1SUD0", 78, 170;}
InInventory CutmanSurpriseCount, 4{DrawImage "C1SUE0", 78, 170;}
InInventory CutmanSurpriseCount, 5{DrawImage "C1SUF0", 78, 170;}
InInventory CutmanSurpriseCount, 6{DrawImage "C1SUG0", 78, 170;}
InInventory CutmanSurpriseCount, 7{DrawImage "C1SUH0", 78, 170;}
InInventory CutmanSurpriseCount, 8{DrawImage "C1SUI0", 78, 170;}
InInventory CutmanSurpriseCount, 9{DrawImage "C1SUJ0", 78, 170;}
InInventory CutmanSurpriseCount, 10{DrawImage "C1SUK0", 78, 170;}
InInventory CutmanSurpriseCount, 11{DrawImage "C1SUL0", 78, 170;}
InInventory CutmanSurpriseCount, 12{DrawImage "C1SUM0", 78, 170;}
InInventory CutmanSurpriseCount, 13{DrawImage "C1SUN0", 78, 170;}
InInventory CutmanSurpriseCount, 14{DrawImage "C1SUO0", 78, 170;}
InInventory CutmanSurpriseCount, 15{DrawImage "C1SUP0", 78, 170;}}InInventory IsUsingAltSkin1{InInventory not CutmanSurpriseCount, 1{DrawImage "C_SUA0", 78, 170;} InInventory CutmanSurpriseCount, 1{DrawImage "C_SUB0", 78, 170;}InInventory CutmanSurpriseCount, 2{DrawImage "C_SUC0", 78, 170;}InInventory CutmanSurpriseCount, 3{DrawImage "C_SUD0", 78, 170;}InInventory CutmanSurpriseCount, 4{DrawImage "C_SUE0", 78, 170;}InInventory CutmanSurpriseCount, 5{DrawImage "C_SUF0", 78, 170;}InInventory CutmanSurpriseCount, 6{DrawImage "C_SUG0", 78, 170;}InInventory CutmanSurpriseCount, 7{DrawImage "C_SUH0", 78, 170;}InInventory CutmanSurpriseCount, 8{DrawImage "C_SUI0", 78, 170;}InInventory CutmanSurpriseCount, 9{DrawImage "C_SUJ0", 78, 170;}InInventory CutmanSurpriseCount, 10{DrawImage "C_SUK0", 78, 170;}InInventory CutmanSurpriseCount, 11{DrawImage "C_SUL0", 78, 170;}InInventory CutmanSurpriseCount, 12{DrawImage "C_SUM0", 78, 170;}InInventory CutmanSurpriseCount, 13{DrawImage "C_SUN0", 78, 170;}InInventory CutmanSurpriseCount, 14{DrawImage "C_SUO0", 78, 170;}InInventory CutmanSurpriseCount, 15{DrawImage "C_SUP0", 78, 170;}}
}

IsSelected IceSlasherBoss
{
InInventory ThirdFireIndFlag{DrawImage "ICEATTAK", 0, 145;}
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "ICE2MUGS",25,164;}}
Drawbar"VARAMMO3", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMM31", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}
IsSelected ThunderBeamBoss
{
InInventory ThirdFireIndFlag{DrawImage "ELEATTAK", 0, 145;}
InInventory BaseCustomFlag1{DrawImage "ELECSHLD",0,0;}
InInventory Base28Ammo, 14
	{
	Drawbar"VARAMMO6", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else InInventory Not Base28Ammo, 14
	{
	Drawbar"VARAMM67", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	InInventory ElecCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", ElecCharge, horizontal, 130,192;
	}}
	
	
IsSelected FireStormBoss{
InInventory ThirdFireIndFlag{DrawImage "FIRATTAK", 0, 145;}
Drawbar"VARAMMO5", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
IsSelected TimeSlowBoss{
InInventory ThirdFireIndFlag{DrawImage "TIMATTAK", 0, 145;}
DrawBar"VARAMMO7", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory "TimeManCoolDown", 1{DrawBar "STROVVAR", "VNOBAR", TimeManCoolDown, horizontal, 130,192;}
	}

IsSelected OilSliderBoss{
InInventory ThirdFireIndFlag{DrawImage "OILATTAK", 0, 145;  InInventory IsUsingAltSkin1{DrawImage "OIL2TTAK", 0, 145;}}
Drawbar"OILVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory "OilSliderCoolDown", 1{DrawBar "DRK3VALT", "VNOBAR", OilSliderCoolDown, horizontal, 130,192;}

InInventory MugshotIndFlag{InInventory IsUsingAltSkin1{DrawImage "OIL2MUGS",25,164;}}
}

IsSelected SuperArmBoss{
InInventory ThirdFireIndFlag{DrawImage "GUTATTAK", 0, 145;
InInventory VCOnce{DrawImage "GU2ATTAK", 0, 145;}}
Drawbar"VARAMMO2", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory GutsTFCooldown, 1{DrawBar "BLZRDVAR", "VNOBAR", GutsTFCooldown, horizontal, 130, 192;}

	InInventory MugshotIndFlag{
		InInventory IsUsingAltSkin1{
		DrawImage "GUT2MUGS",25,164;}}
}

IsSelected HyperBombBoss{
InInventory ThirdFireIndFlag{DrawImage "BOMATTAK", 0, 145;}
Drawbar"VARAMMO4", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"BOMVAR1", "VAREMPTY", BombFuse, horizontal, 130, 176;
InInventory CriticalBombFuse, 1{DrawBar "BOMVAR2", "VNOBAR", CriticalBombFuse, horizontal, 130, 176;}
InInventory BombDropLimit, 1{DrawBar "DRK3VALT", "VNOBAR", BombDropLimit, horizontal, 130, 192;}
}

InInventory IsJoe, 1
{
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "SNI2MUGS",25,164;}

InInventory IsUsingAltSkin2{
DrawImage "SNI3MUGS",25,164;}}
}

InInventory IsFromMM1 || IsMegaman, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem2 || JoeEjectItem, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC1BORDR", 25, 164;}}}}
}

//MM2
IsSelected QuickBoomerangBoss{
InInventory ThirdFireIndFlag{DrawImage "QUIATTAK", 0, 145;
InInventory PowerQuickSpeed{DrawImage "QU2ATTAK", 0, 145;}}
Drawbar"VARAMM11", "VAREMPTY", Ammo1, horizontal, 130,192;}
InInventory QuickManCooldown, 1{DrawBar "YSIDEVAR", "VNOBAR", QuickManCooldown, horizontal, 130,192;
	}
IsSelected LeafShieldBoss{
InInventory ThirdFireIndFlag{DrawImage "WOOATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "WOO2TTAK",0, 145;}
InInventory CanThirdfire{DrawImage "WO2ATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "WO22TTAK",0, 145;}}}
	InInventory MugshotIndFlag{
	InInventory IsUsingAltSkin1{
	DrawImage "WOO2MUGS",25,164;}}
Drawbar"VARAM201", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"WOODVAR", "VAREMPTY", Ammo2, horizontal, 130, 176; InInventory IsUsingAltSkin1{Drawbar"WOOD2VAR", "VAREMPTY", Ammo1, horizontal, 130,192; Drawbar"WOOD3VAR", "VAREMPTY", Ammo2, horizontal, 130, 176;}
	InInventory WoodAltAmmo, 1{DrawBar "YSIDEVAR", "VNOBAR", WoodAltAmmo, horizontal, 130,192;}
	}
IsSelected MetalBladeBoss
{
InInventory ThirdFireIndFlag{DrawImage "METATTAK", 0, 145;
InInventory MetalUltTime{DrawImage "ME2ATTAK", 0, 145;}}
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "MET2MUGS",25,164;}}
InInventory Base28Ammo, 28
	{
	Drawbar"VARAMMO9", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else InInventory Not Base28Ammo, 28
	{
	Drawbar"VARAMMO1", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	InInventory WeaponCharge, 35{DrawBar "VARFLS1", "VNOBAR", Ammo1, horizontal, 130,192;}
	InInventory MetalGearControl, 1	{DrawBar"VARFLS1", "VNOBAR", MetalGearControl, horizontal, 130,192;}
	InInventory MetalMoleActive
	{
		DrawImage "METAMOLE",0,0;
	}
}

IsSelected CrashBombBoss
{
InInventory ThirdFireIndFlag{DrawImage "CRAATTAK", 0, 145;
InInventory CrashUltTimer{DrawImage "CR2ATTAK", 0, 145;}}
Drawbar"VARAMM12", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory Base56Ammo, 56{DrawBar "VARFLS1", "VNOBAR", Ammo2, horizontal, 130, 176;}
}
//$BINARY
IsSelected AirShooterBoss
{
InInventory ThirdFireIndFlag{DrawImage "AIRATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "AIR2TTAK",0, 145;}}
	InInventory Base28Ammo, 14
	{
	Drawbar"VARAMM10", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{Drawbar"WOOD2VAR", "VAREMPTY", Ammo1, horizontal, 130,192;}
	}
	Else InInventory Not Base28Ammo, 14
	{
	Drawbar"VARAMM21", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{Drawbar"WOOD3VAR", "VAREMPTY", Ammo1, horizontal, 130,192;}
	}
	InInventory AirmanCharge,2
	{
		Drawbar"CR5OVVAR", "VNOBAR", AirmanCharge, horizontal, 130,192;
	}
	InInventory AirmanWallFlag
	{
		DrawImage "AIRMWALL",78,170; InInventory IsUsingAltSkin1{DrawImage "AIRMWAL2",78,170;}
	}
	InInventory MugshotIndFlag{
	InInventory IsUsingAltSkin1{
	DrawImage "AIR2MUGS",25,164;}}
}

IsSelected AtomicFireBoss
{
InInventory ThirdFireIndFlag{DrawImage "HEAATTAK", 0, 145;}
	DrawBar "VARAMM13","VAREMPTY",Ammo1,horizontal, 130,192;
	DrawBar "VARAMMO1","VAREMPTY",Ammo2,horizontal, 130, 176;
	InInventory HeatmanArmor
	{
		DrawBar "VARFLS1", "VNOBAR", HeatmanArmor, horizontal, 130, 184;
	}
	InInventory HeatmanAltLimit, 1
	{
		DrawBar "YSIDEVAR", "VNOBAR", HeatmanAltLimit, horizontal, 130, 176;
	}
}

IsSelected BubbleLeadBoss
{
InInventory ThirdFireIndFlag{DrawImage "BUBATTAK", 0, 145;
InInventory BubblemanUltFlag{DrawImage "BU2ATTAK", 0, 145;}}
	InInventory BasicArmor, 1{DrawBar "VARAMT31", "VNOBAR", Armor, horizontal, 130, 184;}
	InInventory Base28Ammo, 14
	{
		DrawBar "VARAMMO4", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else
	{
		Drawbar"VARAMM19", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Drawbar"VARAMMO1", "VAREMPTY", BubblemanSwimAmmo, horizontal, 130, 176;
	InInventory BubbleCharge, 1
	{
		Drawbar "YSIDEVAR","VNOBAR",BubbleCharge,horizontal, 130,192;
	}
	InInventory BubbleClawCount, 1{DrawBar "BUBBLVAR", "VNOBAR", BubbleClawCount, horizontal, 130, 176;}
}

IsSelected TimeStopperBoss
{
InInventory ThirdFireIndFlag{DrawImage "FLAATTAK", 0, 145;}
Drawbar"VARAMMO7", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"FLASVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected AlienTechnologyBoss
{
InInventory ThirdFireIndFlag{DrawImage "ALIATTAK", 0, 145;
InInventory AlienLevel, 3{DrawImage "AL1ATTAK", 0, 145;}
InInventory AlienLevel, 6{DrawImage "AL2ATTAK", 0, 145;}}
Drawbar"ALIEVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"ALCHVARX", "ALCHVARE", Ammo2, horizontal, 130, 176;
InInventory AlienCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", AlienCharge, horizontal, 130, 176;}
InInventory not AlienLevel, 1{DrawImage "ALILEVL0", 78, 170;}
InInventory AlienLevel, 1{DrawImage "ALILEVL1", 78, 170;}
InInventory AlienLevel, 2{DrawImage "ALILEVL2", 78, 170;}
InInventory AlienLevel, 3{DrawImage "ALILEVL3", 78, 170;
Drawbar"ALIEVAR2", "VAREMPTY", Ammo1, horizontal, 130,192;}
InInventory AlienLevel, 4{DrawImage "ALILEVL4", 78, 170;}
InInventory AlienLevel, 5{DrawImage "ALILEVL5", 78, 170;}
InInventory AlienLevel, 6{DrawImage "ALILEVL6", 78, 170;
Drawbar"ALIEVAR4", "VAREMPTY", Ammo2, horizontal, 130, 176;
Drawbar"ALIEVAR3", "VAREMPTY", Ammo1, horizontal, 130,192;}
}

InInventory IsFromMM2, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC2BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC2BORDR", 25, 164;}}}}
}

//MM3
IsSelected SparkShockBoss{
InInventory ThirdFireIndFlag{DrawImage "SPAATTAK", 0, 145;}
Drawbar"VARAMM12", "VAREMPTY", Ammo1, horizontal, 130,192;
	}

IsSelected ShadowBladeBoss{
InInventory ThirdFireIndFlag{
InInventory BaseCustomFlag2, 1{DrawImage "SH3ATTAK", 0, 145;}
	Else InInventory Not BaseCustomFlag2, 1{DrawImage "SHAATTAK", 0, 145;}}
DrawBar "VARAMMO7","VAREMPTY",Ammo1,horizontal,130,192;
DrawBar "VARAMMO1","VAREMPTY",Ammo2,horizontal,130, 176;
	InInventory ShadowmanCharge,1{Drawbar "VARFLS1","VNOBAR",ShadowmanCharge,horizontal,130,192;}
}
	
IsSelected TopSpinBoss{
InInventory ThirdFireIndFlag{DrawImage "TOPATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "TOP2TTAK",0, 145;}InInventory TopPainFlag{DrawImage "TOFATTAK",0, 145;}}

InInventory MugshotIndFlag{InInventory IsUsingAltSkin1{DrawImage "TOP2MUGS",25,164;}}

Drawbar"VARAMM17", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{Drawbar"TOPM2VAR", "VAREMPTY", Ammo1, horizontal, 130, 192;}
Drawbar"TOPTFVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory not IsUsingAltSkin1{InInventory not VC_Timer, 1{DrawImage "TO30P0", 68, 170;}}
	InInventory TopManCharge, 1	{DrawBar"TO3CHVAR", "VNOBAR", TopManCharge, horizontal, 130,192;}
	InInventory VC_Timer, 1{DrawImage "TO31P0", 68, 170;}
	InInventory VC_Timer, 2{DrawImage "TO32P0", 68, 170;}
	InInventory VC_Timer, 3{DrawImage "TO33P0", 68, 170;}
	InInventory VC_Timer, 4{DrawImage "TO34P0", 68, 170;}
	InInventory VC_Timer, 5{DrawImage "TO35P0", 68, 170;}
	InInventory VC_Timer, 6{DrawImage "TO36P0", 68, 170;}
	InInventory VC_Timer, 7{DrawImage "TO37P0", 68, 170;}
	InInventory VC_Timer, 8{DrawImage "TO38P0", 68, 170;}
	InInventory VC_Timer, 9{DrawImage "TO39P0", 68, 170;}
	InInventory IsUsingAltSkin1{InInventory not VC_Timer, 1{DrawImage "T_30P0", 68, 170;}InInventory VC_Timer, 1{DrawImage "T_31P0", 68, 170;}InInventory VC_Timer, 2{DrawImage "T_32P0", 68, 170;}InInventory VC_Timer, 3{DrawImage "T_33P0", 68, 170;}InInventory VC_Timer, 4{DrawImage "T_34P0", 68, 170;}InInventory VC_Timer, 5{DrawImage "T_35P0", 68, 170;}InInventory VC_Timer, 6{DrawImage "T_36P0", 68, 170;}InInventory VC_Timer, 7{DrawImage "T_37P0", 68, 170;}InInventory VC_Timer, 8{DrawImage "T_38P0", 68, 170;}InInventory VC_Timer, 9{DrawImage "T_39P0", 68, 170;}}
}
	
IsSelected NeedleCannonBoss{
InInventory ThirdFireIndFlag{DrawImage "NEEATTAK", 0, 145;
InInventory NeedleUlt_P{DrawImage "NE2ATTAK", 0, 145;}}
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "NEE2MUGS",25,164;}}
	InInventory Base112Ammo, 48{Drawbar"VARAMMO2", "VAREMPTY", Ammo1, horizontal, 130,192;}
	Else InInventory Not Base112Ammo, 48 {
	InInventory not NeedleUlt_P, 1 {Drawbar"VARAMM50", "VAREMPTY", Ammo1, horizontal, 130,192;}
		Else InInventory NeedleUlt_P,1{Drawbar"VARAMMO2", "VAREMPTY", Ammo1, horizontal, 130,192;}
	}
InInventory NeedleOverlay, 1{DrawBar "NSIDEVAR", "VNOBAR", NeedleOverlay, horizontal, 130,192;}
	//InInventory Not NeedleUser1Flag,1{DrawImage"NEETB0",258,32;}
	//InInventory NeedleUlt_P,1{DrawBar "YSIDEVAR", "VNOBAR", NeedleUlt_P, horizontal, 130,192;}
}

InInventory HardKnuckleBoss
{
InInventory ThirdFireIndFlag{DrawImage "HARATTAK", 0, 145;}
	Drawbar"VARAMM16", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected MagnetMissileBoss
{
InInventory ThirdFireIndFlag{DrawImage "MAGATTAK", 0, 145;}
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "MAG2MUGS",25,164;}}
	InInventory Base28Ammo, 28
	{
	Drawbar"VARAMM14", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else InInventory Not Base28Ammo, 28
	{
	Drawbar"VARAMM12", "VAREMPTY", Ammo1, horizontal, 130,192;
	}

	InInventory MagnetManCharge,1
	{
	DrawBar"YSIDEVAR", "VNOBAR", MagnetManCharge, horizontal, 130,192;
	}
	
	Drawbar"MAGNEVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected GeminiLaserBoss
{
InInventory ThirdFireIndFlag{DrawImage "GEMATTAK", 0, 145;
InInventory CloneActive{DrawImage "GE2ATTAK", 0, 145;}}
Drawbar"VARAMM15", "VAREMPTY", Ammo1, horizontal, 130,192;
}

