$random NemesisMotaur/Attack { NMATK1 NMATK2 NMATK3 }
NMATK1 NMATK1
NMATK2 NMATK2
NMATK3 NMATK3
$rolloff NemesisMotaur/Attack 800 2200

$random NemesisMotaur/Taunt { NMTAU1 NMTAU2 }
NMTAU1 NMTAU1
NMTAU2 NMTAU2
$rolloff NemesisMotaur/Taunt 800 2200

HellSm/Laugh  HSSMLAU
$rolloff HellSm/Laugh	 1000 3500

NoSound		dsempty
$musicvolume LEGM777 2.0

Stingray/Switch STRSWI

//Tripletech
Tripletech/up IMBLUP
Tripletech/Fire IMBLFIRE

//Nemesis Cyberdemon
NemesisCyber/Sight		NCYBSIG
$random NemesisCyber/Active { NCYBACT1 NCYBACT2 NCYBACT3 NCYBACT4 }
NCYBACT1 NCYBACT1
NCYBACT2 NCYBACT2
NCYBACT3 NCYBACT3
NCYBACT4 NCYBACT4
$rolloff NemesisCyber/Active	800 2200
$random NemesisCyber/Attack { NCYBATK1 NCYBATK2 NCYBATK3 }
NCYBATK1 NCYBATK1
NCYBATK2 NCYBATK2
NCYBATK3 NCYBATK3
NemesisCyber/Attack2	NCYBATK4
NemesisCyber/Summon		NCYBSMN
NemesisCyber/Enraged	NCYBRAGE
NemesisCyber/Mad		NCYBMAD
$rolloff NemesisCyber/Attack	800 2200
$rolloff NemesisCyber/Attack2	800 2200
$rolloff NemesisCyber/Mad		800 2200
$rolloff NemesisCyber/Summon	800 2200
$random NemesisCyber/Pain { NCYBPAI1 NCYBPAI2 NCYBPAI3 }
NCYBPAI1 NCYBPAI1
NCYBPAI2 NCYBPAI2
$rolloff NemesisCyber/Pain	800 2200
$random NemesisCyber/Taunt { NCYBTAU1 NCYBTAU2 }
NCYBTAU1 NCYBTAU1
NCYBTAU2 NCYBTAU2

Weapons/LaserFly		LASFLY
Weapons/LaserHit		LASHIT

weapons/SRGalt		SRGATK1

hellsmith/meteorfly			PTRCFLY
hellsmith/meteorexp			METEOR

weapons/diasht                dsdiasht
monster/fihoof                dsfihoof
weapons/hellfi		      dshellfi
weapons/hellex	              dshellex
weapons/firex3                dsfirex3
weapons/suldth                dssuldth
weapons/dspsyic1              DSPSYIC1
weapons/bigbrn                dsbigbrn
monster/smiths                dssmiths
monster/smitha                dssmitha
monster/smitht                dssmitht
monster/smithp                dssmithp
monster/smithd                dssmithd
monster/smithr                dssmithr
monster/smithw                dssmithw
monster/hamswg                dshamswg
monster/hamflr                dshamflr
monster/hamhit                dshamhit
monster/hamsht                dshamsht
monster/dash                  dshdash
weapons/cryobowhit      DSBOWHIT
weapons/cryobowflyby    DSBOWFLY
weapons/crtrail               dscrystr


Paladin/Sight		DSPLDSIT
Paladin/Active		DSPLDACT
Paladin/Pain		DSPLDPAI
Paladin/Death		DSPLDDTH



Corruption/Sight	CORRSIG
$rolloff Corruption/Sight		800 2200
Corruption/Death	CORRDTH
$rolloff Corruption/Pain		800 2200
$random Corruption/Pain { CORRPAI1 CORRPAI2 }
CORRPAI1	CORRPAI1
CORRPAI2	CORRPAI2
pyro/bomb DSRDSHOT
pyro/bombhit DSRDHIT
pyro/blastexplosion DSFRBXPL
pyro/blast DP_ATTAC
pyro/flamepoof DSHITW


monster/smiths                dssmiths
FrtarSee1					FRTARSEE
FrtarSee2					FRTARSE2
$random Freezemotaur/See { FrtarSee1 FrtarSee2 dssmiths}

