map MMQGDRE "DREDGE MAN"
{
    next = "MMQGABS"
    sky1 = "BLACK", 0
    music = "DREMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGABS "ABSOLUTE MAN"
{
    next = "MMQGNIM"
    sky1 = "BLACK", 0
    music = "ABSMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGNIM "NIMBUS MAN"
{
    next = "MMQGENC"
    sky1 = "BLACK", 0
    music = "NIMMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGENC "ENCRYPT MAN"
{
    next = "MMQGRAG"
    sky1 = "BLACK", 0
    music = "ENCMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGRAG "RAG WOMAN"
{
    next = "MMQGDEC"
    sky1 = "BLACK", 0
    music = "RAGMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGDEC "DECEPTION WOMAN"
{
    next = "MMQGEXT"
    sky1 = "BLACK", 0
    music = "DECMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGEXT "EXTINGUISH WOMAN"
{
    next = "MMQGSKA"
    sky1 = "BLACK", 0
    music = "EXTMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGSKA "SKATE WOMAN"
{
    next = "MMQGRIF"
    sky1 = "BLACK", 0
    music = "SKAMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGRIF "RIFT MAN"
{
    next = "MMQGSCR"
    sky1 = "BLACK", 0
    music = "RIFMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGSCR "SCRAP MAN"
{
    next = "MMQGQUE"
    sky1 = "BLACK", 0
    music = "SCRMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}

map MMQGQUE "QUEEN'S FORTRESS"
{
    next = "MMQGDRE"
    sky1 = "BLACK", 0
    music = "QUEMUS"
    aircontrol = 0.5
    forcenoskystretch
    clipmidtextures
    evenlighting
}