🌟 Multiverse v4b1 Test b8 🌟

New Additions/Major Changes
1)  New map, GVH49: Warbrand
2)  New map, GVH61: Mortem Post

Humanity's Vanguard
1)  Aria blue, green, yellow, and red auras now give their respective pickups automatically if in range
2)  Aria green healing projectile now gives health automatically if in range
3)  Aria can now see her total ammo pool at any time
4)  Aria green healing increased (1 -> 2 per pickup)
5)  Doom64Guy receives more cell ammo from a pistol kill on Obliterator (75 -> 150)
6)  Lumiona ammo pillar spawns ammo more frequently (105 -> 85 tics)
7)  Lumiona healing and ammo pillars now give health and ammo automatically if in range
8) Renegade ammo aura now gives ammo automatically if in range
9)  Phazon primary burst damage increased (4 -> 9 per bolt)
10)  Phazon primary full auto ammo cost decreased (3 -> 2)
11)  Phazon altfire shield projectiles spawn closer to the middle
12)  Phazon altfire shield projectiles can now pass through the shield
13)  Phazon now has icons in the weapon icon box to indicate which fire mode you have currently selected
14)  Shosanna primary cooldown decreased (56 -> 40 tics)
15)  Shosanna is now weak to Tenebra primary and rail
16)  Zaiden delay between scoped shots decreased (46 -> 36 tics)
17)  Zaiden scope now turns red when you can't fire, returning to blue when the weapon is ready
18)  Zaiden will automatically unscope when the last round is fired
19)  Zaiden can now unscope during the primary shot cooldown

Ghoul Legion
1)  Soul Harvester health decreased (200 -> 150)
2)  Tenebra divine weakness increased (1.2 -> 1.3)

Map Changes
1)  GVH07 updated to fix texture misalignment
2)  GVH35 updated to fix texture misalignment and players unintentionally spawning in lava
3)  GVH66 updated to reduce size, change spawn directions, and add platforms to see in the center

Bug Fixes
1)  Mohoph morph TID now translates properly between Mohoph and his morphs, so this should fix the unmorph bug
2)  Sawyer traps can no longer spawn in the ground
3)  Strifeguy ejected suit no longer teamkills
4)  Strifeguy ejected suit can no longer spawn in the ground

Miscellaneous Changes
1)  All unused music files have been deleted, resulting in a much shorter file
2)  Classic music returns to some maps.. play to find out!
3)  Gibbing Ghouls in singleplayer no longer telefrags you when you walk over the Ghoul's corpse
4)  Gibs on Ghouls have been limited to just the Unmaker, telefrags, Mauler, and Caroline now
5)  Mohoph and Strifeguy's morph code has been reverted to ACS, which is ultimately the more reliable method 