IsSelected SearchSnakeBoss
{
InInventory ThirdFireIndFlag{DrawImage "SNAATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "SN4ATTAK", 0, 145;}}
Drawbar"SNAKVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"SNAKVAR4", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory SnakeGroundTime, 1{DrawBar "VARFLS1", "VNOBAR", SnakeGroundTime, horizontal, 130, 176;}
InInventory SnakeManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", SnakeManCharge, horizontal, 130,192;}
}

IsSelected SearchSnakeBoss2
{
InInventory ThirdFireIndFlag{DrawImage "SN2ATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "SN4ATTAK", 0, 145;}}
Drawbar"SNAKVAR2", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"SNAKVAR4", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory SnakeGroundTime, 1{DrawBar "VARFLS1", "VNOBAR", SnakeGroundTime, horizontal, 130, 176;}
InInventory SnakeManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", SnakeManCharge, horizontal, 130,192;}
}

IsSelected SearchSnakeBoss3
{
InInventory ThirdFireIndFlag{DrawImage "SN3ATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "SN4ATTAK", 0, 145;}}
Drawbar"SNAKVAR3", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"SNAKVAR4", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory SnakeGroundTime, 1{DrawBar "VARFLS1", "VNOBAR", SnakeGroundTime, horizontal, 130, 176;}
InInventory SnakeManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", SnakeManCharge, horizontal, 130,192;}
}

InInventory DocMetalBoss{
InInventory MugshotIndFlag{InInventory IsUsingAltSkin1{DrawImage "DOC2MUGS",25,164;}}
InInventory ThirdFireIndFlag{DrawImage "K176ATK1", 0, 145;}
Drawbar"K176VAR", "VAREMPTY", Ammo1, horizontal, 130, 192; InInventory IsUsingAltSkin1{Drawbar"DOCR2VAR", "VVAREMPTY", Ammo1, horizontal, 130, 192;}
InInventory DocRobotAmmo,1{DrawBar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,87{DrawBar"VARAMMO9", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,174{DrawBar"VARAMM10", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,261{DrawBar"VARAMM11", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,348{DrawBar"VARAMM12", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,435{DrawBar"VARAMM13", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,522{DrawBar"VARAM201", "VAREMPTY", Ammo2, horizontal, 130, 176;}
InInventory DocRobotAmmo,609{DrawBar"VARAMMO7", "VAREMPTY", Ammo2, horizontal, 130, 176;}

IsSelected DocAirBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK2", 0, 145;}}
IsSelected DocBubbleBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK3", 0, 145;}}
IsSelected DocQuickBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK4", 0, 145;}}
IsSelected DocCrashBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK5", 0, 145;}}
IsSelected DocFlashBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK6", 0, 145;}}
IsSelected DocHeatBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK7", 0, 145;}}
IsSelected DocWoodBoss{InInventory ThirdFireIndFlag{DrawImage "K176ATK8", 0, 145;}}
InInventory BaseCustomFlag2{DrawImage "K176ATK9", 0, 145;}
}

InInventory IsFromMM3 || IsProtoman, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC3BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC3BORDR", 25, 164;}}}}
}

//MM4
IsSelected FlashStopperBoss
{
InInventory ThirdFireIndFlag{DrawImage "BRIATTAK", 0, 145;}
	InInventory Base28Ammo, 28
	{
	Drawbar"VARAMM18", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else InInventory Not Base28Ammo, 28
	{
	Drawbar"VARAMM11", "VAREMPTY", Ammo1, horizontal, 130,192;
	}

	InInventory WeaponCharge,35
	{
	DrawBar"VARFLS1", "VNOBAR", Ammo1, horizontal, 130,192;
	}
}

IsSelected PharaohShotBoss
{
InInventory ThirdFireIndFlag{DrawImage "PHAATTAK", 0, 145;}
Drawbar"VARAMM20", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"PHARVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory PharaohManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", PharaohManCharge, horizontal, 130,192;}
}

IsSelected PharaohShotBoss2
{
InInventory ThirdFireIndFlag{DrawImage "PH2ATTAK", 0, 145;}
	InInventory MugshotIndFlag{
		InInventory IsUsingAltSkin1{
		DrawImage "RIN2MUGS",25,164;}}
Drawbar"VARAMM20", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"PHARVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory PharaohManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", PharaohManCharge, horizontal, 130,192;}
}

IsSelected RingBoomerangBoss
{
InInventory ThirdFireIndFlag{DrawImage "RINATTAK", 0, 145;}

InInventory MugshotIndFlag{InInventory IsUsingAltSkin1{DrawImage "RIN2MUGS",25,164;}}

Drawbar"VARAMMO9", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"KABAVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory RingManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", RingManCharge, horizontal, 130,192;}
}

IsSelected DrillBombBoss
{
InInventory ThirdFireIndFlag{DrawImage "DRIATTAK", 0, 145;}
Drawbar"VARAMM14", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"DIGALTVR", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory DrillDigCoolDown, 1{DrawBar "DIGALTVD", "VNOBAR", DrillDigCoolDown, horizontal, 130,176;}
InInventory BasicArmor, 1{DrawBar "VARAMT31", "VNOBAR", Armor, horizontal, 130, 184;}
InInventory DrillBombFrenzy, 1{DrawBar"VARFLS1", "VNOBAR", DrillBombFrenzy, horizontal, 130,192;}
}

IsSelected DiveMissileBoss
{
InInventory ThirdFireIndFlag{DrawImage "DIVATTAK", 0, 145;}
Drawbar"DIVEVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"DIVEVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory DiveManCharge, 1{DrawBar "CR5OVVAR", "VNOBAR", DiveManCharge, horizontal, 130,192;}
}

IsSelected RainFlushBoss
{
InInventory ThirdFireIndFlag{DrawImage "TOAATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "TO2ATTAK", 0, 145;}}
Drawbar"VARAMM19", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"TOADVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory ToadManCharge, 210{DrawBar "VARFLS1", "VNOBAR", ToadManCharge, horizontal, 130, 176;}
InInventory ToadM1Cooldown, 1{DrawBar "TOAOVVAR", "VNOBAR", ToadM1Cooldown, horizontal, 130, 176;}
InInventory ToadTFHitFlag, 1{DrawBar "VARFLS1", "VNOBAR", ToadTFHitFlag, horizontal, 130, 192;}
}

IsSelected DustCrusherBoss
{
InInventory ThirdFireIndFlag{
InInventory DustManAmmo, 8{DrawImage "DU2ATTAK", 0, 145;}
	Else InInventory Not DustManAmmo, 8{DrawImage "DUSATTAK", 0, 145;}}
Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130,192;
InInventory not DustManAmmo, 1{DrawImage "DU4XA0", 78, 170;}
InInventory DustManAmmo, 1{DrawImage "DU4XB0", 78, 170;}
InInventory DustManAmmo, 2{DrawImage "DU4XC0", 78, 170;}
InInventory DustManAmmo, 3{DrawImage "DU4XD0", 78, 170;}
InInventory DustManAmmo, 4{DrawImage "DU4XE0", 78, 170;}
InInventory DustManAmmo, 5{DrawImage "DU4XF0", 78, 170;}
InInventory DustManAmmo, 6{DrawImage "DU4XG0", 78, 170;}
InInventory DustManAmmo, 7{DrawImage "DU4XH0", 78, 170;}
InInventory DustManAmmo, 8{DrawImage "DU4XI0", 78, 170;}
}

IsSelected SkullBarrierBoss
{
InInventory ThirdFireIndFlag{DrawImage "SKUATTAK", 0, 145;}
Drawbar"SKULLVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory SkullMovingFlag, 1{Drawbar"VARAMM21", "VAREMPTY", Ammo1, horizontal, 130,192;}
InInventory SkullAltfireCooldown, 1{DrawBar "CR5OVVAR", "VNOBAR", SkullAltfireCooldown, horizontal, 130,192;}
}

InInventory IsFromMM4, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC4BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC4BORDR", 25, 164;}}}}
}

//MM5
IsSelected NapalmBombBoss{
InInventory ThirdFireIndFlag{DrawImage "NAPATTAK", 0, 145;}
	Drawbar"VARAMM24", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMMO1", "VAREMPTY", NapalmDashAmmo, horizontal, 130, 176;
	}
	
IsSelected WaterWaveBoss{
InInventory ThirdFireIndFlag{
InInventory WaveIsInUlt, 1{DrawImage "WA2ATTAK", 0, 145;}
	Else InInventory Not WaveIsInUlt, 1{DrawImage "WAVATTAK", 0, 145;}}
	Drawbar"VARAMM10", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory WaveManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", WaveManCharge, horizontal, 130,192;}
	Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
	Drawbar"VARFLS1", "VNOBAR",WaveBubbleAmmo, horizontal, 130, 176;
	}
	
IsSelected StarCrashBoss{
InInventory ThirdFireIndFlag{DrawImage "STAATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "STA2TTAK",0, 145;}
InInventory StarShieldFlag{DrawImage "ST2ATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "ST22TTAK",0, 145;}}}
	InInventory MugshotIndFlag{
	InInventory IsUsingAltSkin1{
	DrawImage "STA2MUGS",25,164;}}
	Drawbar"VARAMM23", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{Drawbar"STAR2VAR", "VAREMPTY", Ammo1, horizontal, 130,192;}
	}

IsSelected CrystalEyeBoss
{
InInventory ThirdFireIndFlag{DrawImage "CRYATTAK", 0, 145;}
	InInventory Base28Ammo, 14
	{
	Drawbar"VARAMM25", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else InInventory Not Base28Ammo, 14
	{
	Drawbar"VARAMMO4", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	InInventory CrystalManCharge, 1{DrawBar "CR5OVVAR", "VNOBAR", CrystalManCharge, horizontal, 130,192;}
	Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory CrystalManCharge2, 1{DrawBar "CR5OVVAR", "VNOBAR", CrystalManCharge2, horizontal, 130,176;}
	}

IsSelected GyroAttackBoss{
InInventory ThirdFireIndFlag{
InInventory BaseCustomFlag2, 1{DrawImage "GY2ATTAK", 0, 145;}
	Else InInventory Not BaseCustomFlag2, 1{DrawImage "GYRATTAK", 0, 145;}}
	DrawBar"VARAMMO4", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory GyroActiveFlag, 1{DrawBar "VARFLS1", "VNOBAR", Ammo1, horizontal, 130,192;}
	Drawbar"VARAMM19", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

InInventory GravityHoldBoss
{
InInventory ThirdFireIndFlag{DrawImage "GRAATTAK", 0, 145;}
	Drawbar"VARAMM18", "VAREMPTY", Ammo1, horizontal, 130,192;
}

IsSelected ChargeKickBoss{
InInventory ThirdFireIndFlag{DrawImage "CHAATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "CH2ATTAK", 0, 145;}}
	Drawbar"VARAMM12", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory ChargeM1Charge, 1{DrawBar "YSIDEVAR", "VNOBAR", ChargeM1Charge, horizontal, 130,192;}
	InInventory ChargeM2Charge, 1{DrawBar "FL6OVVAR", "VNOBAR", ChargeM2Charge, horizontal, 130,192;
	}}

IsSelected PowerStoneBoss{
InInventory ThirdFireIndFlag{DrawImage "STOATTAK", 0, 145;}
	Drawbar"STONEVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory StoneManCooldown, 1{DrawBar "VARFLS1", "VNOBAR", StoneManCooldown, horizontal, 130,192;}
	InInventory StoneGrabTimer, 1{DrawBar "VARFLS1", "VNOBAR", StoneGrabTimer, horizontal, 130,192;}
	InInventory StoneManCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", StoneManCharge, horizontal, 130,192;}
	}

IsSelected DarkTankBusters1Boss{
	InInventory PowerUltBuildCooldown, 1
	{
		DrawImage "DM1ATAK2", 0, 145;
		DrawBar "BIGPETVR", "VAREMPTY", BigPetsSegments, horizontal, 130, 176;
	}
	Else
	{
		DrawImage "DM1ATTAK", 0, 145;
	}
	InInventory BaseCustomFlag2, 1
	{
		DrawBar "VARAMMO4", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	else
	{
		InInventory BaseAltfireAmmo, 56
		{
			DrawBar "VARAMMO4", "VAREMPTY", Ammo1, horizontal, 130,192;
		}
		else
		{
			DrawBar "DRK4VOPE", "VAREMPTY", Ammo1, horizontal, 130,192;
		}
	}
}

IsSelected DarkShields2Boss{
InInventory ThirdFireIndFlag, 1
{
	InInventory PowerUltBuildCooldown, 1
	{
		DrawImage "DM2ATAK2", 0, 145;
	}
	Else
	{
		DrawImage "DM2ATTAK", 0, 145;
	}
}
	InInventory BaseCustomFlag1, 1
	{
		DrawBar "VARAMMO1", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	else
	{
		InInventory Base112Ammo, 56
		{
			DrawBar "VARAMMO1", "VAREMPTY", Ammo1, horizontal, 130,192;
		}
		else
		{
			DrawBar "DRK4VOPE", "VAREMPTY", Ammo1, horizontal, 130,192;
		}
	}
Drawbar"DRK2VLTA", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory DarkSprintCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", DarkSprintCooldown, horizontal, 130, 176;}
InInventory DarkSprintQ9Cooldown, 1{DrawBar "DRK2VLTB", "VNOBAR", DarkSprintQ9Cooldown, horizontal, 130, 176;}
}

IsSelected DarkCannon3Boss{
InInventory ThirdFireIndFlag{DrawImage "DM3ATTAK", 0, 145;}
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "DM32MUGS",25,164;}}
	InInventory BaseCustomFlag1, 1
	{
		DrawBar "DRK3VMMO", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{DrawBar "D_K3VMMO", "VAREMPTY", Ammo1, horizontal, 130,192;}
	}
	else
	{
		InInventory Base112Ammo, 112
		{
			DrawBar "DRK3VMMO", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{DrawBar "D_K3VMMO", "VAREMPTY", Ammo1, horizontal, 130,192;}
		}
		else
		{
			DrawBar "DRK4VOPE", "VAREMPTY", Ammo1, horizontal, 130,192;
		}
	}
InInventory DarkRingsCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", DarkRingsCooldown, horizontal, 130,192;}
}

IsSelected ProtoBusterBoss{
InInventory ThirdFireIndFlag{DrawImage "DM4ATTAK", 0, 145;}
}

IsSelected DarkNoWeaponBoss{
InInventory ThirdFireIndFlag{DrawImage "DM4ATTAK", 0, 145;}
}

IsSelected DarkBuster4Boss{
InInventory ThirdFireIndFlag{DrawImage "DM5ATTAK", 0, 145;}
Drawbar"VARAMM14", "VAREMPTY", Dark4ShieldCount, horizontal, 130,192;
}
	
InInventory IsFromMM5, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC5BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC5BORDR", 25, 164;}}}}
}

//MM6
IsSelected FlameBlastBoss{
InInventory ThirdFireIndFlag{DrawImage "FLMATTAK", 0, 145;}
	Drawbar"VARAMM20", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory FlameAltCooldown, 1{DrawBar "FL6OVVAR", "VNOBAR", FlameAltCooldown, horizontal, 130,192;
	}}

IsSelected KnightCrushBoss
{
InInventory ThirdFireIndFlag{DrawImage "KNIATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "KN2ATTAK", 0, 145;}}
InInventory MugshotIndFlag{
InInventory IsUsingAltSkin1{
DrawImage "KNI2MUGS",25,164;}}
	Drawbar"VARAMM27", "VAREMPTY", KnightmanHoldLimit, horizontal, 130,192;
	Drawbar"KNIGHVAR", "VAREMPTY", Ammo1, horizontal, 130, 176;
	InInventory KnightJumpAmmo, 1{DrawBar "YSIDEVAR", "VNOBAR", KnightJumpAmmo, horizontal, 130,184;}
	InInventory KnightMomentum, 1{DrawBar "BSIDEVAR", "VNOBAR", KnightMomentum, horizontal, 130,176;}
	InInventory KnightPerfectFlag, 1{DrawBar "SKULLVAR", "VNOBAR", KnightPerfectFlag, horizontal, 130,176;}
}

IsSelected WindStormBoss{
InInventory ThirdFireIndFlag{DrawImage "WINATTAK", 0, 145;}
	Drawbar"VARAMMO1", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMM12", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected SilverTomahawkBoss{
InInventory ThirdFireIndFlag{DrawImage "TOMATTAK", 0, 145;}
	Drawbar"TOMVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"TOMVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected SilverTomahawkBoss2{
InInventory ThirdFireIndFlag{DrawImage "TO3ATTAK", 0, 145;}
	Drawbar"TOMVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"TOMVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected SilverTomahawkBoss3{
InInventory ThirdFireIndFlag{DrawImage "TO4ATTAK", 0, 145;}
	Drawbar"TOMVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"TOMVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected CentaurFlashBoss{
InInventory ThirdFireIndFlag{DrawImage "CENATTAK", 0, 145;
InInventory BaseCustomFlag2{DrawImage "CE2ATTAK", 0, 145;}}
	Drawbar"VARAMM67", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMM26", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory CentaurCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", CentaurCharge, horizontal, 130,192;}
InInventory DrillFlag{
InInventory CentaurCharge, 55
	{
	Drawbar"FL6OVVAR", "VNOBAR", CentaurCharge, horizontal, 130,192;
	}
	Else InInventory Not CentaurCharge, 55
	{
	Drawbar"YSIDEVAR", "VNOBAR", CentaurCharge, horizontal, 130,192;
	}}
InInventory CentaurOverchargeFlag, 1{DrawBar "VARFLS1", "VNOBAR", CentaurOverchargeFlag, horizontal, 130,192;}
	}

IsSelected YamatoSpearBoss{
InInventory ThirdFireIndFlag{
InInventory YamatoSpearCooldown, 1{DrawImage "YA2ATTAK", 0, 145;}
	Else InInventory Not YamatoSpearCooldown, 1{DrawImage "YAMATTAK", 0, 145;}}
	Drawbar"VARAMM30", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory YamatoSpearCooldown, 1{DrawBar "YSIDEVAR", "VNOBAR", YamatoSpearCooldown, horizontal, 130,192;}
	}

IsSelected BlizzardAttackBoss{
InInventory ThirdFireIndFlag{DrawImage "BLIATTAK", 0, 145;}
	Drawbar"VARAMM15", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory BlizzardCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", BlizzardCharge, horizontal, 130, 176;}
	InInventory BlizzardBowlCooldown, 1{DrawBar "BLZRDVAR", "VNOBAR", BlizzardBowlCooldown, horizontal, 130, 176;}
	}

