Actor Uboa : PlayerPawn
{
	Health 150
	player.maxhealth 150
	Mass 700
	PainChance 200
	Radius 16
	Height 56
	Scale 0.5
	maxstepheight 180
	Player.JumpZ 0
	Player.DisplayName "Uboa"
	Player.SoundClass "Uboa"
	Player.ForwardMove 1.7
	Player.SideMove 1.5
	Player.StartItem "IsGhoul", 1
	Player.StartItem "SpecialAbility", 1
	Player.StartItem "UboaHands"
	Player.StartItem "InfraRed"
	Player.ScoreIcon "UBOAST"
	Player.StartItem "uboaboostammox", 100
	Species "Ghoul"
	Damagefactor "Divine", 1.2
	Damagefactor "Bluefire", 0.0
	Damagefactor "AntiAirBolt", 0.8
	Damagefactor "minion", 0.0
	Damagefactor "normal", 0.9
	Damagefactor "ChexWarrior", 0.9
	damagefactor "Plasma", 1.2
	Damagefactor "InariPlasma", 1.2
	Damagefactor "IlluPewpewRifle", 1.2
    Damagefactor "RevyRifleBullet", 1.3
	Damagefactor "Sentinel", 1.7
	damagefactor "Proton", 1.4
	Damagefactor "ice", 0.5
	Damagefactor "ElecStorm", 1.5
	damagefactor "CryoXBow", 0.7
	Damagefactor "ice2", 0.5
	Damagefactor "fire", 0.5
	Damagefactor "AltIce2", 0.5
	Damagefactor "fire2", 0.5
	Damagefactor "RenegadeFire", 0.5
	Damagefactor "AltFire2", 0.5
	Damagefactor "ZombieIce", 0.0
    Damagefactor "ZombiePoison", 0.0
	Damagefactor "ZombieSlaps", 0.0
	Damagefactor "Tenebra", 0.0
	Damagefactor "Judgement", 0.0
	LimitedToTeam 1
	+NOSKIN
	+FLOORHUGGER
	+NOICEDEATH
	+QUICKTORETALIATE
	States
	{
	Spawn:
		UBOA A 0 Setplayerproperty(0,0,4)
		UBOA A 0 A_ChangeFlag("SHOOTABLE", TRUE)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("DoublePistolChecker",1,"Spawn2")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 bright
		Loop
	Spawn2:
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA C 1
		Loop
	See:
		UBOA A 0 A_JumpIfHealthLower(75,"INeedHealingSee")
		UBOA A 0 A_ChangeFlag("SHOOTABLE", TRUE)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")				
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")				
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_GiveInventory("uboaboostammox",5)
		UBOA A 0 A_PlaySoundEx("UboaActive","Body",0,1)
		Goto See
	INeedHealingSee:
		UBOA A 0 A_ChangeFlag("SHOOTABLE", TRUE)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")				
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")				
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_SpawnItemEx("GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_SpawnItemEx("64GhoulINeedHealingTrail",random(-20,20),random(-20,20),0,0,0,10)
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1") 
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("UboaTeleportActive",1,"UboaTeleportAnimation")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA A 1 Bright Light("BHOLE_1")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_GiveInventory("uboaboostammox",5)
		UBOA A 0 A_PlaySoundEx("UboaActive","Body",0,1)
		Goto Spawn
	Dancing:
