map DOSSON "SONIC MAN"
{
	next = "DOSVOL"
	music = "SONMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
}

map DOSVOL "VOLT MAN"
{
	next = "DOSDYN"
	music = "VOLMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
}

map DOSDYN "DYNA MAN"
{
	next = "DOSBIT"
	music = "DYNMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
}

map DOSBIT "BIT MAN"
{
	next = "DOSWAV"
	music = "BITMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
}

map DOSWAV "WAVE MAN"
{
	next = "DOSOIL"
	music = "WAVMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
	UsePlayerStartZ
}

map DOSOIL "OIL MAN"
{
	next = "DOSBLA"
	music = "OILMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
}

map DOSBLA "BLADE MAN"
{
	next = "DOSSON"
	music = "BLAMUSD"
	aircontrol = 0.5
	forcenoskystretch
	clipmidtextures
}