IsSelected PlantBarrierBoss{
InInventory ThirdFireIndFlag{DrawImage "PLAATTAK", 0, 145;}
	Drawbar"PLNTVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"PLNTVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory PlantManTurretCount, 1{DrawBar "PLNTVARL", "VNOBAR", PlantManTurretCount, horizontal, 130, 176;}
	InInventory FrenzyFlowerTimer, 1{DrawBar "PLNTVARR", "VNOBAR", FrenzyFlowerTimer, horizontal, 130, 176;}
	InInventory PlantmanUltArmor, 1{DrawBar "PLNTAVRB", "VNOBAR", PlantmanUltArmor, horizontal, 130, 184;}
	}

InInventory IsFromMM6, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC6BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC6BORDR", 25, 164;}}}}
}

InInventory IsFromMM7, 1
{
InInventory not IsTheTerminator, 1{
InInventory Not IsBass, 1
{
DrawNumber 3, "8BDMAFONT", untranslated, Health, alignment(left), 191, 178;
DrawBar "VARHEALT", "VAREMPTY", Health, horizontal, 130, 177;
InInventory HalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 177;}
InInventory HalfHalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 177;}
InInventory JunkManArmor, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 177;}
InInventory InvProtection, 1{DrawBar "VARINVHE", "VNOBAR", Health, horizontal, 130, 177;}
InInventory GravityFlightFlag, 1{DrawBar "GFLYVARX", "VNOBAR", GravityFlightFlag, horizontal, 129, 177;}
DrawImage "MM7VAR1", 120, 175; //Health
DrawSelectedInventory INDEXFONT ,121, 177, 120, 185, white;}
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC7BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC7BORDR", 25, 164;}}}}
}

InInventory BassBusterV
{
InInventory ThirdFireIndFlag{DrawImage "BASATTAK", 0, 145;}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC7BORDR", 25, 164;}}
}

IsSelected BassBusterV{
InInventory Not BaseCustomFlag2, 1
	{
		//Normal
		InInventory ThirdFireIndFlag{DrawImage "BASATTAK", 0, 145;}
		DrawBar"BASSVAR1", "VAREMPTY", BassCharge, horizontal, 130,192;
		InInventory BassCharge, 28{DrawBar "BASSVAR2", "VAREMPTY", BassCharge, horizontal, 130,192;}
		InInventory BassCharge, 56{DrawBar "BASSVAR3", "VAREMPTY", BassCharge, horizontal, 130,192;}
	}
	Else
	{
		//Ultimate
		InInventory ThirdFireIndFlag{DrawImage "BA2ATTAK", 0, 145;}
		DrawBar"BASSVAR4", "VAREMPTY", BassCharge, horizontal, 130,192;
		InInventory BassCharge, 28{DrawBar "BASSVAR5", "VAREMPTY", BassCharge, horizontal, 130,192;}
		InInventory BassCharge, 56{DrawBar "BASSVAR6", "VAREMPTY", BassCharge, horizontal, 130,192;}
	}
InInventory BassUltCharge, 1{DrawBar "BASSVAR4", "VNOBAR", BassUltCharge, horizontal, 253, 184;
							 DrawImage "ULTVARD", 250, 182;}
}

//MM7
IsSelected FreezeCrackerBoss{
InInventory ThirdFireIndFlag{DrawImage "FREATTAK", 0, 145;}
	Drawbar"VARAMM31", "VAREMPTY", Ammo1, horizontal, 130, 190;
	Drawbar"VARAMMO1", "VAREMPTY", BaseAltfireAmmo, horizontal, 130, 164;
	DrawImage "MM7VAR2", 126, 188;
	DrawImage "MM7VAR2", 126, 162;
	}

IsSelected ScorchWheelBoss{
InInventory ThirdFireIndFlag{DrawImage "TURATTAK", 0, 145;}
	Drawbar"VARAMM38", "VAREMPTY", Ammo1, horizontal, 130, 190;
	Drawbar"TURBOVAR", "VAREMPTY", Ammo2, horizontal, 130, 164;
	DrawImage "MM7VAR2", 126, 188;
	DrawImage "MM7VAR2", 126, 162;
	InInventory TurboWheelCount, 1{DrawBar "YSIDEVAR", "VNOBAR", TurboWheelCount, horizontal, 130, 190;}
	InInventory TurboAltCharge, 1{DrawBar "BLA4VAR", "VNOBAR", TurboAltCharge, horizontal, 130, 164;}
	}

IsSelected ThunderBoltBoss{
InInventory ThirdFireIndFlag{DrawImage "CLOATTAK", 0, 145;}
InInventory not CloudChargeCount, 1{DrawImage "CLOAMMOL", 68, 170;}
InInventory CloudChargeCount, 1{DrawImage "CLOAMMOA", 68, 170;}
InInventory CloudChargeCount, 2{DrawImage "CLOAMMOB", 68, 170;}
InInventory CloudChargeCount, 3{DrawImage "CLOAMMOC", 68, 170;}
InInventory CloudChargeCount, 4{DrawImage "CLOAMMOD", 68, 170;}
InInventory CloudChargeCount, 5{DrawImage "CLOAMMOE", 68, 170;}
InInventory CloudChargeCount, 6{DrawImage "CLOAMMOF", 68, 170;}
InInventory CloudChargeCount, 7{DrawImage "CLOAMMOG", 68, 170;}
InInventory CloudChargeCount, 8{DrawImage "CLOAMMOH", 68, 170;}
InInventory CloudChargeCount, 9{DrawImage "CLOAMMOI", 68, 170;}
InInventory CloudChargeCount, 10{DrawImage "CLOAMMOJ", 68, 170;}
InInventory BaseCustomFlag1, 1{DrawImage "CLOAMMOK", 68, 170;}
	Drawbar"CLODFVAR", "VAREMPTY", Ammo2, horizontal, 130, 190;
	DrawImage "MM7VAR2", 126, 188;
	}

IsSelected DangerWrapBoss{
InInventory ThirdFireIndFlag{
InInventory BaseCustomFlag2, 1{DrawImage "BS2ATTAK", 0, 145;}
	Else InInventory Not BaseCustomFlag2, 1{DrawImage "BURATTAK", 0, 145;}}
	Drawbar"VARAMM33", "VAREMPTY", Ammo1, horizontal, 130, 190;
	Drawbar"BURSTVAR", "VAREMPTY", BaseAltfireAmmo, horizontal, 130, 164;
	DrawImage "MM7VAR2", 126, 188;
	DrawImage "MM7VAR2", 126, 162;
	Drawbar"YSIDEVAR", "VNOBAR", BurstFloatAmmo, horizontal, 130, 177;
InInventory BaseCustomFlag2{DrawBar "BURULVAR", "VNOBAR", MediumShortUltimateAmmo, horizontal, 253, 184;}
}

IsSelected WildCoilBoss{
InInventory ThirdFireIndFlag{DrawImage "SPRATTAK", 0, 145;}
Drawbar"VARAMM35", "VAREMPTY", Ammo1, horizontal, 130, 190;
DrawBar "SPRNGVAR", "VAREMPTY", Ammo2, horizontal, 130, 164;
DrawImage "MM7VAR2", 126, 188;
DrawImage "MM7VAR2", 126, 162;
InInventory "SpringSlamCooldown", 1{DrawBar "DRK3VALT", "VNOBAR", SpringSlamCooldown, horizontal, 130, 190;}
}

IsSelected NoiseCrushBoss{
	//Ultimate
	InInventory ShadeManUltActive, 1
	{
	InInventory Base112Ammo, 112{DrawBar "SHADEVAR", "VAREMPTY", Ammo1, horizontal, 130, 190;}
		Else{InInventory Base112Ammo, 74{DrawBar "VNPKVRX2", "VAREMPTY", Ammo1, horizontal, 130, 190;}
			Else{InInventory Base112Ammo, 37{DrawBar "VNPKVRX1", "VAREMPTY", Ammo1, horizontal, 130, 190;}
				Else{DrawBar "VNPKVAR1", "VAREMPTY", Ammo1, horizontal, 130, 190;}}}
	InInventory VanPookinAltThirdOn, 1{DrawBar "VNPKVAR2", "VAREMPTY", Ammo2, horizontal, 130, 162;}
		Else{InInventory BaseAltfireAmmo, 28{DrawBar "VNPKVAR2", "VAREMPTY", Ammo2, horizontal, 130, 162;}
			Else{Drawbar"ULTVOPE", "VAREMPTY", Ammo2, horizontal, 130, 162;}}
	}
	//Normal
	Else
	{
		Drawbar"SHADEVAR", "VAREMPTY", Ammo1, horizontal, 130, 190;
		Drawbar"VARAMM37", "VAREMPTY", Ammo2, horizontal, 130, 162;
		InInventory ShadeManArmor, 1{DrawBar "DRK3VALT", "VNOBAR", ShadeManArmor, horizontal, 130, 177;}
	}
	InInventory ShadeManUltActive, 1{InInventory ThirdFireIndFlag{DrawImage "VPKATTAK", 0, 145;}}
	Else{InInventory BaseCustomFlag1, 1{InInventory ThirdFireIndFlag{DrawImage "SD2ATTAK", 0, 145;}}
		Else{InInventory ThirdFireIndFlag{DrawImage "SDEATTAK", 0, 145;}}}
	DrawImage "MM7VAR2", 126, 188;
	DrawImage "MM7VAR2", 126, 160;
}

IsSelected GreenSpitBoss{
InInventory MugshotIndFlag{
DrawImage "VANPMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VC7BORDR", 25, 164;}}
	InInventory ThirdFireIndFlag{DrawImage "VPKATTAK", 0, 145;}
	InInventory Base112Ammo, 112{DrawBar "SHADEVAR", "VAREMPTY", Ammo1, horizontal, 130,192;}
		Else{InInventory Base112Ammo, 74{DrawBar "VNPKVRX2", "VAREMPTY", Ammo1, horizontal, 130,192;}
			Else{InInventory Base112Ammo, 37{DrawBar "VNPKVRX1", "VAREMPTY", Ammo1, horizontal, 130,192;}
				Else{DrawBar "VNPKVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;}}}
	InInventory VanPookinAltThirdOn, 1{DrawBar "VNPKVAR2", "VAREMPTY", Ammo2, horizontal, 130, 170;}
		Else{InInventory BaseAltfireAmmo, 28{DrawBar "VNPKVAR2", "VAREMPTY", Ammo2, horizontal, 130, 170;}
			Else{Drawbar"ULTVOPE", "VAREMPTY", Ammo2, horizontal, 130, 170;}}
}

IsSelected SlashClawBoss{
Drawbar"SLASHVAR", "VAREMPTY", Ammo1, horizontal, 130, 190;
Drawbar"VARAMM36", "VAREMPTY", Ammo2, horizontal, 130, 164;
InInventory BaseCustomFlag1, 1{DrawImage "SL2ATTAK", 0, 145;}
Else{DrawImage "SLAATTAK", 0, 145;}
DrawImage "MM7VAR2", 126, 188;
DrawImage "MM7VAR2", 126, 162;
InInventory SlashClingTimer, 1{DrawBar "DRK3VALT", "VNOBAR", SlashClingTimer, horizontal, 130, 177;}
InInventory SlashLungeCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", SlashLungeCooldown, horizontal, 130, 190;}
InInventory RollingSlashCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", RollingSlashCooldown, horizontal, 130, 164;}
}

IsSelected JunkShieldBoss{
InInventory ThirdFireIndFlag{
InInventory JunkJumpFlag, 1{DrawImage "JUXATTAK", 0, 145;}
	Else InInventory Not JunkJumpFlag, 1{DrawImage "JUNATTAK", 0, 145;}
	InInventory BaseCustomFlag1, 1{DrawImage "JU5ATTAK", 0, 145;}
	InInventory JunkManArmor, 1{DrawImage "JU4ATTAK", 0, 145;}}
	Drawbar"JUNKVAR", "VAREMPTY", Ammo1, horizontal, 130, 190;
	Drawbar"VARAMM32", "VAREMPTY", Ammo2, horizontal, 130, 164;
	InInventory BaseCustomFlag1, 1{DrawBar "VARFLS1", "VNOBAR", BaseCustomFlag1, horizontal, 130, 164;}
	InInventory JunkDigTimer, 1{DrawBar "VARFLS1", "VNOBAR", JunkDigTimer, horizontal, 130, 164;}
	DrawImage "MM7VAR2", 126, 188;
	DrawImage "MM7VAR2", 126, 162;
	InInventory JunkBlockTimer, 1{DrawBar "YSIDEVAR", "VNOBAR", JunkBlockTimer, horizontal, 130, 164;}
	InInventory JunkJumpFlag, 1{DrawImage "JBLKACTV", 75, 170;}
	}
	
//MM8
IsSelected AstroCrushBoss{
DrawImage "ASTHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "ASTHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "ASTHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "ASTHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "ASTHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "ASTATTAK", 0, 145;
InInventory AstroFlyFlag{DrawImage "AS2ATTAK", 0, 145;}}
Drawbar"ASTRVMM1", "NOVARMM8", Base28Ammo, horizontal, 128, 182;
InInventory AstroCancelCooldown, 1{DrawBar "VARFLS8", "NOVARMM8", AstroCancelCooldown, horizontal, 128, 182;}
	InInventory Base56Ammo, 1{DrawBar "YSIDEVM8", "NOVARMM8", Base56Ammo, horizontal, 128, 182;}
	Drawbar"ASTRVMM2", "NOVARMM8", AstroFlightAmmo, horizontal, 128, 165;
	}

IsSelected FlashBombBoss{
DrawImage "GREHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "GREHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "GREHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "GREHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "GREHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "GREATTAK", 0, 145;}
	Drawbar"GRENVMM1", "NOVARMM8", Ammo1, horizontal, 128, 182;
	InInventory GrenadeCharge, 1{DrawBar "YSIDEVM8", "NOVARMM8", GrenadeCharge, horizontal, 128, 182;}
	Drawbar"GRENVMM2", "NOVARMM8", BaseAltfireAmmo, horizontal, 128, 165;
	}

IsSelected TornadoHoldBoss{
DrawImage "TENHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "TENHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "TENHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "TENHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "TENHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "TENATTAK", 0, 145;}
	Drawbar"TENGVMM1", "NOVARMM8", Ammo1, horizontal, 128, 182;
	InInventory TenguManCharge, 1{DrawBar "YSIDEVM8", "NOVARMM8", TenguManCharge, horizontal, 128, 182;}
	Drawbar"TENGVMM2", "NOVARMM8", BaseAltfireAmmo, horizontal, 128, 165;
	InInventory TenguManCooldown, 1{DrawBar "RSIDEVM8", "NOVARMM8", TenguManCooldown, horizontal, 128, 165;}
	}

IsSelected HomingSniperBoss{
DrawImage "SEAHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "SEAHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "SEAHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "SEAHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "SEAHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "SEAATTAK", 0, 145;}
InInventory Base112Ammo, 36
	{
	Drawbar"SEARVMM1", "NOVARMM8", Ammo1, horizontal, 128, 182;
	}
	Else InInventory Not Base112Ammo, 36
	{
	Drawbar"SEARVMM3", "NOVARMM8", Ammo1, horizontal, 128, 182;
	}
Drawbar"SEARVMM2", "NOVARMM8", Ammo2, horizontal, 128, 165;
InInventory SearchBushStock, 1{DrawBar "SRCHVAR2", "VNOBAR", SearchBushStock, horizontal, 253, 184;}
InInventory SearchTargetID1, 1{DrawImage "LOCKVAR1", 128, 165;}
InInventory SearchTargetID2, 1{DrawImage "LOCKVAR2", 128, 165;}
InInventory SearchTargetID3, 1{DrawImage "LOCKVAR3", 128, 165;}
InInventory SearchTargetID4, 1{DrawImage "LOCKVAR4", 128, 165;}
InInventory SearchManBush, 9{DrawImage "8BSHI0", 78, 170;}
	else InInventory SearchManBush, 8{DrawImage "8BSHH0", 78, 170;}
	else InInventory SearchManBush, 7{DrawImage "8BSHG0", 78, 170;}
	else InInventory SearchManBush, 6{DrawImage "8BSHF0", 78, 170;}
	else InInventory SearchManBush, 5{DrawImage "8BSHE0", 78, 170;}
	else InInventory SearchManBush, 4{DrawImage "8BSHD0", 78, 170;}
	else InInventory SearchManBush, 3{DrawImage "8BSHC0", 78, 170;}
	else InInventory SearchManBush, 2{DrawImage "8BSHB0", 78, 170;}
	else InInventory SearchManBush, 1{DrawImage "8BSHA0", 78, 170;}
}

IsSelected WaterBalloonBoss{
DrawImage "AQUHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "AQUHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "AQUHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "AQUHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "AQUHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "AQUATTAK", 0, 145;}
	Drawbar"AQUAVMMO", "NOVARMM8", Ammo1, horizontal, 128, 182;
	}
	