		UBOA A 0 A_ChangeFlag("SHOOTABLE", TRUE)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA A 0 Setplayerproperty(0,1,4)
		UBOA AAAAAAAAAAAAAAAA 1
		UBOA A 0 ThrustThingZ(0,20,0,0)
		UBOA A 0 ThrustThing(angle*random(0,224), 10, 0, 0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA AAAAAAAAAAAAAAAA 1
		UBOA A 0 ThrustThingZ(0,20,0,0)
		UBOA A 0 ThrustThing(angle*random(0,224), 10, 0, 0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA AAAAAAAAAAAAAAAA 1
		UBOA A 0 ThrustThingZ(0,20,0,0)
		UBOA A 0 ThrustThing(angle*random(0,224), 10, 0, 0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA AAAAAAAAAAAAAAAA 1
		UBOA A 0 ThrustThingZ(0,20,0,0)
		UBOA A 0 ThrustThing(angle*random(0,224), 10, 0, 0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA AAAAAAAAAAAAAAAA 1
		UBOA A 0 ThrustThingZ(0,20,0,0)
		UBOA A 0 ThrustThing(angle*random(0,224), 10, 0, 0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA AAAAAAAAAAAAAAAA 1
		UBOA A 0 ThrustThingZ(0,20,0,0)
		UBOA A 0 ThrustThing(angle*random(0,224), 10, 0, 0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		UBOA A 1 Setplayerproperty(0,0,4)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_TakeInventory("AriaInfluence",10)
		Goto Spawn
	DisableTheGhoul:
		UBOA A 0 A_Changeflag("shootable",false)
		UBOA A 0 A_Changeflag("shootable",false)
		UBOA A 0 Setplayerproperty(0,1,4)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 90 Bright A_SetTranslucent(1.0,0)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		UBOA A 0 A_Changeflag("shootable",true)
		UBOA A 0 A_Changeflag("shootable",true)
		UBOA A 0 Setplayerproperty(0,0,4)
		UBOA A 0 Setplayerproperty(0,0,4)
		UBOA A 0 A_TakeInventory("GhoulDisableTrigger",15)
		Goto Spawn
	See2:
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA C 50
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA C 0 A_PlaySoundEx("UboaActive","Body")
		Goto See2
	UboaTeleportAnimation:
		UBOA A 0 A_ChangeFlag("SHOOTABLE", FALSE)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip")
		UBOA A 0 A_SetTranslucent(0.0,0)
		UBOA AA 0
		UBOA A 0 A_Playsound("Bastet/Teleport",CHAN_ITEM)
		UBOA A 10
		UBOA AAAAAAAAAA 2
		UBOA AAAAAAAAA 2
		UBOA A 0
		UBOA A 0
		UBOA A 100
		UBOA A 50
		UBOA A 30
		UBOA A 0 A_SetTranslucent(1.0,0)
		UBOA A 0 A_Playsound("Bastet/Teleport",CHAN_ITEM)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0 A_SpawnItemEx("UboaTrailTimeSkip",random(-140,140),random(-140,140),0)
		UBOA A 0
		UBOA A 1
		UBOA A 0 A_ChangeFlag("SHOOTABLE", TRUE)
		Goto Spawn
	Missile:
		UBOA A 0 A_ChangeFlag("SHOOTABLE", TRUE)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 A_JumpIfInventory("AriaInfluence",10,"Dancing")
		UBOA A 0 A_JumpIfInventory("GhoulDisableTrigger",15,"DisableTheGhoul")
		UBOA B 6 bright A_PlaySoundEx("UboaActive","Body")
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		Goto Spawn
	Pain:
		UBOA A 0 Setplayerproperty(0,0,4)
