graphic M_DOOM, 1000, 1000
{
	Offset 20, -24
    XScale 1.5
    YScale 1.5
    Patch MEGAMAN, 0, 0
}

Texture OPENHOLE, 16, 16
{
	XScale 0.5
	YScale 0.5
	WorldPanning
	Patch DHOLE, 0, 0
}