IsSelected HandOfDominationBoss{
InInventory MugshotIndFlag{
DrawImage "EVILMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VC8BORDR", 25, 164;}}
Drawbar"TRIOVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
DrawImage "TERMIVAR", 130, 181;
InInventory Base56Ammo, 28{DrawBar "TRIOVAR2", "VAREMPTY", Base56Ammo, horizontal, 130,192;}
InInventory Base56Ammo, 56{DrawBar "TRIOVAR3", "VAREMPTY", Base56Ammo, horizontal, 130,192;}
InInventory Trio064Flag, 1{DrawImage "WATERBI", 122, 170; DrawBar"VARAMM47", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK8A", 0, 145;} Else {DrawImage "ERATCK8B", 0, 145;}}
else InInventory Trio062Flag, 1{DrawImage "ICEWAVI", 122, 170; DrawBar"VARAMM45", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK7A", 0, 145;} Else {DrawImage "ERATCK7B", 0, 145;}}
else InInventory Trio061Flag, 1{DrawImage "HSNIPERI", 122, 170; DrawBar"VARAMM44", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK6A", 0, 145;} Else {DrawImage "ERATCK6B", 0, 145;}}
else InInventory Trio059Flag, 1{DrawImage "FSWORDI", 122, 170; DrawBar"VARAMM42", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK5A", 0, 145;} Else {DrawImage "ERATCK5B", 0, 145;}}
else InInventory Trio063Flag, 1{DrawImage "FLSHBOMI", 122, 170; DrawBar"VARAMM46", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK4A", 0, 145;} Else {DrawImage "ERATCK4B", 0, 145;}}
else InInventory Trio058Flag, 1{DrawImage "ASTROI", 122, 170; DrawBar"VARAMM41", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK3A", 0, 145;} Else {DrawImage "ERATCK3B", 0, 145;}}
else InInventory Trio060Flag, 1{DrawImage "TCLAWI", 122, 170; DrawBar"VARAMM43", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK2A", 0, 145;} Else {DrawImage "ERATCK2B", 0, 145;}}
else InInventory Trio057Flag, 1{DrawImage "TORNAHI", 122, 170; DrawBar"VARAMM40", "VAREMPTY", Ammo2, horizontal, 130, 170; InInventory Not EnergySwitchDisable, 1{DrawImage "ERATCK1A", 0, 145;} Else {DrawImage "ERATCK1B", 0, 145;}}
InInventory Base112Ammo, 1{DrawBar "VARFLS1", "VNOBAR", Base112Ammo, horizontal, 130, 170;}
InInventory DarkCharging, 1{DrawBar "TRIOVAR4", "VNOBAR", DarkCharging, horizontal, 130, 170;}
InInventory UltimateAttackItem9Trio, 1{DrawBar "ULTVAR2", "TRMNTVAR", TerminationUltimateAmmo, horizontal, 253, 184;
InInventory TerminationUltimateAmmo, 1500{DrawBar "VARFLS1", "VNOBAR", TerminationUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1{DrawBar "ULTVOPE", "TRMNTVAR", TerminationUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARI", 250, 182;}
}

IsSelected HandOfJusticeBoss{
InInventory ThirdFireIndFlag{
InInventory not IsTheTerminator{DrawImage "DUOATTAK", 0, 145;}}
Drawbar"DUOVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory "Base56Ammo", 28{DrawBar "DUOVARX", "VAREMPTY", Base56Ammo, horizontal, 130,192;}
InInventory "Base56Ammo", 56{DrawBar "DUOVARX2", "VAREMPTY", Base56Ammo, horizontal, 130,192;}
Drawbar"DUO2VAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

InInventory HandOfJusticeBoss{
InInventory ThirdFireIndFlag{
InInventory not IsTheTerminator{DrawImage "DUOATTAK", 0, 145;}}
InInventory MugshotIndFlag{
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC8BORDR", 25, 164;}}}}

IsSelected IceWaveBoss{
DrawImage "FROHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "FROHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "FROHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "FROHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "FROHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "FROATTAK", 0, 145;}
	Drawbar"FROSVMM1", "NOVARMM8", Ammo1, horizontal, 128, 182;
	InInventory FrostWaveHit, 1{DrawBar "VARFLS8", "NOVARMM8", Ammo1, horizontal, 128, 182;}
	InInventory FrostManCharge, 1{DrawBar "YSIDEVM8", "NOVARMM8", FrostManCharge, horizontal, 128, 182;}
	Drawbar"FROSVMM2", "NOVARMM8", Ammo2, horizontal, 128, 165;
	InInventory FrostManCharge2, 1{DrawBar "YSIDEVM8", "NOVARMM8", FrostManCharge2, horizontal, 128, 165;}
	}

IsSelected ThunderClawBoss{
DrawImage "CLWHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "CLWHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "CLWHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "CLWHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "CLWHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "CLWATTAK", 0, 145;}
Drawbar"CLOWNVR1", "NOVARMM8", Ammo1, horizontal, 128, 182;
Drawbar"CLOWNVR2", "NOVARMM8", Ammo2, horizontal, 128, 165;
}

IsSelected FlameSwordBoss{
DrawImage "SWOHPVAR", 106, 165;
InInventory LightTeamFlag, 1{DrawImage "SWOHPVAL", 106, 165;}
InInventory WilyTeamFlag, 1{DrawImage "SWOHPVAW", 106, 165;}
InInventory CossackTeamFlag, 1{DrawImage "SWOHPVAC", 106, 165;}
InInventory KingTeamFlag, 1{DrawImage "SWOHPVAK", 106, 165;}
InInventory ThirdFireIndFlag{DrawImage "SWOATTAK", 0, 145;}
InInventory BaseCustomFlag1, 1
{
	Drawbar"SWORDVAR", "NOVARMM8", Ammo1, horizontal, 128, 182;
}
else
{
	InInventory BaseAltfireAmmo, 56
	{
		Drawbar"SWORDVAR", "NOVARMM8", Ammo1, horizontal, 128, 182;
	}
	else
	{
		Drawbar"M8GRYVAR", "NOVARMM8", Ammo1, horizontal, 128, 182;
	}
}
InInventory DividingStrikeCoolDown, 1{DrawBar "M8VCLDWN", "NOVARMM8", DividingStrikeCoolDown, horizontal, 128, 182;}
}

InInventory IsFromMM8, 1 
{
InInventory not IsTheTerminator, 1{
InInventory Not HandOfJusticeBoss, 1
{
DrawNumber 3, "8BDMAFONT", untranslated, Health, alignment(left), 185, 185;
DrawBar "8HEALVAR", "NOVARMM8", Health, horizontal, 128, 172;
InInventory HalfDamageProtection, 1{DrawBar "FLSVAR8", "NOVARMM8", Health, horizontal, 128, 172;}
InInventory HalfHalfDamageProtection, 1{DrawBar "FLSVAR8", "NOVARMM8", Health, horizontal, 128, 172;}
InInventory InvProtection, 1{DrawBar "MM8INVAR", "NOVARMM8", Health, horizontal, 128, 172;}
InInventory GravityFlightFlag, 1{DrawBar "G8FLVARX", "VNOBAR", GravityFlightFlag, horizontal, 128, 172;}
InInventory FrostShoulderCooldown, 1{DrawBar "VARFLS8", "NOVARMM8", FrostShoulderCooldown, horizontal, 128, 172;}
DrawSelectedInventory INDEXFONT ,112, 181, 37, 64, white;
DrawImage weaponicon, 16, 64;
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1MM8, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem2MM8, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem3MM8, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem4MM8, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem5MM8, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem6MM8, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem7MM8, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC8BORDR", 25, 164;}}
InInventory UltimateAttackItem8MM8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC8BORDR", 25, 164;}}}}}
}

InInventory IsFromMMB, 1
{
InInventory not IsTheTerminator, 1{
DrawNumber 3, "8BDMAFONT", untranslated, Health, alignment(left), 202, 176;
DrawSelectedInventory INDEXFONT ,128, 175, 120, 185, white;
DrawImage "MMNBVAR1", 126, 173; //Health
DrawBar "MMNBVAR2", "VNOBAR", Health, horizontal, 141, 175;
InInventory HalfDamageProtection, 1{DrawBar "VARFLSB", "VNOBAR", Health, horizontal, 141, 175;}
InInventory HalfHalfDamageProtection, 1{DrawBar "VARFLSB", "VNOBAR", Health, horizontal, 141, 175;}
InInventory InvProtection, 1{DrawBar "MMBINVAR", "VNOBAR", Health, horizontal, 141, 175;}
InInventory GravityFlightFlag, 1{DrawBar "GBFLVARX", "VNOBAR", GravityFlightFlag, horizontal, 140, 175;}
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem5King, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCBBORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCBBORDR", 25, 164;}}}}
}

//MMB
IsSelected IceWallBoss{
DrawImage "MMNBVAR3", 126, 187;
InInventory ThirdFireIndFlag{
InInventory ColdWallActive, 1{DrawImage "CO2ATTAK", 0, 145;}
	Else InInventory Not ColdWallActive, 1{DrawImage "COLATTAK", 0, 145;}}
DrawBar"COLDVAR", "VNOBAR", Ammo1, horizontal, 141, 189;
InInventory ColdWallActive, 1{DrawBar "VARFLSB", "VNOBAR", Ammo1, horizontal, 141, 189;}
InInventory ColdManCharge, 1{DrawBar "COLOVAR1", "VNOBAR", ColdManCharge, horizontal, 141, 189;}
InInventory ColdFreezeCooldown, 1{DrawBar "COLOVAR2", "VNOBAR", ColdFreezeCooldown, horizontal, 141, 189;}
InInventory ColdCloudActive
	{
		DrawImage "COLDCLOD",0,0;
	}}
	
IsSelected WaveBurnerBoss
{
DrawImage "MMNBVAR3", 126, 159;
DrawImage "MMNBVAR3", 126, 187;
InInventory ThirdFireIndFlag{
InInventory BaseCustomFlag1, 1{DrawImage "BR2ATTAK", 0, 145;}
	Else InInventory Not BaseCustomFlag1, 1{DrawImage "BRNATTAK", 0, 145;}}
	InInventory Base28Ammo, 28
	{
	Drawbar"BURNRVAR", "VNOBAR", Ammo1, horizontal, 141, 189;
	}
	Else InInventory Not Base28Ammo, 28
	{
	Drawbar"BURDVAR3", "VNOBAR", Ammo1, horizontal, 141, 189;
	}
	
	InInventory BaseAltfireAmmo, 112
	{
	Drawbar"BURDVAR2", "VNOBAR", Ammo2, horizontal, 141, 161;
	}
	Else InInventory Not BaseAltfireAmmo, 112
	{
	Drawbar"BURDVAR", "VNOBAR", Ammo2, horizontal, 141, 161;
	}
	
	InInventory WeaponCharge,40
	{
	DrawBar"VARFLSB", "VNOBAR", Ammo2, horizontal, 141, 161;
	}
	
	DrawBar"BLA4VAR", "VNOBAR", BurnerPoseAmmo, horizontal, 141, 175;
	InInventory BurnerPoseAmmo, 1050{DrawBar "BUDEFVAX", "VNOBAR", BurnerPoseAmmo, horizontal, 141, 175;}
	
	InInventory BaseCustomFlag1,1
	{
	DrawBar"YSIDEVAR", "VNOBAR", BurnerPoseAmmo, horizontal, 141, 175;
	}
}

IsSelected KingShieldBoss{
DrawImage "MMNBVAR3", 126, 187;
InInventory PowerUltBuildCooldown, 1
{
	InInventory ThirdFireIndFlag{DrawImage "KI3ATTAK", 0, 145;}
	InInventory BaseCustomFlag1,1
	{
		DrawBar"KINGVAR2", "VNOBAR", Ammo1, horizontal, 141, 189;
	}
	Else
	{
		InInventory Base56Ammo,14
		{
			DrawBar"KINGVAR2", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
		Else
		{
			DrawBar"PIRAVAR5", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
	}
}
Else
{
	InInventory ThirdFireIndFlag{DrawImage "KINATTAK", 0, 145;}
	InInventory BaseCustomFlag1,1
	{
		DrawBar"KINGVAR1", "VNOBAR", Ammo1, horizontal, 141, 189;
	}
	Else
	{
		InInventory Base56Ammo,14
		{
			DrawBar"KINGVAR1", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
		Else
		{
			DrawBar"PIRAVAR5", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
	}
}
InInventory UltimateAttackItem5King, 1{DrawBar "ULTVAR2", "VAREMPTY", LongUltimateAmmo, horizontal, 253, 184;}
InInventory LongUltimateAmmo, 500{DrawBar "VARFLS1", "VNOBAR", LongUltimateAmmo, horizontal, 253, 184;}
InInventory EnhancedKingTimer,1
{
	InInventory KingChargeUpFlag,1
	{
		DrawBar"KLSRVAR", "VNOBAR", EnhancedKingTimer, horizontal, 253, 184;
	}
	Else
	{
		InInventory EnhancedKingTimer,250
		{
			DrawBar"KLSRVAR", "VNOBAR", EnhancedKingTimer, horizontal, 253, 184;
		}
		Else
		{
			DrawBar"ULTVOPE", "VNOBAR", EnhancedKingTimer, horizontal, 253, 184;
		}
	}
}
InInventory GigaBeamCharge, 1{DrawBar"VARFLSB", "VNOBAR", GigaBeamCharge, horizontal, 253, 184;}
DrawImage "ULTVARD", 250, 182;
}

IsSelected KingNoWeaponBoss{
InInventory UltimateAttackItem5King, 1{DrawBar "ULTVAR2", "VAREMPTY", LongUltimateAmmo, horizontal, 253, 184;}
InInventory LongUltimateAmmo, 500{DrawBar "VARFLS1", "VNOBAR", LongUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARD", 250, 182;
}

IsSelected KingAxeBoss{
DrawImage "MMNBVAR3", 126, 187;
InInventory PowerUltBuildCooldown, 1
{
	InInventory ThirdFireIndFlag{DrawImage "KI4ATTAK", 0, 145;}
	InInventory BaseCustomFlag1,1
	{
		DrawBar"KINGVAR2", "VNOBAR", Ammo1, horizontal, 141, 189;
	}
	Else
	{
		InInventory Base56Ammo,14
		{
			DrawBar"KINGVAR2", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
		Else
		{
			DrawBar"PIRAVAR5", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
	}
}
Else
{
	InInventory ThirdFireIndFlag{DrawImage "KI2ATTAK", 0, 145;}
	InInventory BaseCustomFlag1,1
	{
		DrawBar"KINGVAR1", "VNOBAR", Ammo1, horizontal, 141, 189;
	}
	Else
	{
		InInventory Base56Ammo,14
		{
			DrawBar"KINGVAR1", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
		Else
		{
			DrawBar"PIRAVAR5", "VNOBAR", Ammo1, horizontal, 141, 189;
		}
	}
}
InInventory KingAxeCharge, 1{DrawBar"VARFLSB", "VNOBAR", KingAxeCharge, horizontal, 141, 189;}
InInventory AxeSpinCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", AxeSpinCooldown, horizontal, 141, 189;}
InInventory UltimateAttackItem5King, 1{DrawBar "ULTVAR2", "VAREMPTY", LongUltimateAmmo, horizontal, 253, 184;}
InInventory LongUltimateAmmo, 500{DrawBar "VARFLS1", "VNOBAR", LongUltimateAmmo, horizontal, 253, 184;}
InInventory EnhancedKingTimer,1
{
	InInventory KingChargeUpFlag,1
	{
		DrawBar"KLSRVAR", "VNOBAR", EnhancedKingTimer, horizontal, 253, 184;
	}
	Else
	{
		InInventory EnhancedKingTimer,250
		{
			DrawBar"KLSRVAR", "VNOBAR", EnhancedKingTimer, horizontal, 253, 184;
		}
		Else
		{
			DrawBar"ULTVOPE", "VNOBAR", EnhancedKingTimer, horizontal, 253, 184;
		}
	}
}
InInventory GigaBeamCharge, 1{DrawBar"VARFLSB", "VNOBAR", GigaBeamCharge, horizontal, 253, 184;}
DrawImage "ULTVARD", 250, 182;
}

IsSelected SpreadDrillBoss{
DrawImage "MMNBVAR3", 126, 159;
DrawImage "MMNBVAR3", 126, 187;
InInventory ThirdFireIndFlag{DrawImage "GROATTAK", 0, 145;}
InInventory PowerUltBuildCooldown{DrawImage "GR2ATTAK", 0, 145;}
Drawbar"GROU2VAR", "VNOBAR", Ammo1, horizontal, 141, 189;
InInventory IsTankDrilling, 1{DrawBar "GROUNVAR", "VNOBAR", Ammo2, horizontal, 141, 161;}
else{InInventory BaseAltfireAmmo, 28{DrawBar "GROUNVAR", "VNOBAR", Ammo2, horizontal, 141, 161;}
	else{Drawbar"PIRAVAR5", "VNOBAR", Ammo2, horizontal, 141, 161;}}
InInventory GigaDrillCoolDown, 1{DrawBar "VARFLS1", "VNOBAR", GigaDrillCoolDown, horizontal, 253, 184;}
}

IsSelected RemoteMineBoss{
DrawImage "MMNBVAR3", 126, 159;
DrawImage "MMNBVAR3", 126, 187;
InInventory ThirdFireIndFlag{DrawImage "PIRATTAK", 0, 145;}
Drawbar"PIRAVAR4", "VNOBAR", Ammo1, horizontal, 141, 189;
InInventory IsSpinningBubble, 1
{
	DrawBar "PIRAVAR", "VNOBAR", Ammo2, horizontal, 141, 161;
}
else
{
	InInventory BaseAltfireAmmo, 28
	{
		DrawBar "PIRAVAR", "VNOBAR", Ammo2, horizontal, 141, 161;
	}
	else
	{
		Drawbar"PIRAVAR5", "VNOBAR", Ammo2, horizontal, 141, 161;
	}
}
InInventory RemoteMineStock, 8
{
	DrawImage "PMICA0", 88, 175;
}
else
{
	InInventory ThirdFireIndFlag{DrawImage "PI2ATTAK", 0, 145;}
	DrawImage "PMICC0", 88, 175;
}
InInventory PirateBubbleActive, 1{
DrawBar "YSIDEVAR", "VNOBAR", PirateManCharge, horizontal, 141, 189;
DrawBar "PIRAVAR2", "VNOBAR", BasicArmor, horizontal, 141, 175;}
InInventory PirateBubbleUltActive, 1{DrawBar "PIRAVAR3", "VNOBAR", BasicArmor, horizontal, 141, 175;}
}

IsSelected MagicCardBoss{
DrawImage "MMNBVAR3", 126, 159;
DrawImage "MMNBVAR3", 126, 187;
InInventory ThirdFireIndFlag
{
	InInventory PowerUltBuildCooldown, 1
	{
		DrawImage "MG2ATTAK", 0, 145;
	}
	Else
	{
		DrawImage "MGCATTAK", 0, 145;
	}
}
Drawbar"MAGICVAR", "VNOBAR", Ammo1, horizontal, 141, 189;
Drawbar"MAGI2VAR", "VNOBAR", Ammo2, horizontal, 141, 161;
}

IsSelected LightningBoltBoss{
DrawImage "MMNBVAR3", 126, 159;
DrawImage "MMNBVAR3", 126, 187;
InInventory ThirdFireIndFlag{
InInventory BaseCustomFlag1, 1{DrawImage "DY2ATTAK", 0, 145;}
	Else InInventory Not BaseCustomFlag1, 1{DrawImage "DYNATTAK", 0, 145;}}
Drawbar"DYNA2VAR", "VNOBAR", Ammo1, horizontal, 141, 189;
Drawbar"DYNAMVAR", "VNOBAR", Ammo2, horizontal, 141, 161;
InInventory DynamoManCharge, 1{DrawBar "CR5OVVAR", "VNOBAR", DynamoManCharge, horizontal, 141, 161;}
InInventory BaseCustomFlag2, 1{DrawBar "VARFLSB", "VNOBAR", BasicArmor, horizontal, 141, 175;}
}