		UBOA B 0 A_GiveInventory("Uboaboostammox",1)
		UBOA B 0 A_TakeInventory("DoublePistolChecker",999)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA B 1 A_SpawnItemEx("UboaTrail",0,0,-5)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA B 2 A_SpawnItemEx("UboaTrail",0,0,-5)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA B 3 A_SpawnItemEx("UboaTrail",0,0,-5)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA B 4 A_SpawnItemEx("UboaTrail",0,0,-5)
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA B 2 bright A_Pain
		Goto Spawn
	Pain.Vivi:
	UBOA A 0 A_SetPitch(pitch - 3.0)
	UBOA A 0 A_SetAngle(angle + (random(-50,50)/10))
	Goto Pain
	Death.LoWangVampiric:
	TNT1 A 0 A_GiveToTarget("SWLoWangBloody",1)
	TNT1 A 0 A_JumpIfInventory("BloodCurseItem",1,"Death",AAPTR_TARGET)
	TNT1 A 0 A_GiveToTarget("Health",20)
	Goto Death
	Pain.ViviMine:
	UBOA A 0 ThrustThingZ(0,70,0,0)
	Goto Pain
	Death.SkarletPistolDrain:
	TNT1 A 0 A_JumpIfInventory("BloodCurseItem",1,"Death",AAPTR_TARGET)
	TNT1 A 0 A_GiveToTarget("Health",50)
	Goto Death
	Death.SkarletVampiric:
	TNT1 A 0 A_JumpIfInventory("BloodCurseItem",1,"Death",AAPTR_TARGET)
	TNT1 A 0 A_GiveToTarget("Health",60)
	Goto Death
	Death.DoomChainSaw:
	TNT1 A 0 A_GiveToTarget("cell",50)
	TNT1 A 0 A_GiveToTarget("RocketAmmo",5)
	TNT1 A 0 A_GiveToTarget("clip1",50)
	TNT1 A 0 A_GiveToTarget("Shell",10)
	Goto Death
	Death.D64Pistol:
	TNT1 A 0 A_GiveToTarget("D64UnmakerUpgrades",1)
	TNT1 A 0 A_GiveToTarget("Cell",75)
	TNT1 A 0 A_GiveToTarget("D64KilledCount",1)
	Goto DeathAnimAlt
	Death.Plasma:
	TNT1 A 0 A_GiveToTarget("CyborgFuel",25)
	Goto DeathAnim
	Death.Telefrag:
	Goto Death.UnmakerLaser
	Pain.GwenPlasma2:
		TNT1 A 0 A_JumpIfInventory("GwenGoddessStack",100,"GwenGoddessDeath")
		UBOA A 0 Setplayerproperty(0,0,4)
		UBOA A 0 A_Pain
		UBOA A 20 Setplayerproperty(0,1,0)
		UBOA A 2 Setplayerproperty(0,0,0)
		Goto Spawn
	GwenGoddessDeath:
		TNT1 A 0 SetPlayerProperty(0,1,4)
		TNT1 A 0 A_SetTranslucent (1.0, 0)
		TNT1 A 0 A_SpawnItemEx("GwenTimeImplosionRing")
		TNT1 A 0 A_Playsound("Gwen/DivineExplosionSound",6,1,0,ATTN_NONE)
		UBOA B 24 SetPlayerProperty(0,1,4)
		TNT1 A 0 A_SpawnItemEx("GwenTimeExplosionRingDamageFX")
		TNT1 A 0 A_SpawnItemEx("GwenTimeExplosionRingDamage")
		TNT1 A 0 A_SpawnItemEx("GwenTimeExplosionRing")
		TNT1 A 0 A_SpawnItemEx("GwenTimeExplosionRingX")
		TNT1 A 0 A_SpawnItemEx("GwenThunderFX")
		TNT1 A 0 A_SpawnItemEx("GwenGoddessStateEXP")
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark2", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark2", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark2", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark2", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark2", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark2", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAA 0 A_SpawnItemEx("KNThunderFX_Smoke", 0, 0, 0, 0.01 * Random(-125, 125), 0.01 * Random(-125, 125), 0.01 * Random(25, 245), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("GwenThunderFX_Spark", 0, 0, 8, 0.01 * Random(-300, 300), 0.01 * Random(-300, 300), 0.01 * Random(0, 600), 0, 128, 0)
