actor DM_DamageDone : Inventory
{
inventory.amount 1
inventory.maxamount 0x7FFFFFFE
}

actor DM_LastHit : Inventory
{
inventory.amount 1
inventory.maxamount 0x7FFFFFFE
}

actor DM_LastHitAmount : Inventory
{
inventory.amount 1
inventory.maxamount 0x7FFFFFFE
}

actor DM_LastHitCheck : Powerup
{
powerup.duration 6
}

actor DM_NumberAmount : Inventory
{
inventory.amount 1
inventory.maxamount 9999
}

actor DM_KnocksTaken : Inventory
{
inventory.amount 1
inventory.maxamount 0x7FFFFFFE
}

actor DM_LastKnock : Inventory
{
inventory.amount 1
inventory.maxamount 0x7FFFFFFE
}

actor DM_LastKnockAmount : Inventory
{
inventory.amount 1
inventory.maxamount 0x7FFFFFFE
}

actor DM_LastKnockCheck : Powerup
{
powerup.duration 6
}