//MM9
IsSelected PlugBallBoss {
InInventory ThirdFireIndFlag{DrawImage "PLUATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "PLU2TTAK", 0, 145;} InInventory IsUsingAltSkin2{DrawImage "PLU3TTAK", 0, 145;}}
	InInventory MugshotIndFlag{
	InInventory IsUsingAltSkin1{
	DrawImage "PLU2MUGS",25,164;}
	InInventory IsUsingAltSkin2{
	DrawImage "PLU3MUGS",25,164;}
	}
	DrawBar "VARAMM60", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{DrawBar "PLUG2VAR", "VAREMPTY", Ammo1, horizontal, 130, 192;} InInventory IsUsingAltSkin2{DrawBar "PLUG3VAR", "VAREMPTY", Ammo1, horizontal, 130, 192;}
	InInventory PlugDashCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", PlugDashCooldown, horizontal, 130, 192;}
	}

IsSelected BlackHoleBombBoss{
InInventory ThirdFireIndFlag{DrawImage "GALATTAK", 0, 145;
InInventory BaseCustomFlag1{DrawImage "GA2ATTAK", 0, 145;}}
	Drawbar"VARAMM66", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"GALXVARX", "VAREMPTY", BaseAltfireAmmo, horizontal, 130, 176;
	}

IsSelected MagmaBazookaBoss{
InInventory ThirdFireIndFlag{DrawImage "MGMATTAK", 0, 145;}
	Drawbar"VARAMM64", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory MagmaAmmoTimer, 1{DrawBar "YSIDEVAR", "VNOBAR", MagmaAmmoTimer, horizontal, 130,192;}
	Drawbar"MAGMAVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected ConcreteShotBoss{
InInventory ThirdFireIndFlag{DrawImage "CONATTAK", 0, 145;}
Drawbar"VARAMM65", "VAREMPTY", Ammo1, horizontal, 130,192;
DrawBar"CONCVAR1", "VAREMPTY", Ammo2, horizontal, 130,176;
InInventory ConcreteAltfireChargeAmmo, 1{DrawBar "VARFLS1", "VNOBAR", ConcreteAltfireChargeAmmo, horizontal, 130,176;}
}

IsSelected TornadoBlowBoss{
InInventory ThirdFireIndFlag{DrawImage "TORATTAK", 0, 145;}
DrawBar "VARAMM68", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"TRNDOVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected JewelSatelliteBoss{
InInventory ThirdFireIndFlag{DrawImage "JEWATTAK", 0, 145;}
Drawbar"VARAMM63", "VAREMPTY", JewelShieldCheck, horizontal, 130,192;
Drawbar"JEWELVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory JewelM1Cooldown, 1{DrawBar "YSIDEVAR", "VNOBAR", JewelM1Cooldown, horizontal, 130,192;}
}

InInventory IsFromMM9, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC9BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC9BORDR", 25, 164;}}}}
}
	
//MM10
IsSelected WaterShieldBoss {
InInventory ThirdFireIndFlag{DrawImage "PUMATTAK", 0, 145;
InInventory WaterShieldCount{DrawImage "PU2ATTAK", 0, 145;}
InInventory ToxicWaterShieldCount{DrawImage "PU3ATTAK", 0, 145;}}
DrawBar "VAREMPTY", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory WaterShieldCount, 1 {DrawBar "PUMPVAR", "VNOBAR", WaterShieldCount, horizontal, 130,192;}
InInventory ToxicWaterShieldCount, 1 {DrawBar "PUMUVVAR", "VNOBAR", ToxicWaterShieldCount, horizontal, 130,192;}
InInventory PumpAltfireCooldown, 1 {DrawBar "FUSEVALT", "VNOBAR", PumpAltfireCooldown, horizontal, 130,192;}}

IsSelected ThunderWoolBoss
{
InInventory ThirdFireIndFlag{InInventory not BaseCustomFlag1{DrawImage "SHEATTAK", 0, 145;}
InInventory BaseCustomFlag1{DrawImage "SH2ATTAK", 0, 145;}}
	Drawbar "VARAMMTW", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar "SHEPVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected ChillSpikeBoss
{
InInventory ThirdFireIndFlag{DrawImage "CHIATTAK", 0, 145;}
	Drawbar "CHILVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar "CHILVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected CommandoBombBoss
{
InInventory ThirdFireIndFlag{DrawImage "COMATTAK", 0, 145;}
	Drawbar "VARAMM70", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar "COMADVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory CommandoFall, 1{DrawBar "YSIDEVAR", "VNOBAR", CommandoFall, horizontal, 130, 176;}
}

IsSelected ReboundStrikerBoss
{
InInventory ThirdFireIndFlag{DrawImage "STRATTAK", 0, 145;}
	InInventory MugshotIndFlag{
		InInventory IsUsingAltSkin1{
		DrawImage "STR2MUGS",25,164;}
		InInventory IsUsingAltSkin2{
		DrawImage "STR3MUGS",25,164;}
		}
	Drawbar "STRKVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar "STRKVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory StrikemanSpinAmmo {DrawBar "VARFLS1", "VNOBAR", StrikemanSpinAmmo, horizontal, 130,192;}
	InInventory StrikemanStunTimer, 1{DrawBar "STROVVAR", "VNOBAR", StrikemanStunTimer, horizontal, 130, 184;}
	InInventory StrikemanAltCooldown, 1{DrawBar "YSIDEVAR", "VNOBAR", StrikemanAltCooldown, horizontal, 130,192;}
}

IsSelected TripleBladeBoss
{
InInventory ThirdFireIndFlag{
InInventory NoPushFlag, 1{DrawImage "BL2ATTAK", 0, 145;}
	Else InInventory Not NoPushFlag, 1{DrawImage "BLAATTAK", 0, 145;}}
	Drawbar "VARAMM6A", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected SolarBlazeBoss
{
	InInventory ThirdFireIndFlag{DrawImage "SOLATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "SOL2TTAK", 0, 145;}}
	Drawbar "SOLARVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory SolarSunPower, 7{DrawImage "10SNM0", 75, 166;}
	else InInventory SolarSunPower, 6{DrawImage "10SNK0", 75, 166;}
	else InInventory SolarSunPower, 5{DrawImage "10SNI0", 75, 166;}
	else InInventory SolarSunPower, 4{DrawImage "10SNG0", 75, 166;}
	else InInventory SolarSunPower, 3{DrawImage "10SNE0", 75, 166;}
	else InInventory SolarSunPower, 2{DrawImage "10SNC0", 75, 166;}
	else InInventory SolarSunPower, 1{DrawImage "10SNA0", 75, 166;}
	InInventory SolarManCharge, 1{DrawBar"TO3CHVAR", "VNOBAR", SolarManCharge, horizontal, 130,192;}
	
	InInventory MugshotIndFlag{
	InInventory IsUsingAltSkin1{
	DrawImage "SOL2MUGS",25,164;}}
}

IsSelected WheelCutterBoss
{
	InInventory ThirdFireIndFlag{DrawImage "NITATTAK", 0, 145; InInventory IsUsingAltSkin1{DrawImage "NIT2TTAK",0, 145;}}
	InInventory MugshotIndFlag{
	InInventory IsUsingAltSkin1{
	DrawImage "NIT2MUGS",25,164;}}
	InInventory NitroRoadRage, 1{DrawBar "BLA3VAR", "VNOBAR", NitroRoadRage, horizontal, 130, 184;}
	InInventory NitroRoadRage, 6{DrawBar "NIRAGVAX", "VNOBAR", NitroRoadRage, horizontal, 130, 184;}
	DrawBar "NITROVAR", "VAREMPTY", Ammo1, horizontal, 130,192; InInventory IsUsingAltSkin1{InInventory NitroRoadRage, 1{DrawBar "NITRAGV", "VNOBAR", NitroRoadRage, horizontal, 130,184;} InInventory NitroRoadRage, 6{DrawBar "N_RAGVAX", "VNOBAR", NitroRoadRage, horizontal, 130,184;} DrawBar "NITR2VAR", "VAREMPTY", Ammo1, horizontal, 130,192;}
	InInventory NitroBoost, 1{DrawBar"VARFLS1", "VNOBAR", NitroBoost, horizontal, 130,192;}
	Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

InInventory IsFromMM10, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC0BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC0BORDR", 25, 164;}}}}
}

//MMV
IsSelected PhotonMissileBoss{
InInventory ThirdFireIndFlag{DrawImage "MARATTAK", 0, 145;}
Drawbar"MARSVVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"MARSVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
	InInventory MarsTankAmmo, 1{DrawBar "YSIDEVAR", "VNOBAR", MarsTankAmmo, horizontal, 130,192;}
	InInventory MarsViolenceMeter, 1{DrawBar "MARVIVAR", "VNOBAR", MarsViolenceMeter, horizontal, 130, 184;}
	InInventory MarsViolenceMeter, 20{DrawBar "MARVIVAX", "VNOBAR", MarsViolenceMeter, horizontal, 130, 184;}
	}

IsSelected SparkChaserBoss{
InInventory ThirdFireIndFlag{DrawImage "TERATTAK", 0, 145;}
Drawbar"TERAVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory TerraSparkActive, 1{DrawBar "VARFLS1", "VNOBAR", Ammo1, horizontal, 130,192;}
	Drawbar"VARAMMO4", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected SaltWaterBoss{
InInventory ThirdFireIndFlag{DrawImage "NEPATTAK", 0, 145;}
Drawbar"VARAMM10", "VAREMPTY", Ammo1, horizontal, 130,192;
}

IsSelected BlackHoleBoss{
InInventory BaseCustomFlag1, 1{DrawImage "SATATAK2", 0, 145;}
Else {DrawImage "SATATAK1", 0, 145; }
Drawbar"SATRNVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"VARAMM82", "VAREMPTY", Ammo2, horizontal, 130,176;
}

IsSelected ElectricShockBoss{
InInventory ThirdFireIndFlag{DrawImage "JUPATTAK", 0, 145;
InInventory JupiterFlightFlag{DrawImage "JU2ATTAK", 0, 145;}}
Drawbar"VARAMM81", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"JUPTVAR1", "VAREMPTY", Ammo2,  horizontal, 130, 176;
InInventory "JupiterFlightCooldown", 1{DrawBar "DRK3VALT", "VNOBAR", JupiterFlightCooldown, horizontal, 130,192;}
}

IsSelected GrabBusterBoss{
InInventory ThirdFireIndFlag{DrawImage "MERATTAK", 0, 145;}
Drawbar"VARAMM77", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"MERCVAR1", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory LiquidMercuryBarFill, 1{DrawBar "MERCVAR2", "VAREMPTY", LiquidMercuryBarFill, horizontal, 253, 184;}
InInventory BasicArmor, 1{DrawBar "MERCVAR2", "VAREMPTY", BasicArmor, horizontal, 253, 184;}
}

IsSelected DeepDiggerBoss{
InInventory ThirdFireIndFlag{DrawImage "URAATTAK", 0, 145;}
Drawbar"VARAMM83", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory "BullHornsCooldown", 1{DrawBar "DRK3VALT", "VNOBAR", BullHornsCooldown, horizontal, 130,192;}
}

IsSelected NovaWeaponBoss{
InInventory MugshotIndFlag{
DrawImage "SUNSMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VCVBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "SUNATTAK", 0, 145;}
Drawbar"SUNVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"SUNVAR2", "VAREMPTY", Ammo2, horizontal, 130, 170;
InInventory "SolarisBusterAmmo", 38{DrawBar "SUNVARX", "VNOBAR", SolarisBusterAmmo, horizontal, 130,192;}
InInventory "SolarisBusterAmmo", 76{DrawBar "SUNVARX2", "VNOBAR", SolarisBusterAmmo, horizontal, 130,192;}
InInventory "SolarFlareCoolDown", 1{DrawBar "DRK3VALT", "VNOBAR", SolarFlareCoolDown, horizontal, 130,170;}
}

IsSelected BreakDashBoss{
InInventory ThirdFireIndFlag{DrawImage "PLTATTAK", 0, 145;}
Drawbar"VARAMM84", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"PLUTOVAR", "VAREMPTY", Ammo2,  horizontal, 130, 176;
}

IsSelected BubbleBombBoss{
InInventory ThirdFireIndFlag{DrawImage "VENATTAK", 0, 145;}
Drawbar"VARAMM78", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory VenusCharge, 1{DrawBar "VARFLS1", "VNOBAR", VenusCharge, horizontal, 130,192;}
InInventory BubbleMineTally, 1{DrawBar "VENSVALT", "VNOBAR", BubbleMineTally, horizontal, 130,192;}
}

InInventory IsFromGB5, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCVBORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCVBORDR", 25, 164;}}}}
}

//MMK
IsSelected ScrewCrusherBoss{
InInventory MugshotIndFlag{
InInventory MediumUltimateAmmo, 300{DrawImage "VCPBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "PUNATTAK", 0, 145;}
Drawbar"VARAMM50", "VAREMPTY", Ammo1, horizontal, 130,192;
	InInventory BaseAltfireAmmo, 112{DrawBar "VARFLS1", "VNOBAR", BaseAltfireAmmo, horizontal, 130,192;
	}}
IsSelected MirrorBusterBoss
{
InInventory MugshotIndFlag{
InInventory ShortUltimateAmmo, 100{DrawImage "VCIBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "ENKATTAK", 0, 145;}
	InInventory MirrorAbsorbAmmo, 42
	{
	Drawbar"ENKVAR2", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	Else InInventory Not MirrorAbsorbAmmo, 42
	{
	Drawbar"VARAMM67", "VAREMPTY", Ammo1, horizontal, 130,192;
	}
	InInventory EnkerAbsorbCooldown, 2
	{
		Drawbar"YSIDEVAR", "VNOBAR", EnkerAbsorbCooldown, horizontal, 130,192;
	}
}

IsSelected BalladeCrackerBoss{
InInventory MugshotIndFlag{
InInventory MediumUltimateAmmo, 300{DrawImage "VCFBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "BALATTAK", 0, 145;}
	Drawbar"VARAMM51", "VAREMPTY", Ammo1, horizontal, 130,192;
	Drawbar"BALHUVAR", "VAREMPTY", Ammo2, horizontal, 130, 176;
	}

IsSelected SakugarneBoss{Drawbar"VARAMM48", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory QuintCounter, 1{DrawBar "YSIDEVAR", "VNOBAR", QuintCounter, horizontal, 130,192;}
InInventory MugshotIndFlag{
InInventory MediumUltimateAmmo, 300{DrawImage "VCQBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "QNTATTAK", 0, 145;
InInventory QuintPogoFlag{DrawImage "QN2ATTAK", 0, 145;}}
}

//MM11
IsSelected ChainBlastBoss{
InInventory ThirdFireIndFlag{DrawImage "BLSATTAK", 0, 145;}
DrawImage "BLASVAR2", 128, 191;
Drawbar "BLASVAR1", "11AVAREM", Ammo1, horizontal, 130,192;
DrawImage "BLASVAR4", 128, 170;
Drawbar"BLASVAR3", "11AVAREM", Ammo2, horizontal, 130, 171;
InInventory BlastAltCooldown, 1{DrawBar "BLASVAR5", "11AVAREM", BlastAltCooldown, horizontal, 130, 171;}
}

IsSelected AcidBarrierBoss{
InInventory ThirdFireIndFlag{DrawImage "ACIATTAK", 0, 145;}
DrawImage "ACDIVAR2", 128, 191;
Drawbar"ACDIVAR1", "11AVAREM", Ammo1, horizontal, 130,192;
DrawImage "ACDIVAR4", 128, 170;
InInventory AcidBarrierHealth, 1{DrawBar "ACDIVAR3", "11AVARM3", AcidBarrierHealth, horizontal, 130, 171;}
}

IsSelected ScrambleThunderBoss{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCEBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "FUSATTAK", 0, 145;}
InInventory Not PowerUltBuildCooldown, 1{DrawImage "FUSEVAR2", 128, 191;}
Else{InInventory PowerUltBuildCooldown, 1{DrawImage "FUSEVRU2", 128, 191;}}
InInventory Not PowerUltBuildCooldown, 1{Drawbar "FUSEVAR1", "11ABAREM", Ammo2, horizontal, 130, 192;}
Else{InInventory PowerUltBuildCooldown, 1{Drawbar "FUSEVRU1", "11ABAREM", Ammo2, horizontal, 130, 192;}}
DrawBar "ULTVAR2", "VAREMPTY", MediumLongUltimateAmmo, horizontal, 253, 184;
InInventory MediumLongUltimateAmmo, 400{DrawBar "VARFLS1", "VNOBAR", MediumLongUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", MediumLongUltimateAmmo, horizontal, 253, 184;}
DrawImage "ULTVARD", 250, 182;
}}

InInventory IsFromMM11, 1
{
DrawNumber 3, "8BDMAFONT", untranslated, Health, alignment(left), 188, 182;
DrawImage "11HPVAR2", 128, 180;
Drawbar "11HPVAR1", "VAREMPTY", Health, horizontal, 130, 181;
DrawSelectedInventory INDEXFONT ,120, 181, 120, 185, white;
InInventory HalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 181;}
InInventory HalfHalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 181;}
InInventory InvProtection, 1{DrawBar "VARINVHE", "VNOBAR", Health, horizontal, 130, 181;}
InInventory AcidActiveFlag, 1{DrawBar "VARFLS1", "VNOBAR", AcidActiveFlag, horizontal, 130,181;}
InInventory FuseTackleCooldown, 1{DrawBar "VARFLS1", "VNOBAR", FuseTackleCooldown, horizontal, 130,181;}
InInventory FuseManSpeedBoost, 1{DrawBar "FUSEVALT", "VNOBAR", FuseManSpeedBoost, horizontal, 130, 181;}
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCEBORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCEBORDR", 25, 164;}}}}
}
	
//Genesis Unit
IsSelected BusterRodBoss{
InInventory ThirdFireIndFlag{DrawImage "BRGATTAK", 0, 145;}
Drawbar"BRGVAR", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory BombFlierCounter, 1{
	InInventory BombFlierCounter, 12{DrawImage "BFLIA2A8", 270,16;}
	InInventory BombFlierCounter, 1{DrawImage "BFLIOUT", 270,16;}}
}