		TNT1 A 0 DamageThing(100000)
		Goto Death
	Death:
	DeathAnim:
		TNT1 A 0 A_GiveToTarget("KillBeep",1)
		TNT1 A 0 A_SpawnItemEx("AdditionalGhoulDeathVFX")
		UBOA B 0 A_GiveToTarget("KilledMe",1)
		UBOA B 0 A_GiveToTarget("KilledCreeper",1)
		UBOA B 1 A_PlaySoundEx("UboaDeath","Voice",0,1)
		UBOA BBBBBBBBBBBBBBBBBBB 1 A_CustomMissile("ArchVileFirex3",0,0,random(180,-180),2,random(0,45))
		UBOA B 4 A_NoBlocking
		UBOA BBBBB 3 A_FadeOut(0.2)
		TNT1 A -1
		Stop
	DeathAnimAlt:
		TNT1 A 0 A_GiveToTarget("KillIndicator",1)
		TNT1 A 0 A_SpawnItemEx("AdditionalGhoulDeathVFX")
		UBOA B 0 A_GiveToTarget("KilledMe",1)
		UBOA B 0 A_GiveToTarget("KilledCreeper",1)
		UBOA B 1 A_PlaySoundEx("UboaDeath","Voice",0,1)
		UBOA BBBBBBBBBBBBBBBBBBB 1 A_CustomMissile("ArchVileFirex3",0,0,random(180,-180),2,random(0,45))
		UBOA B 4 A_NoBlocking
		UBOA BBBBB 3 A_FadeOut(0.2)
		TNT1 A -1
		Stop
	Death.ChexWarrior:
		UBOA B 0 A_GiveToTarget("KillIndicator",1)
		UBOA B 0 A_TakeInventory("KilledCount",999)
		UBOA B 0 A_GiveToTarget("KilledMe",1)
		UBOA B 0 A_GiveToTarget("KilledCreeper",1)
		UBOA B 0 A_SpawnItemEx("ChexCereal",0,0,32,random(2,3),momy,random(8,12),random(-180,180))
		UBOA B 0 A_GiveToTarget("ChexArmorBonus",25)
		UBOA B 0 A_GiveToTarget("ChexBoop",1)
		UBOA B 0 A_Stop
		UBOA B 0 A_NoGravity
		UBOA B 0 A_ChangeFlag("DONTGIB",1)
		UBOA B 0 A_PlaySoundEx("Teleport/Chex",7)
		UBOA B 0 A_PlaySoundEx("UboaActive", "Body")
		UBOA B 3 A_SpawnItem("BigZorch")
		UBOA B 3 A_SetTranslucent(0.9,0)
		UBOA B 0 A_Scream
		UBOA B 3 A_SetTranslucent(0.8,0)
		UBOA B 0 A_NoBlocking
		UBOA B 3 A_SetTranslucent(0.7,0)
		UBOA B 3 A_SetTranslucent(0.6,0)
		UBOA B 3 A_SetTranslucent(0.5,0)
		UBOA B 3 A_SetTranslucent(0.4,0)
		UBOA B 3 A_SetTranslucent(0.3,0)
		UBOA B 3 A_SetTranslucent(0.2,0)
		UBOA B 3 A_SetTranslucent(0.1,0) 
		TNT1 A 1 A_SetTranslucent(1,0)
		TNT1 A -1
		Stop
	Death.CarolineDamage:
		NULL A 0 A_SpawnItemEx("CarolineHeart",0,0,32,random(2,3),momy,random(8,12),random(-180,180))
		Goto Death.UnmakerLaser
	Death.MapGibber:
		TNT1 A 0 A_PlaySound("car/hit",chan_auto)
	Death.MapGibber2:
	Death.UnmakerLaser:
		TNT1 A 0 A_GiveToTarget("KillBeep",1)
		TNT1 A 0 A_SpawnItemEx("AdditionalGhoulDeathVFX")
		TNT1 A 0 A_TakeInventory("KilledCount",999)
		TNT1 A 0 A_GiveToTarget("KilledMe",1)
		TNT1 A 0 A_GiveToTarget("KilledCreeper",1)
		TNT1 A 0 A_CustomMissile("ArchvileFirex3", 0,0,random(0,360), 2,0)
		TNT1 A 0 A_CustomMissile("ArchvileFirex3", 0,0,random(0,360), 2,0)
		TNT1 A 0 A_CustomMissile("ArchvileFirex3", 0,0,random(0,360), 2,0)
		TNT1 A 0 A_CustomMissile("ArchvileFirex3", 0,0,random(0,360), 2,0)
