//=================================================================================================
//
// Rune
//
//=================================================================================================

Actor Rune : Powerup { }

Actor RuneDoubleDamage : PowerDamage { DamageFactor normal, 2.0 }

Actor RuneDoubleFiringSpeed : PowerDoubleFiringSpeed { }

Actor RuneDrain : PowerDrain { }

Actor RuneHalfDamage : PowerProtection { DamageFactor normal, 0.5 }

Actor RuneRegeneration : PowerRegeneration { }

Actor RuneProsperity : PowerProsperity { }

Actor RuneReflection : PowerReflection { }

Actor RuneHighJump : PowerHighJump { }

Actor RuneSpeed25 : PowerSpeed { Speed 1.25 }

//=================================================================================================
//
// Strength rune
//
//=================================================================================================

Actor StrengthRune : RuneGiver 5100
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 180
  +COUNTITEM
  +NOGRAVITY
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "STRRA0"
  Inventory.MaxAmount 0
  Rune.Type "DoubleDamage"
  Inventory.PickupMessage "$PICKUP_STRENGTH"
  Inventory.PickupAnnouncerEntry "strength"
  States
  {
  Spawn:
	STRR ABCD 6
	Loop
  }
}

//=================================================================================================
//
// Rage rune
//
//=================================================================================================

Actor RageRune : RuneGiver 5101
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 181
  +COUNTITEM
  +NOGRAVITY
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "RAGRA0"
  Inventory.MaxAmount 0
  Rune.Type "DoubleFiringSpeed"
  Inventory.PickupMessage "$PICKUP_RAGE"
  Inventory.PickupAnnouncerEntry "rage"
  States
  {
  Spawn:
	RAGR ABCDEFGH 6
	Loop
  }
}

//=================================================================================================
//
// Drain rune
//
//=================================================================================================

Actor DrainRune : RuneGiver 5102
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 182
  +COUNTITEM
  +NOGRAVITY
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "DRARA0"
  Inventory.MaxAmount 0
  Rune.Type "Drain"
  Inventory.PickupMessage "$PICKUP_DRAIN"
  Inventory.PickupAnnouncerEntry "drain"
  States
  {
  Spawn:
	DRAR ABCD 6
	Loop
  }
}

//=================================================================================================
//
// Resistance rune
//
//=================================================================================================

Actor ResistanceRune : RuneGiver 5104
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 184
  +COUNTITEM
  +NOGRAVITY
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "RESRA0"
  Inventory.MaxAmount 0
  Rune.Type "HalfDamage"
  Inventory.PickupMessage "$PICKUP_RESISTANCE"
  Inventory.PickupAnnouncerEntry "resistance"
  States
  {
  Spawn:
	RESR ABCDEFGH 6
	Loop
  }
}

//=================================================================================================
//
// Regeneration rune
//
//=================================================================================================

Actor RegenerationRune : RuneGiver 5105
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 185
  +COUNTITEM
  +NOGRAVITY
  +FLOATBOB
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "REGRA0"
  Inventory.MaxAmount 0
  Rune.Type "Regeneration"
  Inventory.PickupMessage "$PICKUP_REGENERATION"
  Inventory.PickupAnnouncerEntry "regeneration"
  States
  {
  Spawn:
	REGR AB 6
	Loop
  }
}

//=================================================================================================
//
// Prosperity rune
//
//=================================================================================================

Actor ProsperityRune : RuneGiver 5106
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 186
  +COUNTITEM
  +NOGRAVITY
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "PRSRA0"
  Inventory.MaxAmount 0
  Rune.Type "Prosperity"
  Inventory.PickupMessage "$PICKUP_PROSPERITY"
  Inventory.PickupAnnouncerEntry "prosperity"
  States
  {
  Spawn:
	PRSR ABCD 6
	Loop
  }
}

//=================================================================================================
//
// Reflection rune
//
//=================================================================================================

/*Actor ReflectionRune : RuneGiver 5107
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 187
  +COUNTITEM
  +NOGRAVITY
  +FLOATBOB
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "REFRA0"
  Inventory.MaxAmount 0
  Rune.Type "Reflection"
  Inventory.PickupMessage "$PICKUP_REFLECTION"
  Inventory.PickupAnnouncerEntry "reflection"
  States
  {
  Spawn:
	REFR BA 6
	Loop
  }
}*/

//=================================================================================================
//
// High jump rune
//
//=================================================================================================

Actor HighJumpRune : RuneGiver 5108
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 188
  +COUNTITEM
  +NOGRAVITY
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "HIJRA0"
  Inventory.MaxAmount 0
  Rune.Type "HighJump"
  Inventory.PickupMessage "$PICKUP_HIGHJUMP"
  Inventory.PickupAnnouncerEntry "highjump"
  States
  {
  Spawn:
	HIJR ABCD 6
	Loop
  }
}

//=================================================================================================
//
// Haste rune
//
//=================================================================================================

Actor HasteRune : RuneGiver 5109
{
  Game Doom
  Game Heretic
  Game Hexen
  SpawnID 189
  +COUNTITEM
  +NOGRAVITY
  +FLOATBOB
  +INVENTORY.AUTOACTIVATE
  Inventory.Icon "HASRA0"
  Inventory.MaxAmount 0
  Rune.Type "Speed25"
  Inventory.PickupMessage "$PICKUP_HASTE"
  Inventory.PickupAnnouncerEntry "haste"
  States
  {
  Spawn:
	HASR ABCD 6
	Loop
  }
}