IsSelected MegaHarpoonBoss{
InInventory ThirdFireIndFlag{DrawImage "MWSATTAK", 0, 145;}
Drawbar"MWSALTVR", "VAREMPTY", Ammo1, horizontal, 130,192;
InInventory WaterShieldBarFill, 1{DrawBar "MWSULTVR", "VAREMPTY", WaterShieldBarFill, horizontal, 253, 184;}
InInventory BasicArmor, 1{DrawBar "MWSULTVR", "VAREMPTY", BasicArmor, horizontal, 253, 184;}
}

IsSelected HyperBreatheBoss{
InInventory ThirdFireIndFlag{DrawImage "HSHATTAK", 0, 145;}
Drawbar"HSHVAR", "VAREMPTY", Ammo1, horizontal, 130, 176;
InInventory HSHSuctionCooldown{Drawbar"VARFLS1", "VNOBAR", Ammo1, horizontal, 130, 176;}
Drawbar"HSHVAR2", "VNOBAR", Ammo2, horizontal, 130, 176;
InInventory UltimateAttackItem3HSH, 1{DrawBar "ULTVAR2", "VAREMPTY", MediumUltimateAmmo, horizontal, 253, 170;}
InInventory MediumUltimateAmmo, 300{DrawBar "VARFLS1", "VNOBAR", MediumUltimateAmmo, horizontal, 253, 170;}
InInventory PowerUltBuildCooldown, 1 {DrawBar "ULTVOPE", "VAREMPTY", MediumUltimateAmmo, horizontal, 253, 170;}
Drawbar"HSHHLTV1", "HSHHLTV2", Health, horizontal, 74, 192;
Drawbar"HSHHLTV3", "HSHHLTV4", Health, horizontal, 130, 184;
DrawImage "ULTVARC", 250, 168;
InInventory GravityFlightFlag, 1{DrawBar "GFLYVARX", "VNOBAR", GravityFlightFlag, horizontal, 129, 192;}
}

InInventory IsFromWW, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCGBORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCGBORDR", 25, 164;}}}}
}

//$BINARY
IsSelected DarkHammerBoss
{
	InInventory ThirdFireIndFlag{DrawImage "RTHATTAK", 0, 145;}
	InInventory Base28Ammo,14{DrawBar "SARVAR4","VNOBAR",Ammo1,horizontal,136,190;}
	Else{DrawBar "SARVAR5","VNOBAR",Ammo1,horizontal,136,190;}
	Drawbar "SARVAR6", "VNOBAR", Ammo2, horizontal, 136, 164;
	InInventory RaThorMainCharge, 1{DrawBar "YSIDEVAR", "VNOBAR", RaThorMainCharge, horizontal, 136, 190;}
	DrawImage "SARVAR2", 122, 188;
	DrawImage "SARVAR2", 122, 162;
}
//END OF BINARY

InInventory DarkHammerBoss, 1
{
DrawNumber 3, "8BDMAFONT", Untranslated, Health, alignment(left), 198, 179;
DrawBar "SARVAR3", "VNOBAR", Health, horizontal, 136, 177;
DrawSelectedInventory INDEXFONT ,114, 179, 37, 64, white;
DrawImage "SARVAR1", 123, 175;
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCTBORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCTBORDR", 25, 164;}}}}
InInventory GravityFlightFlag, 1{DrawBar "GFLYVARX", "VNOBAR", GravityFlightFlag, horizontal, 135, 177;}
}

IsSelected MetSuitChaser, MetSuitSpinning
{
InInventory ThirdFireIndFlag{DrawImage "MTOATTAK", 0, 145;}
Drawbar"METZVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"METZVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory MetZCharge, 1{DrawBar "TO3CHVAR", "VNOBAR", MetZCharge, horizontal, 130,192;}
InInventory MetCannonEndDelay, 1{DrawBar "VARFLS1", "VNOBAR", MetCannonEndDelay, horizontal, 130, 176;}
}

IsSelected MetSuitMommy, MetSuitSpace
{
InInventory ThirdFireIndFlag{DrawImage "MTOATTAK", 0, 145;}
Drawbar"METZVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"METZVAR2", "VAREMPTY", Ammo2, horizontal, 130, 176;
InInventory MetZCharge, 1{DrawBar "TO3CHVAR", "VNOBAR", MetZCharge, horizontal, 130,192;}
InInventory MetCannonEndDelay, 1{DrawBar "VARFLS1", "VNOBAR", MetCannonEndDelay, horizontal, 130, 176;}
}

IsSelected MetoolBusterBoss
{
InInventory ThirdFireIndFlag{DrawImage "MT2ATTAK", 0, 145;}
Drawbar"METZVAR2", "VAREMPTY", Ammo1, horizontal, 130,192;
Drawbar"VARAMMO1", "VAREMPTY", Ammo2, horizontal, 130, 176;
}

IsSelected WilyBusterBoss{
InInventory ThirdFireIndFlag
{
	InInventory PowerUltBuildCooldown, 1
	{
		DrawImage "DR2ATTAK", 0, 145;
	}
	Else
	{
		InInventory BaseCustomFlag1, 1
		{
			InInventory WilyMissileCoolDown, 1
			{
				DrawImage "DR4ATTAK", 0, 145;
			}
			Else
			{
				DrawImage "DR3ATTAK", 0, 145;
			}
		}
		Else
		{
			DrawImage "DRWATTAK", 0, 145;
		}
	}
}
InInventory PowerUltBuildCooldown, 1
	{
		Drawbar"WILYVAR3", "VAREMPTY", Ammo1, Horizontal, 130,192;
		Drawbar"WILYVAR4", "VAREMPTY", Ammo2, Horizontal, 130, 176;
	}
Else
	{
		Drawbar"VARHEALT", "VAREMPTY", Ammo1, Horizontal, 130,192;
		Drawbar"WILYVAR2", "VAREMPTY", Ammo2, Horizontal, 130, 176;
		InInventory Base112Ammo, 56{DrawBar "WILYVAR5", "VAREMPTY", Base112Ammo, Horizontal, 130,192;}
		InInventory Base112Ammo, 112{DrawBar "WILYVAR6", "VAREMPTY", Base112Ammo, Horizontal, 130,192;}
	}
InInventory WilyBusterOverCharge, 1{DrawBar "VARFLS1", "VNOBAR", WilyBusterOverCharge, Horizontal, 130,192;}
InInventory WilyBusterAltCharge, 1{DrawBar "VARFLS1", "VNOBAR", WilyBusterAltCharge, Horizontal, 130, 176;}
InInventory WilyMissileCoolDown, 1{DrawBar "DRK3VALT", "VNOBAR", WilyMissileCoolDown, Horizontal, 130, 176;}
InInventory WilySkullStock, 8{InInventory BaseCustomFlag1, 1{DrawImage"DWI2Q0",248,148;}Else{DrawImage"DWI2P0",248,148;}}
Else{InInventory WilySkullStock, 7{InInventory BaseCustomFlag1, 1{DrawImage"DWI2O0",248,148;}Else{DrawImage"DWI2N0",248,148;}}
Else{InInventory WilySkullStock, 6{InInventory BaseCustomFlag1, 1{DrawImage"DWI2M0",248,148;}Else{DrawImage"DWI2L0",248,148;}}
Else{InInventory WilySkullStock, 5{InInventory BaseCustomFlag1, 1{DrawImage"DWI2K0",248,148;}Else{DrawImage"DWI2J0",248,148;}}
Else{InInventory WilySkullStock, 4{InInventory BaseCustomFlag1, 1{DrawImage"DWI2I0",248,148;}Else{DrawImage"DWI2H0",248,148;}}
Else{InInventory WilySkullStock, 3{InInventory BaseCustomFlag1, 1{DrawImage"DWI2G0",248,148;}Else{DrawImage"DWI2F0",248,148;}}
Else{InInventory WilySkullStock, 2{InInventory BaseCustomFlag1, 1{DrawImage"DWI2E0",248,148;}Else{DrawImage"DWI2D0",248,148;}}
Else{InInventory WilySkullStock, 1{InInventory BaseCustomFlag1, 1{DrawImage"DWI2C0",248,148;}Else{DrawImage"DWI2B0",248,148;}}
Else{DrawImage"DWI2A0",248,148;}}}}}}}}
InInventory WilyCapsuleTimer, 1{DrawBar "ULTVOPE", "VAREMPTY", WilyCapsuleTimer, Horizontal, 253, 184;}
}

IsSelected DevilTearsBoss
{
InInventory ThirdFireIndFlag{DrawImage "MICATTAK", 0, 145;}
DrawImage "PWRBVAR2", 127, 188;
DrawImage "PWRBVAR2", 127, 160;
Drawbar"DVLPBVR1", "VNOBAR", Ammo1, Horizontal, 130,190;
Drawbar"DVLPBVR2", "VNOBAR", Ammo2, Horizontal, 130, 162;
}

InInventory DevilTearsBoss, 1
{
DrawNumber 3, "8BDMAFONT", Untranslated, Health, Alignment(Left), 191, 176;
DrawImage "PWRBVAR1", 116, 173;
DrawBar "PWRBVAR3", "VNOBAR", Health, Horizontal, 130, 176;
DrawSelectedInventory INDEXFONT ,108, 176, 32, 64, White;
InInventory InvProtection, 1{DrawBar "PBTINVAR", "VNOBAR", Health, horizontal, 130, 176;}
InInventory MicroDevilGravityAmmo, 1{DrawBar "DVLPBVR3", "PBNOVAR", MicroDevilGravityAmmo, horizontal, 130, 175;}
InInventory MicroDevilGravityCoolDown, 1{DrawBar "VARFLSPB", "VNOBAR", MicroDevilGravityCoolDown, horizontal, 130, 176;}
InInventory GravityFlightFlag, 1{DrawBar "GFLYVARX", "VNOBAR", GravityFlightFlag, horizontal, 130, 176;}
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCABORDR", 25, 164;}}}}
}

IsSelected GoldenAirShooterBoss
{
InInventory MugshotIndFlag{
DrawImage "GAIRMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VC2BORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "GOLATTAK", 0, 145;}
InInventory Base56Ammo, 28{Drawbar"GAIRVAR1", "VAREMPTY", Ammo1, horizontal, 130,192;}
Else{Drawbar"VARAMM23", "VAREMPTY", Ammo1, horizontal, 130,192;}
InInventory GoldenAirmanCharge ,1{Drawbar"GAIRVAR2", "VNOBAR", GoldenAirmanCharge , horizontal, 130,192;}
InInventory GoldenAirmanCharge2,1{Drawbar"GAIRVAR2", "VNOBAR", GoldenAirmanCharge2, horizontal, 130,192;}
InInventory GoldenAirmanCharge3,1{Drawbar"GAIRVAR2", "VNOBAR", GoldenAirmanCharge3, horizontal, 130,192;}
}

InInventory DevilTearsBoss, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VCABORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VCABORDR", 25, 164;}}}}
}

InInventory MetSuitChaser || MetoolBusterBoss, 1
{
InInventory not IsTheTerminator, 1{
InInventory MugshotIndFlag{
InInventory UltimateAttackItem1, 1 {
InInventory ShortUltimateAmmo, 100{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem2, 1 {
InInventory MediumShortUltimateAmmo, 200{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem3, 1 {
InInventory MediumUltimateAmmo, 300{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem4, 1 {
InInventory MediumLongUltimateAmmo, 400{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem5, 1 {
InInventory LongUltimateAmmo, 500{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem6, 1 {
InInventory VeryLongUltimateAmmo, 600{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem7, 1 {
InInventory LongestUltimateAmmo, 700{DrawImage "VC1BORDR", 25, 164;}}
InInventory UltimateAttackItem8, 1 {
InInventory MaximumUltimateAmmo, 800{DrawImage "VC1BORDR", 25, 164;}}}}
}

IsSelected JoeBusterBoss{
InInventory ThirdFireIndFlag{DrawImage "SJOATTAK", 0, 145;}
InInventory not JoeGrenadeStock, 1{DrawImage "J_GXA0", 88, 180;}
Drawbar"SJOEVAR1", "VAREMPTY", Ammo1, horizontal, 130, 192;

InInventory IsUsingAltSkin2{Drawbar"GUNJOVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;}

InInventory JoeM2Cooldown, 1{DrawBar "JSIDEVAR", "VNOBAR", JoeM2Cooldown, horizontal, 130, 192;}
}

InInventory JoeEjectItem, 1{DrawBar "SJOEVAR1", "VAREMPTY", MediumShortUltimateAmmo, horizontal, 253, 184;
DrawImage "ULTVARB", 250, 182;}

IsSelected JoeMachineGunBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ1ATTAK", 0, 145;}
InInventory not JoeGrenadeStock, 1{DrawImage "J_GXA0", 88, 180;}
Drawbar"SJOEVAR2", "VAREMPTY", Ammo1, horizontal, 130, 192; InInventory IsUsingAltSkin2{Drawbar"GUNJ2VAR", "VAREMPTY", Ammo1, horizontal, 130, 192;}
InInventory JoeM2Cooldown, 1{DrawBar "JSIDEVAR", "VNOBAR", JoeM2Cooldown, horizontal, 130, 192;}
}

InInventory JoeGrenadeStock, 1{DrawImage "J_GXB0", 88, 180;}
InInventory JoeGrenadeStock, 2{DrawImage "J_GXC0", 88, 180;}
InInventory JoeGrenadeStock, 3{DrawImage "J_GXD0", 88, 180;}
InInventory JoeGrenadeStock, 4{DrawImage "J_GXE0", 88, 180;}
InInventory JoeGrenadeStock, 5{DrawImage "J_GXF0", 88, 180;}
InInventory JoeGrenadeStock, 6{DrawImage "J_GXG0", 88, 180;}
InInventory JoeGrenadeStock, 7{DrawImage "J_GXH0", 88, 180;}
InInventory JoeGrenadeStock, 8{DrawImage "J_GXI0", 88, 180;}

InInventory JoeUltTimer, 1{DrawBar "SJOEVAR1", "VAREMPTY", JoeUltTimer, horizontal, 130, 192;}

IsSelected SniperArmorBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ2ATTAK", 0, 145;}
Drawbar"SNIARVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;
}

IsSelected ApacheJoeBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ3ATTAK", 0, 145;}
Drawbar"GUNJOVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;
}

IsSelected RiderJoeBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ4ATTAK", 0, 145;}
Drawbar"GUNJOVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;
}

IsSelected GunnerJoeBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ5ATTAK", 0, 145;}
Drawbar"GUNJOVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;
}

IsSelected TruckJoeBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ6ATTAK", 0, 145;}
Drawbar"TRUJOVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;
}

IsSelected CannonJoeBoss{
InInventory ThirdFireIndFlag{DrawImage "SJ7ATTAK", 0, 145;}
}

IsSelected WilyMachineBoss{
InInventory MugshotIndFlag{
DrawImage "TDRWMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VCABORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "TDWATTAK", 0, 145;}
Drawbar"TDRW1VAR", "VAREMPTY", Ammo1, Horizontal, 130,192;
InInventory Base112Ammo, 56{DrawBar "TDRW2VAR", "VAREMPTY", Ammo1, Horizontal, 130,192;}
InInventory Base112Ammo, 112{DrawBar "TDRW3VAR", "VAREMPTY", Ammo1, Horizontal, 130,192;}
Drawbar"TDRW4VAR", "VAREMPTY", Ammo2, Horizontal, 130,170;
}

IsSelected PerfectMachineBoss{
InInventory MugshotIndFlag{
DrawImage "NEWYMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VCTBORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "RADATTAK", 0, 145;}
Drawbar"NYEDVAR1", "VAREMPTY", Ammo1, Horizontal, 130, 192;
Drawbar"NYEDVAR2", "VAREMPTY", Ammo2, Horizontal, 130, 170;
InInventory "NYDCharge", 1{DrawBar "DIGALTVD", "VNOBAR", NYDCharge, Horizontal, 130, 192;}
}

//======================

//Megaman
//MM1 Bars
IsSelected RollingCutterWepM
{
	Drawbar "VARAMMO1", "VAREMPTY", RollingCutterAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRRCBARH", "VAREMPTY", RollingCutterAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSRCBARH", "VAREMPTY", RollingCutterAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2RCBARH", "VAREMPTY", RollingCutterAmmo, horizontal, 130,192;}
}
IsSelected SuperArmWepM
{
	Drawbar "VARAMMO2", "VAREMPTY", SuperArmAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRSABARH", "VAREMPTY", SuperArmAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSSABARH", "VAREMPTY", SuperArmAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2SABARH", "VAREMPTY", SuperArmAmmo, horizontal, 130,192;}
}
IsSelected IceSlasherWepM
{
	Drawbar "VARAMMO3", "VAREMPTY", IceSlasherAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRISBARH", "VAREMPTY", IceSlasherAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSISBARH", "VAREMPTY", IceSlasherAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2ISBARH", "VAREMPTY", IceSlasherAmmo, horizontal, 130,192;}
}
IsSelected HyperBombWepM{Drawbar"VARAMMO4", "VAREMPTY", HyperBombAmmo, horizontal, 130,192;}
IsSelected FireStormWepM{Drawbar"VARAMMO5", "VAREMPTY", FireStormAmmo, horizontal, 130,192;}	
IsSelected ThunderBeamWepM
{
	Drawbar "VARAMMO6", "VAREMPTY", ThunderBeamAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRTBBARH", "VAREMPTY", ThunderBeamAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSTBBARH", "VAREMPTY", ThunderBeamAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2TBBARH", "VAREMPTY", ThunderBeamAmmo, horizontal, 130,192;}
}
IsSelected TimeSlowWepM{DrawBar"VARAMMO7", "VAREMPTY", TimeSlowAmmo, horizontal, 130,192;
	InInventory TimeSlowCooldown, 1{DrawBar"WPCLDWVR", "VNOBAR", TimeSlowAmmo, horizontal, 130,192;}}
IsSelected OilSliderWepM{DrawBar"VARAMMO8", "VAREMPTY", OilSliderAmmo, horizontal, 130,192;
	InInventory OilSliderFlag, 1{DrawBar"VARFLS1", "VNOBAR", OilSliderFlag, horizontal, 130,192;}}
	
	IsSelected MagnetBeamWepM{

	InInventory MegaBusterV{
	DrawBar"MEGAVVAR", "VAREMPTY", MagnetBeamAmmo, horizontal, 130,192;
	}