		TNT1 A 0 A_CustomMissile("ArchvileFirex3", 0,0,random(0,360), 2,0)
		TNT1 A 1
		TNT1 A 0 A_NoBlocking
		TNT1 A 0 A_Gravity
		NULL A 1 A_SpawnItemEx("SoulGIBBER", 0, 0, 0, 0, 0, 0, 0, 160, 0)
		NULL A -1
		Stop
	Death.MarineShotgun:
	UBOA Z 0 A_GiveToTarget("grenadeammo",1)
	UBOA Z 0 A_GiveToTarget("shell",3)
	UBOA Z 0 A_GiveToTarget("clip1",20)
	Goto DeathAnim
	Death.Marinemachinegun:
	UBOA Z 0 A_GiveToTarget("grenadeammo",1)
	UBOA Z 0 A_GiveToTarget("shell",3)
	UBOA Z 0 A_GiveToTarget("clip1",20)
	Goto Deathanim
	Death.Marinepistol:
	UBOA Z 0 A_GiveToTarget("grenadeammo",1)
	UBOA Z 0 A_GiveToTarget("shell",3)
	UBOA Z 0 A_GiveToTarget("clip1",20)
	Goto Deathanim
	Death.CrapPlasma:
		UBOA Z 0 A_GiveToTarget("Unlock9",1)
		Goto DeathAnim
	Death.Grenade:
		UBOA Z 0 A_GiveToTarget("KilledG",1)
		Goto DeathAnim
	Death.Ice2:
		UBOA Z 0 A_GiveToTarget("KilledIce2",1)
		Goto DeathAnim
	Death.Fire2:
		UBOA Z 0 A_GiveToTarget("KilledFire2",1)
		Goto DeathAnim
	Death.Railgun:
		UBOA Z 0 A_GiveToTarget("Killedlightning",1)
		Goto DeathAnim
	Death.GhostTrap:
		UBOA A 0 A_GiveToTarget("KilledG",1)
		Goto DeathAnim
	Death.AltFire2:
		UBOA A 0 A_GiveToTarget("KilledAltFire2",1)
		Goto Death.Fire2
	Death.AltIce2:
		UBOA A 0 A_GiveToTarget("KilledAltIce2",1)
		Goto Death.Ice2
	Death.AltGrenade:
		UBOA A 0 A_GiveToTarget("KilledAltG",1)
		Goto Death.Grenade
	Death.Fire3:
		UBOA A 0 A_GiveToTarget("KilledFire3",1)
		Goto DeathAnim
	Death.Ice3:
		UBOA A 0 A_GiveToTarget("KilledIce3",1)
		Goto DeathAnim
	Death.Grenade2:
		UBOA A 0 A_GiveToTarget("KilledG2",1)
		Goto DeathAnim
	Pain.Drainer:
		UBOA A 0 A_GiveToTarget("Health",10)
		Goto Pain
	Death.ChexWarriorPistol:
	Death.ChexWarriorChainsaw:
	Goto Death.ChexWarrior
	Death.RenegadeBullets:
	Death.RenegadeFire:
	Death.ArtilleryDamage:
		TNT1 A 0 A_GiveToTarget("RenegadeKillItem",1)
		Goto DeathAnimAlt
	Death.CalebDynamite:
		TNT1 A 0 A_GiveToTarget("KilledG",1)
	Death.CalebShotgun:
	Death.CalebRevolver:
		TNT1 A 0 A_GiveToTarget("Health",20)
		TNT1 A 0 A_SpawnItemEx("CalebHeart",0,0,32,random(2,3),momy,random(8,12),random(-180,180))
		TNT1 A 0 A_GiveToTarget("CalebHeartbeat",1)
		Goto DeathAnimAlt
	Pain.EngineerSaw:
	Pain.Ghosttrap:
	Pain.GBFire:
	Pain.Misty:
	Pain.GBSaw:
	Pain.GBString:
	Pain.GBNuke:
	Pain.Ice2:
	Pain.Ice:
	Pain.ElecStorm:
	Pain.AltFire2:
	Pain.AltIce2:
	Pain.Fire2:
	Pain.Doggo:
	Pain.LaraArrow:
	Pain.Wind2:
	Pain.Grenade:
	Pain.Grenade2:
	Pain.TemplarLightningRain:
	Pain.CarolineDamage:
	Pain.ChexWarrior:
	Pain.InariPlasma:
	Pain.Plasma:
	Pain.FlameProtect:
	Pain.DutchShotgun:
	Pain.KarenExplo:
	Pain.Sentinel:
	Pain.Divine:
	Pain.GwenPlasma3:
	Pain.MacheteSlicerino:
	Pain.AntiAirbolt:
	Pain.MechPewPews:
	Pain.RainbowNado:
		TNT1 A 0 ACS_NamedExecuteAlways("ChangeActivator",0)
		Goto Pain
	}
}

Actor UboaHands : Weapon
{
	Weapon.SelectionOrder 350
	Weapon.SlotNumber 1
