{
name = "Quake 3 Announcer"

//	Medals
accuracy = announcer/Q3a/accuracy
assist = announcer/Q3a/assist
capture = announcer/Q3a/capture
defense = announcer/Q3a/defense
excellent = announcer/Q3a/excellent
fight = announcer/Q3a/fight
firstfrag = announcer/Q3a/firstfrag
fisting = announcer/Q3a/fisting
impressive = announcer/Q3a/impressive
perfect = announcer/Q3a/perfect

//	Blue Team Sounds
blueflagreturned = announcer/blueflagreturned

blueleads = announcer/blueleads
bluescores = announcer/bluescores

//	Red Team Sounds

redflagreturned = announcer/redflagreturned

redleads = announcer/redleads
redscores = announcer/redscores

//	Time Warnings

oneminutewarning = announcer/Q3a/oneminutewarning
fiveminutewarning = announcer/Q3a/fiveminutewarning

//	Player Notifications

three = announcer/Q3a/three
two = announcer/Q3a/two
one = announcer/Q3a/one
onefragleft = announcer/Q3a/onefragleft
preparetofight = announcer/Q3a/preparetofight
teamsaretied = announcer/Q3a/teamsaretied
theenemyhastheflag = announcer/Q3a/theenemyhastheflag
three = announcer/Q3a/three
threefragsleft = announcer/Q3a/threefragsleft
twofragsleft = announcer/Q3a/twofragsleft
youaretiedforthelead = announcer/Q3a/youaretiedforthelead
youhavetheflag = announcer/Q3a/youhavetheflag
yourteamhastheflag = announcer/Q3a/yourteamhastheflag
youvelostthelead = announcer/Q3a/youvelostthelead
youvetakenthelead = announcer/Q3a/youvetakenthelead
youwin = announcer/Q3a/youwin

//	Runes/Powerups

guardsphere = announcer/98a/guardsphere
haste = announcer/Q3a/haste
highjump = announcer/98a/highjump
partialinvisibility = announcer/98a/partialinvisibility
possessionartifactdropped = announcer/98a/possessionartifactdropped
possessionartifactpickedup = announcer/98a/possessionartifactpickedup
prosperity = announcer/98a/prosperity
rage = announcer/98a/rage
reflection = announcer/98a/reflection
regeneration = announcer/Q3a/regeneration
resistance = announcer/98a/resistance
spread = announcer/98a/spread
strength = announcer/98a/strength
timefreeze = announcer/98a/timefreeze
turbosphere = announcer/98a/turbosphere
doomsphere = announcer/Q3a/doomsphere
drain = announcer/98a/drain

invisibility = announcer/98a/invisibility
invulnerability = announcer/98a/invulnerability
megasphere = announcer/98a/megasphere
soulsphere = announcer/98a/soulsphere

//	Vote Sounds
votefailed = announcer/Q3a/votefailed
votenow = announcer/Q3a/votenow
votepassed = announcer/Q3a/votepassed

}