//Ice
icespike frosty2
iceexplode	SHARDS1B
$limit iceexplode 9999
icefurry SHDETO
$limit icefurry 0

Afrit/CometFire FRITCMFR
Afrit/CometHit	FRITCMHT
BFlan/Lightning		BFLALITE

HSphere/Sight			dshadsit
HSphere/Tele			dshadtel

weapons/flame		UNFLAME
weapons/flamest		UNFLAMST

LegUnmaker/incant		dsincant
LegUnmaker/hit			wembhit1
LegUnmaker/charge		dsunchrg
LegUnmaker/fire			dsunmkpo
LegUnmaker/altfire		NUBOSPIT
LegUnmaker/select		DSUNCHRG

Weapons/StingrayGet 		FLGNUP
Weapons/StingrayUp			STCHUP
Weapons/StingrayCharge		MBELCHRG
Weapons/StingrayReady		MBELREDY
Weapons/StingrayFire		YAMAFIRE
Weapons/Stingray/Swoosh		DSSWOOSH
Weapons/Stingray/Wave		DSNBMBLC

Weapons/BLG/spark		DSBOLT
Weapons/BLG/bang		C_EXPLOD
Weapons/BLG/loop		YAMALOOP
Weapons/BLG/fly			STCHFLY
Weapons/BLG/altfly		MBELLOOP
Weapons/BLG/fire		YAMABEND
Weapons/BLG/get			YAMAGUN
Weapons/BLG/up			YAMAUP
Weapons/BLG/down		YAMADOWN
Weapons/BLG/charge		YAMAHIZZ

flak/get			flaksele
flak/select			flakhidr
flak/fire			flakfire
flak/alt			flakafir
$random flak/hit		{ flak/hit1 flak/hit2 world/blank1 world/blank2 world/blank1 world/blank2 }
flak/hit1			flakhit1
flak/hit2			flakhit2
flak/loaded			DSGRLOAD
flak/expl			FLAKEXPL
Weapon/FLAKSNAP DSGROPEN


$random Weapons/GuruStruck { Weapons/GuruStruck0 Weapons/GuruStruck1 Weapons/GuruStruck2 Weapons/GuruStruck3 Weapons/GuruStruck4 Weapons/GuruStruck5 Weapons/GuruStruck6 Weapons/GuruStruck7 Weapons/GuruStruck8 Weapons/GuruStruck9 }
Weapons/GuruStruck0	GURUSTR0
Weapons/GuruStruck1	GURUSTR1
Weapons/GuruStruck2	GURUSTR2
Weapons/GuruStruck3	GURUSTR3
Weapons/GuruStruck4	GURUSTR4
Weapons/GuruStruck5	GURUSTR5
Weapons/GuruStruck6	GURUSTR6
Weapons/GuruStruck7	GURUSTR7
Weapons/GuruStruck8	GURUSTR8
Weapons/GuruStruck9	GURUSTR9

//ZEN
ZENSTA ZENSTA
ZENLOP ZENLOP
ZENSTO ZENSTO
ZENUP ZENUP
ZENUP2 ZENUP2
ZENUP3 ZENUP3
ZENUP4 ZENUP4
ZENIDL ZENIDL

NoSound		dsempty
$musicvolume LEGM778 2.0



//Cyber Hellsmith
$random CyberHellsmith/sight       { CyberHellsmith/see1 CyberHellsmith/see2 } 
$random CyberHellsmith/active      { CyberHellsmith/active1  CyberHellsmith/active2 } 
$random CyberHellsmith/pain        { CyberHellsmith/pain1 CyberHellsmith/pain2 }
$random CyberHellsmith/laugh       { CyberHellsmith/laugh1 CyberHellsmith/laugh1 CyberHellsmith/laugh3 } 
CyberHellsmith/see1                dschssi1
CyberHellsmith/see2                dschssi2
CyberHellsmith/active1             dschsac1
CyberHellsmith/active2             dschsac2
CyberHellsmith/pain1               dschspa1
CyberHellsmith/pain2               dschspa2
CyberHellsmith/laugh1              dschsla1
CyberHellsmith/laugh2              dschsla2
CyberHellsmith/laugh3              dschsla3
CyberHellsmith/death               dschsdth
CyberHellsmith/melee               dshamswg
CyberHellsmith/miss                dshamflr
CyberHellsmith/hit                 dshamhit
CyberHellsmith/charge              dsdash