	Weapon.Kickback 0
	Weapon.YAdjust 0
	Weapon.AmmoType2 "uboaboostAmmox"
	Weapon.AmmoUse2 50
	Inventory.Icon "UBOAATTK"
	+INVENTORY.UNDROPPABLE
	+WEAPON.MELEEWEAPON
	+WEAPON.DONTBOB
	+WEAPON.NOAUTOAIM
	+NOAUTOFIRE
	States
	{
	Spawn:
		UBHA A 1
		Stop
	Ready:
		UBHA A 0 A_GiveInventory("InfraRed",1)
		UBHA A 0 A_JumpIfInventory("CyborgDashCheck",1,"TimeSkipPrep")
		UBHA A 1 A_WeaponReady
		Loop
	Deselect:
		UBHA A 1 A_Lower
		Loop
	Select:
		UBHA A 1 A_Raise
		Goto Select
	Fire:
	    TNT1 A 0 A_FireCustomMissile("UboaAttack", 0,0,0,0)
		UBHA A 2 offset (0,27) A_TakeInventory("DoublePistolChecker",999)
		UBHA A 2 offset (0,22) 
		UBHA A 2 offset (0,17) 
		UBHA A 2 offset (0,12)
		UBHA A 2 offset (0,7) 
		UBHA A 2 offset (0,12)
		UBHA A 2 offset (0,17) 
		UBHA A 2 offset (0,22) 
		UBHA A 2 offset (0,27) 
		UBHA A 10 offset (0,32)
		UBHA A 30
		Goto Ready
	Altfire:
		TNT1 A 0 ACS_ExecuteAlways(461,0,1)
		UBHA A 0 A_GiveInventory("Health",5)
		UBHA A 0 A_TakeInventory("uboaboostAmmox",50)
		UBHA A 0 A_Playsound("UboaTaunt",CHAN_ITEM)
		UBHA A 1 offset (0,27) A_TakeInventory("DoublePistolChecker",999)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,7) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,12) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,27) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,7) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,12) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,27) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,7) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,12) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,27) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,7) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,12) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,27) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,7) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,12) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,27) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,7) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,12) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,17) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,22) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 1 offset (0,27) A_SpawnItemEx("UboaTrail",0,0,-5)
		UBHA A 0 A_SpawnItemEx("UboaTrail2",0,0,-5)
		UBHA A 20 offset (0,32)
		UBHA A 1 ACS_ExecuteAlways(461,0,2)
		Goto Ready
		TimeSkipPrep:
		UBHA A 0 A_TakeInventory("CyborgDashCheck",999)
		UBHA A 0 A_JumpIfInventory("UboaBoostAmmox",100,"Tokitobashi")
		Goto Ready
		Tokitobashi:
		TNT1 A 0 A_TakeInventory("UboaBoostAmmox",100)
		TNT1 A 0 A_GiveInventory("UboaTeleportActive",1)
		TNT1 A 0 
		TNT1 A 0
		TNT1 AA 0
		TNT1 A 0 
		TNT1 A 10
		TNT1 AAAAAAAAAA 2
		TNT1 AAAAAAAAA 2
		TNT1 A 0
		TNT1 A 0
		TNT1 A 0
		TNT1 A 100
		TNT1 A 50
		TNT1 A 30
		TNT1 A 0 
		TNT1 A 0 		