	InInventory ProtoBusterV{
	DrawBar"PROTVAR1", "VAREMPTY", MagnetBeamAmmo, horizontal, 130,192;
	}

	InInventory BassBusterV{
	DrawBar"BASSVAR1", "VAREMPTY", MagnetBeamAmmo, horizontal, 130,192;
	}

	InInventory HandOfJusticeBoss{
	DrawBar"DUOVAR1", "VAREMPTY", MagnetBeamAmmo, horizontal, 130,192;
	}

	}

	
//MM2
IsSelected MetalBladeWepM{Drawbar"VARAMMO9", "VAREMPTY", MetalBladeAmmo, horizontal, 130,192;}
IsSelected AirShooterWepM
{
	Drawbar "VARAMM10", "VAREMPTY", AirShooterAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRASBARH", "VAREMPTY", AirShooterAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSASBARH", "VAREMPTY", AirShooterAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2ASBARH", "VAREMPTY", AirShooterAmmo, horizontal, 130,192;}
}
IsSelected BubbleLeadWepM
{
	Drawbar "VARAMMO1", "VAREMPTY", BubbleLeadAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRBLBARH", "VAREMPTY", BubbleLeadAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSBLBARH", "VAREMPTY", BubbleLeadAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2BLBARH", "VAREMPTY", BubbleLeadAmmo, horizontal, 130,192;}
}
IsSelected QuickBoomerangWepM
{
	Drawbar "VARAMM11", "VAREMPTY", QuickBoomerangAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRQBBARH", "VAREMPTY", QuickBoomerangAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSQBBARH", "VAREMPTY", QuickBoomerangAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2QBBARH", "VAREMPTY", QuickBoomerangAmmo, horizontal, 130,192;}
}
IsSelected CrashBombWepM
{
	Drawbar "VARAMM12", "VAREMPTY", CrashBombAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRCBBARH", "VAREMPTY", CrashBombAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSCBBARH", "VAREMPTY", CrashBombAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2CBBARH", "VAREMPTY", CrashBombAmmo, horizontal, 130,192;}
}
IsSelected TimeStopperWepM{Drawbar"VARAMMO7", "VAREMPTY", TimeStopperAmmo, horizontal, 130,192;}
IsSelected AtomicFireWepM
{
	Drawbar "VARAMM13", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;
	InInventory IsMegaMan, 1{Drawbar "VARAMM13", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;}
	InInventory IsProtoMan, 1{Drawbar "PRAFBARH", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSAFBARH", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2AFBARH", "VAREMPTY", AtomicFireAmmo, horizontal, 130,192;}
	InInventory WeaponCharge, 65
	{
		InInventory IsMegaMan, 1{Drawbar "VNECHGM2", "VARCHNG3", AtomicFireAmmo, horizontal, 130,192;}
		InInventory IsProtoMan, 1{Drawbar "VNECHGP2", "VARCHNG3", AtomicFireAmmo, horizontal, 130,192;}
		InInventory IsBass, 1{Drawbar "VNECHGB2", "VARCHNG3", AtomicFireAmmo, horizontal, 130,192;}
		InInventory IsDuo, 1{Drawbar "VNECHGD2", "VARCHNG3", AtomicFireAmmo, horizontal, 130,192;}
	}
	else InInventory WeaponCharge, 35
		{
			InInventory IsMegaMan, 1{Drawbar "VNECHGM1", "VARCHNG2", AtomicFireAmmo, horizontal, 130,192;}
			InInventory IsProtoMan, 1{Drawbar "VNECHGP1", "VARCHNG2", AtomicFireAmmo, horizontal, 130,192;}
			InInventory IsBass, 1{Drawbar "VNECHGB1", "VARCHNG2", AtomicFireAmmo, horizontal, 130,192;}
			InInventory IsDuo, 1{Drawbar "VNECHGD1", "VARCHNG2", AtomicFireAmmo, horizontal, 130,192;}
		}
		else InInventory WeaponCharge, 1
			{
				InInventory IsMegaMan, 1{Drawbar "AFENEVR2", "VARCHNG1", AtomicFireAmmo, horizontal, 130,192;}
				InInventory IsProtoMan, 1{Drawbar "AFENEVR4", "VARCHNG1", AtomicFireAmmo, horizontal, 130,192;}
				InInventory IsBass, 1{Drawbar "AFENEVR6", "VARCHNG1", AtomicFireAmmo, horizontal, 130,192;}
				InInventory IsDuo, 1{Drawbar "AFENEVR8", "VARCHNG1", AtomicFireAmmo, horizontal, 130,192;}
			}
}
IsSelected LeafShieldWepM
{
	Drawbar "VARAM201", "VAREMPTY", LeafShieldAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRLSBARH", "VAREMPTY", LeafShieldAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSLSBARH", "VAREMPTY", LeafShieldAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2LSBARH", "VAREMPTY", LeafShieldAmmo, horizontal, 130,192;}
	InInventory ShieldCheck, 1{DrawBar "VARFLS1", "VNOBAR", LeafShieldCharge, horizontal, 130,192;}
}

//MM3
IsSelected NeedleCannonWepM{Drawbar"VARAMMO2", "VAREMPTY", NeedleCannonAmmo, horizontal, 130,192;}
IsSelected MagnetMissileWepM
{
	Drawbar "VARAMM14", "VAREMPTY", MagnetMissileAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRMMBARH", "VAREMPTY", MagnetMissileAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSMMBARH", "VAREMPTY", MagnetMissileAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2MMBARH", "VAREMPTY", MagnetMissileAmmo, horizontal, 130,192;}
}
IsSelected GeminiLaserWepM
{
	Drawbar "VARAMM15", "VAREMPTY", GeminiLaserAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRGMBARH", "VAREMPTY", GeminiLaserAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSGMBARH", "VAREMPTY", GeminiLaserAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2GMBARH", "VAREMPTY", GeminiLaserAmmo, horizontal, 130,192;}
}
IsSelected HardKnuckleWepM{Drawbar"VARAMM16", "VAREMPTY", HardKnuckleAmmo, horizontal, 130,192;}
IsSelected TopSpinWepM{Drawbar"VARAMM17", "VAREMPTY", TopSpinAmmo, horizontal, 130,192;}
IsSelected SearchSnakeWepM{Drawbar"VARAMMO4", "VAREMPTY", SearchSnakeAmmo, horizontal, 130,192;}
IsSelected SparkShockWepM{Drawbar"VARAMM12", "VAREMPTY", SparkShockAmmo, horizontal, 130,192;
	InInventory SparkShockCooldownFlag, 1{DrawBar"WPCLDWVR", "VNOBAR", SparkShockAmmo, horizontal, 130,192;}}
IsSelected ShadowBladeWepM
{
	Drawbar "VARAMMO7", "VAREMPTY", ShadowBladeAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRSBBARH", "VAREMPTY", ShadowBladeAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSSBBARH", "VAREMPTY", ShadowBladeAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2SBBARH", "VAREMPTY", ShadowBladeAmmo, horizontal, 130,192;}
}
	
//MM4
IsSelected FlashStopperWepM{Drawbar"VARAMM18", "VAREMPTY", FlashStopperAmmo, horizontal, 130,192;
	InInventory FlashStopperWait, 1{DrawBar "VARAMM65", "VAREMPTY", FlashStopperAmmo, horizontal, 130,192;}}
IsSelected RainFlushWepM{Drawbar"VARAMM19", "VAREMPTY", RainFlushAmmo, horizontal, 130,192;}
IsSelected DrillBombWepM{Drawbar"VARAMM14", "VAREMPTY", DrillBombAmmo, horizontal, 130,192;}
IsSelected PharaohShotWepM
{
	Drawbar "VARAMM20", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRPSBARH", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSPSBARH", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2PSBARH", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;}
	InInventory PharaohCharge, 78{DrawBar "VARFLS4", "VAREMPTY", PharaohShotAmmo, horizontal, 130,192;}
	InInventory PharaohCharge, 1{DrawBar"VARFLS1", "VNOBAR", PharaohCharge, horizontal, 130,192;}
}
IsSelected RingBoomerangWepM{Drawbar"VARAMMO9", "VAREMPTY", RingBoomerangAmmo, horizontal, 130,192;}
IsSelected DustCrusherWepM
{
	Drawbar "VARAMMO1", "VAREMPTY", DustCrusherAmmo, horizontal, 130,192;
	InInventory IsBass, 1{Drawbar "BSDCBARH", "VAREMPTY", DustCrusherAmmo, horizontal, 130,192;}
}
IsSelected DiveMissileWepM
{
	Drawbar "VARAMM10", "VAREMPTY", DiveMissileAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRDMBARH", "VAREMPTY", DiveMissileAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSDMBARH", "VAREMPTY", DiveMissileAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2DMBARH", "VAREMPTY", DiveMissileAmmo, horizontal, 130,192;}
}
IsSelected SkullbarrierWepM
{
	Drawbar"VARAMM21", "VAREMPTY", SkullbarrierAmmo, horizontal, 130,192;
	InInventory SkullShieldCheck, 1{DrawBar "SBVARANM", "VAREMPTY", SkullbarrierAmmo, horizontal, 130, 184;}
	InInventory SkullBarrierCooldown, 1{DrawBar "VARAMM65", "VAREMPTY", SkullbarrierAmmo, horizontal, 130,192;}
}

//MM5
IsSelected GravityHoldWepM{Drawbar"VARAMM18", "VAREMPTY", GravityHoldAmmo, horizontal, 130,192;}
IsSelected WaterWaveWepM{Drawbar"VARAMM10", "VAREMPTY", WaterWaveAmmo, horizontal, 130,192;}
IsSelected PowerStoneWepM
{
	Drawbar "VARAMM22", "VAREMPTY", PowerStoneAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PSPRBARH", "VAREMPTY", PowerStoneAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "PSBSBARH", "VAREMPTY", PowerStoneAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "PSD2BARH", "VAREMPTY", PowerStoneAmmo, horizontal, 130,192;}
}
IsSelected GyroAttackWepM
{
	Drawbar "VARAMMO4", "VAREMPTY", GyroAttackAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRGABARH", "VAREMPTY", GyroAttackAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSGABARH", "VAREMPTY", GyroAttackAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2GABARH", "VAREMPTY", GyroAttackAmmo, horizontal, 130,192;}
}
IsSelected StarCrashWepM
{
	Drawbar"VARAMM23", "VAREMPTY", StarCrashAmmo, horizontal, 130,192;
	InInventory ShieldCheck, 1{DrawBar "SCVARFLS", "VAREMPTY", StarCrashAmmo, horizontal, 130,192;}
}
IsSelected ChargeKickWepM{Drawbar"VARAMM12", "VAREMPTY", ChargeKickAmmo, horizontal, 130,192;}
IsSelected NapalmBombWepM
{
	Drawbar "VARAMM24", "VAREMPTY", NapalmBombAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRNBBARH", "VAREMPTY", NapalmBombAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSNBBARH", "VAREMPTY", NapalmBombAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2NBBARH", "VAREMPTY", NapalmBombAmmo, horizontal, 130,192;}
}
IsSelected CrystalEyeWepM{Drawbar"VARAMM25", "VAREMPTY", CrystalEyeAmmo, horizontal, 130,192;}

IsSelected SuperArrowWepM
{
	DrawBar"MEGAVVAR", "VAREMPTY", SuperArrowAmmo, horizontal, 130,192;
	InInventory ProtoBusterV{
	DrawBar"PROTVAR1", "VAREMPTY", SuperArrowAmmo, horizontal, 130,192;
	}
}

//MM6
IsSelected BlizzardAttackWepM{Drawbar"VARAMM15", "VAREMPTY", BlizzardAttackAmmo, horizontal, 130,192;}
IsSelected CentaurFlashWepM
{
	Drawbar "VARAMM26", "VAREMPTY", CentaurFlashAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRCFBARH", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSCFBARH", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2CBARH", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;}
	InInventory ShieldCheck, 1{DrawBar "VARFLS1", "VNOBAR", ShieldCheck, horizontal, 130,192;}
}
IsSelected FlameBlastWepM{Drawbar"VARAMM20", "VAREMPTY", FlameBlastAmmo, horizontal, 130,192;}
IsSelected KnightCrushWepM{Drawbar"VARAMM27", "VAREMPTY", KnightCrushAmmo, horizontal, 130,192;}
IsSelected PlantBarrierWepM
{
	Drawbar "VARAMM28", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRDMBARH", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSDMBARH", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2DMBARH", "VAREMPTY", PlantBarrierAmmo, horizontal, 130,192;}
	InInventory ShieldCheck, 1
	{
		Drawbar "PBMMVFLS", "VAREMPTY", PlantBarrierAmmo, horizontal, 130, 192;
		InInventory IsProtoMan, 1{Drawbar "PBPRVFLS", "VAREMPTY", PlantBarrierAmmo, horizontal, 130, 192;}
		InInventory IsBass, 1{Drawbar "PBBAVFLS", "VAREMPTY", PlantBarrierAmmo, horizontal, 130, 192;}
		InInventory IsDuo, 1{Drawbar "PBDUVFLS", "VAREMPTY", PlantBarrierAmmo, horizontal, 130, 192;}
		DrawBar "VARHEALP", "VAREMPTY", Health, horizontal, 130, 184;
	}
}
IsSelected SilverTomahawkWepM{Drawbar"VARAMM29", "VAREMPTY", SilverTomahawkAmmo, horizontal, 130,192;}	
IsSelected WindStormWepM{Drawbar"VARAMMO1", "VAREMPTY", WindStormAmmo, horizontal, 130,192;}
IsSelected YamatoSpearWepM{Drawbar"VARAMM30", "VAREMPTY", YamatoSpearAmmo, horizontal, 130,192;}

//MM7
IsSelected FreezeCrackerWepM
{
	Drawbar "VARAMM31", "VAREMPTY", FreezeCrackerAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRFCBARH", "VAREMPTY", FreezeCrackerAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSFCBARH", "VAREMPTY", FreezeCrackerAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2FCBARH", "VAREMPTY", FreezeCrackerAmmo, horizontal, 130,192;}
}
IsSelected JunkShieldWepM
{
	Drawbar "VARAMM32", "VAREMPTY", JunkShieldAmmo, horizontal, 130,192;
	InInventory IsBass, 1{Drawbar "BSJSBARH", "VAREMPTY", JunkShieldAmmo, horizontal, 130,192;}
	InInventory JunkShieldCharge, 1{DrawBar"VARFLS1", "VNOBAR", JunkShieldCharge, horizontal, 130,192;}
}
IsSelected DangerWrapWepM{Drawbar"VARAMM33", "VAREMPTY", DangerWrapAmmo, horizontal, 130,192;}
IsSelected ThunderBoltWepM
{
	Drawbar "VARAMM34", "VAREMPTY", ThunderBoltAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "TBPRBARH", "VAREMPTY", ThunderBoltAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "TBBSBARH", "VAREMPTY", ThunderBoltAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "TBD2BARH", "VAREMPTY", ThunderBoltAmmo, horizontal, 130,192;}
}
IsSelected WildCoilWepM
{
Drawbar"VARAMM35", "VAREMPTY", WildCoilAmmo, horizontal, 130,192;	
InInventory WeaponCharge, 3{DrawBar "WCENEVR1", "VARCHNG4", WildCoilAmmo, horizontal, 130,192;}
InInventory WeaponCharge, 22{DrawBar "WCVARFLS", "VARCHNG5", WildCoilAmmo, horizontal, 130,192;}
}
IsSelected SlashClawWepM
{
	Drawbar "VARAMM36", "VAREMPTY", SlashClawAmmo, horizontal, 130,192;
	InInventory IsProtoMan, 1{Drawbar "PRSCBARH", "VAREMPTY", SlashClawAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSSCBARH", "VAREMPTY", SlashClawAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2SCBARH", "VAREMPTY", SlashClawAmmo, horizontal, 130,192;}
}
IsSelected NoiseCrushWepM
{
	Drawbar "VARAMM37", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;
	InInventory IsMegaMan, 1{Drawbar "VARAMM37", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;}
	InInventory IsProtoMan, 1{Drawbar "PRNCBARH", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;}
	InInventory IsBass, 1{Drawbar "BSNCBARH", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;}
	InInventory IsDuo, 1{Drawbar "D2NCBARH", "VAREMPTY", NoiseCrushAmmo, horizontal, 130,192;}
	InInventory WeaponCharge, 1
	{
		InInventory IsMegaMan, 1{Drawbar "NCMMVLSH", "VARCHNG6", NoiseCrushAmmo, horizontal, 130,192;}
		InInventory IsProtoMan, 1{Drawbar "NCPRVLSH", "VARCHNG7", NoiseCrushAmmo, horizontal, 130,192;}
		InInventory IsBass, 1{Drawbar "NCBAVLSH", "VARCHNG8", NoiseCrushAmmo, horizontal, 130,192;}
		InInventory IsDuo, 1{Drawbar "NCDUVLSH", "VARCHNG9", NoiseCrushAmmo, horizontal, 130,192;}
	}
	
}
IsSelected ScorchWheelWepM
{
	Drawbar "VARAMM38", "VAREMPTY", ScorchWheelAmmo, horizontal, 130,192;
	InInventory IsDuo, 1{Drawbar "D2SWBARH", "VAREMPTY", ScorchWheelAmmo, horizontal, 130,192;}
	InInventory WheelCount, 1{DrawBar"VARFLS1", "VNOBAR", WheelCount, horizontal, 130,192;}
}	

//MM8
IsSelected MegaBallWepM{Drawbar"VARAMM39", "VAREMPTY", MegaBallAmmo, horizontal, 130,192;}
IsSelected TornadoHoldWepM{Drawbar"VARAMM40", "VAREMPTY", TornadoHoldAmmo, horizontal, 130,192;
	InInventory TornadoHoldCooldownFlag, 1{DrawBar"WPCLDWVR", "VNOBAR", TornadoHoldAmmo, horizontal, 130,192;}}
IsSelected AstroCrushWepM{Drawbar"VARAMM41", "VAREMPTY", AstroCrushAmmo, horizontal, 130,192;}
IsSelected FlameSwordWepM{Drawbar"VARAMM42", "VAREMPTY", FlameSwordAmmo, horizontal, 130,192;}
IsSelected ThunderClawWepM{Drawbar"VARAMM43", "VAREMPTY", ThunderClawAmmo, horizontal, 130,192;}
IsSelected HomingSniperWepM{Drawbar"VARAMM44", "VAREMPTY", HomingSniperAmmo, horizontal, 130,192;
	InInventory HomingSniperCharge, 1{DrawBar "VARFLS1", "VNOBAR", HomingSniperCharge, horizontal, 130,192;}}
IsSelected IceWaveWepM {DrawBar "VARAMM45", "VAREMPTY", IceWaveAmmo, horizontal, 130,192;}
IsSelected FlashBombWepM{Drawbar"VARAMM46", "VAREMPTY", FlashBombAmmo, horizontal, 130,192;}
IsSelected WaterBalloonWepM{Drawbar"VARAMM47", "VAREMPTY", WaterBalloonAmmo, horizontal, 130,192;}