CyberHellsmithspirit/sight         dshspsit
CyberHellsmithspirit/active        dshspact
CyberHellsmithspirit/pain          dshsppai

CYSMATK1 CYSMATK1
CYSMATK2 CYSMATK2
$random cybersmith/attack { CYSMATK1 CYSMATK2 CYSMACT3 CYSMACT4 CYSMACT5 CYSMACT6 }
$rolloff cybersmith/attack	600 3000

CYSMKIL1 CYSMKIL1
CYSMKIL2 CYSMKIL2
CYSMKIL3 CYSMKIL3
$random cybersmith/rekt { CYSMKIL1 CYSMKIL2 CYSMKIL3 }
$rolloff cybersmith/rekt 10000 3500

cybersmith/test CSMITE1

CYSMPAI1 CYSMPAI1
CYSMPAI2 CYSMPAI2
CYSMPAI3 CYSMPAI3
CYSMPAI4 CYSMPAI4
$random cybersmith/pain { CYSMPAI1 CYSMPAI2 CYSMPAI3 CYSMPAI4 }
$rolloff cybersmith/pain	600 3000

CYSMSIG1 CYSMSIG1
CYSMSIG2 CYSMSIG2
$random cybersmith/sight { CYSMSIG1 CYSMSIG2 }

cybersmith/death CYSMDETH

CYSMACT1 CYSMACT1
CYSMACT2 CYSMACT2
CYSMACT3 CYSMACT3
CYSMACT4 CYSMACT4
CYSMACT5 CYSMACT5
CYSMACT6 CYSMACT6
$random cybersmith/active { CYSMACT1 CYSMACT2 CYSMACT3 CYSMACT4 CYSMACT5 CYSMACT6 }
$rolloff cybersmith/active	600 3000

CYSMYEL1 CYSMYEL1
CYSMYEL2 CYSMYEL2
$random cybersmith/yell { CYSMYEL1 CYSMYEL2 }
$rolloff cybersmith/yell 600 3000

CyberSmith/Hoof CYSMHOOF
$rolloff CyberSmith/Hoof  350 1200

gen/expl1	C_explod
gen/expl2   C_expflo
god/bang    C_explod

Weapons/BlasterStruck1	VORTSTR1
Weapons/PushkaExp3	PUSHEXP3
Weapons/VindicatorExplosion2 VINDEXP
$rolloff Weapons/VindicatorExplosion2 800 6000
Weapons/VindicatorBuzz VINDBUZZ
$rolloff Weapons/VindicatorBuzz 800 3000
Weapons/Explode		VODGEXP
Weapons/Energyblast		VODGBLST
$rolloff Weapons/Energyblast 800 3000

drunk/shoot P_DRUNK
$rolloff drunk/shoot 800 3000
missile/fly	P_MISFLY


CyberSmithkillComet/Fire COMETFIR
CyberSmithComet/Explode COMETEXP

CyberSmithBomb/Fire BOMBFIRE
CyberSmithBomb/Explode BOMBEXPL

Cybersmith/Railfire CYBRSMRF
$rolloff Cybersmith/Railfire 800 5000
Cybersmith/RailCharge CYBRSMRC
$rolloff Cybersmith/RailCharge 800 5000

Cybersmith/rocketfire1 CYBRSMR1
$rolloff Cybersmith/rocketfire1 800 5000
Cybersmith/rocketfire2 CYBRSMR2
$rolloff Cybersmith/rocketfire2 800 5000

missile/die	  P_MISHIT
weapons/rgcharge		dsrgchar
$rolloff weapons/rgcharge 800 5000

weapons/superchaingunfire DSPISTOL
$rolloff weapons/superchaingunfire 800 5000



True10K/Slide		VODGSLID
True10K/Charge		VODGCHRG
True10K/Fire1		VODGFIRE
True10k/Idle		VODGIDLE
True10K/Fire		dsbfg15f
True10K/Charge1		dsbfg15k
True10K/CoolDown	dsbfg15c
True10K/Up			GURUUP
god/bang            C_explod
missile/die	 		 P_MISHIT
missile/fly			P_MISFLY