		TNT1 A 0
		TNT1 A 0 
		TNT1 A 1 
		TNT1 A 0 A_TakeInventory("UboaTeleportActive",1)
		UBHA A 50
		Goto Ready
	}
}

Actor uboaboostAmmox  : Ammo
{
	Ammo.BackPackAmount 100
	Ammo.BackPackMaxAmount 100
	Inventory.Amount 100
	Inventory.MaxAmount 100
	+INVENTORY.IGNORESKILL
	States
	{
	Spawn:
		TNT1 A -1
		Stop
	}
}


actor UboaTeleportActive : Inventory
{
  Inventory.MaxAmount 1
}	

actor JusticarEtherealSideTrail2
{
 Alpha 0.9
 Radius 1
 Height 1
 visibletoteam 1
 renderstyle translucent
 Gravity 0.03
 +NOCLIP
 +CORPSE
 +FORCEXYBILLBOARD
 +NOINTERACTION
 +CLIENTSIDEONLY
 States
 {
   Spawn:
	TNT1 A 1 BRIGHT
	JSPJ F 1 BRIGHT
	JSPJ K 1 BRIGHT
	JSPJ G 1 BRIGHT A_FadeOut
	goto Spawn+3
 }
}

Actor UboaTrail2
{
	RenderStyle Translucent
	+NoGravity
	+NOTONAUTOMAP
	visibletoteam 1
	Alpha 0.8
	Scale 0.6
	States
	{
	Spawn:
		TNT1 A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		TNT1 A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		TNT1 A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
	Fade:
		TNT1 A 10
		Wait
	}
}


Actor JusticarAOEHealTrigger2 : CustomInventory
{
	Inventory.Amount 1
	Inventory.MaxAmount 1
	Inventory.Pickupmessage "Otherworldly spirits surround you!"
	Inventory.PickupSound "Justicar/healup"
	+NOSCREENFLASH
	Scale 0.035
	States
	{
	Spawn:
		TNT1 A 0
		TNT1 A 1 A_FadeOut(0.1)
		Goto Spawn
	Pickup:
		TNT1 A 0 A_JumpIfInventory("IsHuman",1,"Darkness")
		TNT1 A 0 A_JumpIfInventory("UboaHands",1,"DoNothing")
		TNT1 A 0 A_JumpIfInventory("IsGhoul",1,"GhoulAOEHeal")
		fail
	DoNothing:
		TNT1 A 1
		Fail
	GhoulAOEHeal:
		TNT1 A 0 A_GiveInventory("Health",1)
		Stop
	Darkness:
		TNT1 A 0 ACS_ExecuteAlways(134)
		TNT1 A 0 A_Playsound("Justicar/AOEHeal")
		Stop
	}
}


Actor UboaTrailTimeSkip
{
	RenderStyle Translucent
	+NoGravity
	+NOINTERACTION
	VisibleToTeam 0
	Alpha 1.0
	Scale 0.5
	States
	{
	Spawn:
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
		UBOA A 3 A_SpawnItemEx("JusticarAOEHealTrigger2")
		UBOA A 0 A_SpawnItemEx("JusticarEtherealSideTrail2",0,0,30)
	Fade:
		UBOA A 10 A_FadeOut(0.1)
		Wait
	}
}

Actor UboaTrail
{
	RenderStyle Translucent
	+NoGravity
	+NOINTERACTION
	+CLIENTSIDEONLY
	visibletoteam 0
	Alpha 0.8
	Scale 0.6
	States
	{
	Spawn:
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
		UBOA A 3
		UBOA A 0
	Fade:
		UBOA A 10 A_FadeOut(0.1)
		Wait
	}
}

actor BoaAttack
{
speed 40
Height 3
Obituary "%o was scared to death by %k." 
damage 300
damagetype "Creeper"
Radius 2
PROJECTILE
+NOEXTREMEDEATH
States
{
Spawn:
TNT1 A 2
Stop
}
}

Actor UboaAttack : BoaAttack
{
	DamageType "UboaRawrScream"
	Obituary "%o was scared to death by %k."
	States
	{
	XDeath:
		TNT1 A 0 A_GiveToTarget("UboaKill",1)
		Stop
	}
}

Actor UboaKill : CustomInventory
{
	Inventory.Amount 1
	Inventory.MaxAmount 1
	States
	{
	Spawn:
		TNT1 A 1
		Loop
	Pickup:
		ANT1 A 0 A_PlaySoundEx("UboaAttack","SoundSlot5")
		Stop
	}
}