//MMB
IsSelected TenguBladeWepM{
Drawbar"VARAMMO1", "VAREMPTY", TenguBladeAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"TBBASVAR", "VAREMPTY", TenguBladeAmmo, horizontal, 130,192;}
InInventory TenguBladeCharge, 1{Drawbar"VARFLS1", "VNOBAR", TenguBladeCharge, horizontal, 130,192;}
}
IsSelected CopyVisionWepM{
Drawbar"VARAMM52", "VAREMPTY", CopyVisionAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"CVBASVAR", "VAREMPTY", CopyVisionAmmo, horizontal, 130,192;}}
IsSelected LightningBoltWepM{
Drawbar"VARAMM53", "VAREMPTY", LightningBoltAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"LBBASVAR", "VAREMPTY", LightningBoltAmmo, horizontal, 130,192;}}
IsSelected IceWallWepM{
Drawbar"VARAMM54", "VAREMPTY", IceWallAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"IWBASVAR", "VAREMPTY", IceWallAmmo, horizontal, 130,192;}
InInventory IceWallCooldownFlag, 1{Drawbar"BARAMM65", "VAREMPTY", IceWallAmmo, horizontal, 130,192;}
}
IsSelected SpreadDrillWepM{
Drawbar"VARAMM55", "VAREMPTY", SpreadDrillAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"SDBASVAR", "VAREMPTY", SpreadDrillAmmo, horizontal, 130,192;}}
IsSelected RemoteMineWepM{
Drawbar"VARAMM56", "VAREMPTY", RemoteMineAmmo, horizontal, 130,192;
InInventory WeaponCharge, 5{DrawBar "VMBRFLS1", "VAREMPTY", RemoteMineAmmo, horizontal, 130,192;}
	InInventory IsBass, 1
	{
		Drawbar"RMBASVAR", "VAREMPTY", RemoteMineAmmo, horizontal, 130,192;
		InInventory WeaponCharge, 5{DrawBar "VMBRFLS2", "VAREMPTY", RemoteMineAmmo, horizontal, 130,192;}
	}
}
IsSelected WaveBurnerWepM{
Drawbar"VARAMM57", "VAREMPTY", WaveBurnerAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"WBBASVAR", "VAREMPTY", WaveBurnerAmmo, horizontal, 130,192;}}
IsSelected MagicCardWepM{
Drawbar"VARAMM58", "VAREMPTY", MagicCardAmmo, horizontal, 130,192;
InInventory IsBass, 1{Drawbar"MCBASVAR", "VAREMPTY", MagicCardAmmo, horizontal, 130,192;}}

//MM9
IsSelected PlugBallWepM {DrawBar "VARAMM60", "VAREMPTY", PlugBallAmmo, horizontal, 130,192;}
IsSelected LaserTridentWepM {DrawBar "VARAMM61", "VAREMPTY", LaserTridentAmmo, horizontal, 130,192;}
IsSelected TornadoBlowWepM {DrawBar "VARAMM68", "VAREMPTY", TornadoBlowAmmo, horizontal, 130,192;}
IsSelected JewelSatelliteWepM{DrawBar "VARAMM63", "VAREMPTY", JewelSatelliteAmmo, horizontal, 130,192;
	InInventory JewelShieldCheck, 1	{DrawBar "VARFLS1", "VNOBAR", JewelShieldCheck, horizontal, 130,192;}}
IsSelected MagmaBazookaWepM{DrawBar "VARAMM64", "VAREMPTY", MagmaBazookaAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 19 {DrawBar "MBENEVR1", "VARCHN10", MagmaBazookaAmmo, horizontal, 130,192;}}
IsSelected ConcreteShotWepM{DrawBar "VARAMM65", "VAREMPTY", ConcreteShotAmmo, horizontal, 130,192;}
IsSelected BlackHoleBombWepM{DrawBar "VARAMM66", "VAREMPTY", BlackHoleBombAmmo, horizontal, 130,192;
	InInventory BlackHoleBombCooldown, 1{DrawBar "BHBVLASH", "VAREMPTY", BlackHoleBombAmmo, horizontal, 130,192;}}
IsSelected HornetChaserWepM{DrawBar "VARAMM67", "VAREMPTY", HornetChaserAmmo, horizontal, 130,192;
	InInventory HornetChaserCooldownFlag, 1{DrawBar "VARAMM65", "VAREMPTY", BlackHoleBombAmmo, horizontal, 130,192;}}

//MM10
IsSelected TripleBladeWepM {DrawBar "VARAMM6A", "VAREMPTY", TripleBladeAmmo, horizontal, 130,192;}
IsSelected WaterShieldWepM {DrawBar "VARAMM69", "VAREMPTY", WaterShieldAmmo, horizontal, 130,192;
	InInventory VCWaterShieldCheck, 1	{DrawBar "VARFLS1", "VNOBAR", VCWaterShieldCheck, horizontal, 130,192;}}
IsSelected CommandoBombWepM {DrawBar "VARAMM70", "VAREMPTY", CommandoBombAmmo, horizontal, 130,192;}
IsSelected ChillSpikeWepM {DrawBar "VARAMM71", "VAREMPTY", ChillSpikeAmmo, horizontal, 130,192;}
IsSelected ThunderWoolWepM {DrawBar "VARAMM72", "VAREMPTY", ThunderWoolAmmo, horizontal, 130,192;}
IsSelected ReboundStrikerWepM {DrawBar "VARAMM73", "VAREMPTY", ReboundStrikerAmmo, horizontal, 130,192;}
IsSelected WheelCutterWepM {DrawBar "VARAMM74", "VAREMPTY", WheelCutterAmmo, horizontal, 130,192;
	InInventory WheelCutterCheck, 1	{DrawBar "VARFLS1", "VNOBAR", WheelCutterCheck, horizontal, 130,192;}}
IsSelected SolarBlazeWepM {DrawBar "VARAMM75", "VAREMPTY", SolarBlazeAmmo, horizontal, 130,192;}

//MMV
IsSelected SparkChaserWepM {DrawBar "VARAMM76", "VAREMPTY", SparkChaserAmmo, horizontal, 130,192;}
IsSelected GrabBusterWepM {DrawBar "VARAMM77", "VAREMPTY", GrabBusterAmmo, horizontal, 130,192;}
IsSelected BubbleBombWepM {DrawBar "VARAMM78", "VAREMPTY", BubbleBombAmmo, horizontal, 130,192;}
IsSelected PhotonMissileWepM {DrawBar "VARAMM79", "VAREMPTY", PhotonMissileAmmo, horizontal, 130,192;
	InInventory PhotonMissileCharge, 1	{DrawBar "VARFLS1", "VNOBAR", PhotonMissileCharge, horizontal, 130,192;}}
IsSelected SaltWaterWepM {DrawBar "VARAMM80", "VAREMPTY", SaltWaterAmmo, horizontal, 130,192;}
IsSelected ElectricShockWepM {DrawBar "VARAMM81", "VAREMPTY", ElectricShockAmmo, horizontal, 130,192;}
IsSelected BlackHoleWepM
{
	DrawBar "VARAMM82", "VAREMPTY", BlackHoleAmmo, horizontal, 130,192;
	InInventory BlackHoleShieldCheck, 1
	{
		DrawBar "BHVLASH1", "VAREMPTY", BlackHoleAmmo, horizontal, 130,192;
		DrawBar "BHVLASH2", "VNOBAR", BlackHoleShieldCheck, horizontal, 130,184;
	}
	InInventory BlackHoleTrigger, 1 {DrawBar "VARAMM65", "VAREMPTY", BlackHoleAmmo, horizontal, 130,192;}
}
IsSelected DeepDiggerWepM {DrawBar "VARAMM83", "VAREMPTY", DeepDiggerAmmo, horizontal, 130,192;
	InInventory DeepDiggerFlagL, 1	{DrawBar "VARFLS1", "VNOBAR", DeepDiggerFlagL, horizontal, 130,192;}
	InInventory DeepDiggerFlagR, 1	{DrawBar "VARFLS1", "VNOBAR", DeepDiggerFlagR, horizontal, reverse, 130,192;}}
IsSelected BreakDashWepM
{
	DrawBar "VARAMM84", "VAREMPTY", BreakDashAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 3 {DrawBar "BDENEVR1", "VARCHN11", BreakDashAmmo, horizontal, 130,192;}
	InInventory WeaponCharge, 22 {DrawBar "BDBRVLSH", "VARCHN12", BreakDashAmmo, horizontal, 130,192;}
}

//MMK
IsSelected SakugarneWepM{Drawbar"VARAMM48", "VAREMPTY", SakugarneAmmo, horizontal, 130,192;}
IsSelected MirrorBusterWepM{Drawbar"VARAMM49", "VAREMPTY", MirrorBusterAmmo, horizontal, 130,192;
	InInventory MirrorBusterFlag, 1{DrawBar"VARFLS1", "VNOBAR", MirrorBusterFlag, horizontal, 130,192;}}
IsSelected ScrewCrusherWepM{Drawbar"VARAMM50", "VAREMPTY", ScrewCrusherAmmo, horizontal, 130,192;}
IsSelected BalladeCrackerWepM{Drawbar"VARAMM51", "VAREMPTY", BalladeCrackerAmmo, horizontal, 130,192;}
IsSelected DawnBreakerWepM{Drawbar"VARAM202", "VAREMPTY", DawnBreakerAmmo, horizontal, 130,192;
	InInventory WeaponCharge, 23{DrawBar"VARFL202", "VNOBAR", DawnBreakerAmmo, horizontal, 130,192;}}
	
//MM11
IsSelected ScrambleThunderWep, ScrambleThunderWepM {Drawbar"SCRAMVAR", "VAREMPTY", ScrambleThunderAmmo, horizontal, 130,192;}
IsSelected ChainBlastWep, ChainBlastWepM{Drawbar"CHAINVAR", "VAREMPTY", ChainBlastAmmo, horizontal, 130,192;}
IsSelected AcidBarrierWep, AcidBarrierWepM{Drawbar"ACIDBVAR", "VAREMPTY", AcidBarrierAmmo, horizontal, 130,192;
	InInventory AcidBarrierTimer, 1{DrawBar"VARFLS1", "VNOBAR", AcidBarrierTimer, horizontal, 130,192;}
	InInventory BasicArmor, 1{DrawBar"ACIDVAR2", "VNOBAR", BasicArmor, horizontal, 130, 184;}}

//Overlay bars
InInventory Not SkullBarrierBoss{
InInventory SkullShieldCheck, 1{DrawBar "SBVARANM", "VNOBAR", SkullShieldCheck, horizontal, 130, 176;}}

InInventory IsBass, 1{
InInventory BassBusterLimiter, 52{DrawBar "BSSCLDVR", "VNOBAR", BassBusterLimiter, horizontal, 130,192;}
Else{InInventory BassBusterLimiter, 1{DrawBar "BSSCL2VR", "VNOBAR", BassBusterLimiter, horizontal, 130,192;}}
}

InInventory ProtoDashCooldown, 1{DrawBar "STROVVAR", "VNOBAR", ProtoDashCooldown, horizontal, 130,192;}
InInventory BassDashCoolDown, 1{DrawBar "DRK3VALT", "VNOBAR", BassDashCoolDown, horizontal, 130, 184;}
InInventory ShoulderTackleCooldown, 1{DrawBar "DRK3VALT", "VNOBAR", ShoulderTackleCooldown, horizontal, 130, 192;}
InInventory SlideCooldown, 1{DrawBar "YSIDEVAR", "VNOBAR", SlideCooldown, horizontal, 130, 184;}

//Assists
InInventory RushJetCounter, 3{DrawImage "RUSHH2H8", 290,16;}
InInventory RushJetCounter, 1{DrawImage "RUSHOUT", 290,16;}
InInventory RushMarineCounter, 1{InInventory IsUnderWater, 1{
	InInventory RushMarineCounter, 4{DrawImage "RUSHO0", 290,8;}
	InInventory RushMarineCounter, 1{DrawImage "RUSHMOUT", 290,8;}}
	InInventory Not IsUnderWater, 1{DrawImage "RUSHP0", 290,8;}}
InInventory BeatCallCheck, 1{DrawImage "BEATD0", 298,16;}
InInventory BeatCounter, 5{DrawImage "BEATB8B2", 298,16;}
InInventory BeatCounter, 1{DrawImage "BEATOUT",298,16;}
InInventory BeatSupportActivated, 1{DrawImage "BSPTA0",314,16;}
InInventory BeatSupportFired, 1 {DrawImage "BSPTB0",314,16;}
InInventory Flashed, 1{DrawImage "FBLIND",  -30,-20;}	
InInventory EnergyBalancerActive, 1{DrawImage "NRGOUT", 267, 10;}

//Terminator
InInventory IsTheTerminator, 1
{
DrawNumber 3, "8BDMAFONT", Untranslated, Health, alignment(left), 197, 181;
DrawBar "VARENERG", "VAREMPTY", Health, horizontal, 130, 181;
DrawSelectedInventory INDEXFONT ,119, 181, 120, 185, white;
InInventory not HandOfDominationBoss, 1{DrawImage "TERMIVA2", 130, 181;}
InInventory HalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 181;}
InInventory HalfHalfDamageProtection, 1{DrawBar "VARFLS1", "VNOBAR", Health, horizontal, 130, 181;}
InInventory InvProtection, 1{DrawBar "VARINVHE", "VNOBAR", Health, horizontal, 130, 181;}
}

IsSelected DragonBreathBoss{ //Has to go down here due to health overlay -Fr3ak
InInventory MugshotIndFlag{
DrawImage "MECHMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VC2BORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "MECATTAK", 0, 145;}
Drawbar"MECHAVAR", "VAREMPTY", Ammo1, horizontal, 130, 192;
InInventory DragonCharge, 1{DrawBar "FL6OVVAR", "VNOBAR", DragonCharge, horizontal, 130, 192;}
InInventory DragonEggAmmo, 1{DrawBar "TO3CHVAR", "VNOBAR", DragonEggAmmo, horizontal, 130, 181;}
}

IsSelected DevilBusterBoss{
InInventory MugshotIndFlag{
DrawImage "YELLMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VC1BORDR", 25, 164;}}
InInventory ThirdFireIndFlag{
InInventory PowerUltBuildCooldown, 1{DrawImage "YE2ATTAK", 0, 145;}
	Else InInventory Not PowerUltBuildCooldown, 1{DrawImage "YELATTAK", 0, 145;}}
Drawbar"DEVILVR3", "VAREMPTY", Ammo1, Horizontal, 130,192;
InInventory DevilBusterCharged, 1{DrawBar "DEVILVR1", "VAREMPTY", Ammo1, Horizontal, 130,192;}
Drawbar"DEVILVR2", "VAREMPTY", Ammo2, Horizontal, 130, 170;
InInventory RecompositionAttackCoolDown, 1{DrawBar "DRK3VALT", "VNOBAR", RecompositionAttackCoolDown, horizontal, 130, 181;}
InInventory UltimateAttackItem9, 1{DrawBar "ULTVAR2", "TRMNTVAR", TerminationUltimateAmmo, horizontal, 253, 184;}
InInventory TerminationUltimateAmmo, 1500{DrawBar "VARFLS1", "VNOBAR", TerminationUltimateAmmo, horizontal, 253, 184;}
InInventory PowerUltBuildCooldown, 1{DrawBar "ULTVOPE", "TRMNTVAR", TerminationUltimateAmmo, horizontal, 253, 184;}
}

IsSelected RollerSlamBoss{
InInventory MugshotIndFlag{
DrawImage "MADGMUGS",25,164;
InInventory TerminationUltimateAmmo, 1500{DrawImage "VC7BORDR", 25, 164;}}
InInventory ThirdFireIndFlag{DrawImage "MADATTAK", 0, 145;}
Drawbar "GRINDVR1", "VAREMPTY", Ammo1, horizontal, 130, 192;
Drawbar "GRINDVR2", "VAREMPTY", Ammo2, horizontal, 130, 170;
InInventory MohawkSawAmmo, 1{DrawBar "DRK3VALT", "VNOBAR", MohawkSawAmmo, horizontal, 130, 181;}
}

//Boss Health
InInventory BossHealth1, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth1, horizontal, 202, 184;}
InInventory BossHealth2, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth2, horizontal, 202, 184;}
InInventory BossHealth3, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth3, horizontal, 202, 184;}
InInventory BossHealth4, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth4, horizontal, 202, 184;}
InInventory BossHealth5, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth5, horizontal, 202, 184;}
InInventory BossHealth6, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth6, horizontal, 202, 184;}
InInventory BossHealth7, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth7, horizontal, 202, 168;}
InInventory BossHealth8, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth8, horizontal, 202, 184;}
InInventory BossHealth9, 1{DrawBar "VARHEALT", "VAREMPTY", BossHealth9, horizontal, 202, 184;}
InInventory EvilRobotShield, 1{DrawBar "VARAMM32", "VAREMPTY", BossHealth1, horizontal, 202, 184;}
InInventory SunstarShield, 1{DrawBar "VARAMM32", "VAREMPTY", BossHealth8, horizontal, 202, 184;}
}
}

InInventory GammaPlayerHealth, 1
{
    InInventory GammaPlayerPowerHP, 1 
    {
    DrawImage "VAMA2FHX", 129, 178;
    DrawBar "VAMA2PH0", "VNOBAR", GammaPlayerHealth, horizontal, 130, 184;
    }
    else
    {
    DrawBar "VARHEALT", "VAMA2ECX", GammaPlayerHealth, horizontal, 130, 184;
    }
}

InInventory EclipseBossHealth, 1
{
DrawBar "VARECLIP", "VAREMPTY", BossHealth1, horizontal, 202, 184;
DrawBar "VAMA2ECT", "VAMA2ECX", EclipseBossHealth, horizontal, 202, 181;
}

// Misc
InInventory TimeStoppedCounter, 1{DrawImage "FLASHS", 36, 0;}