==Sparkman
-Reworked by Pr. Fly, SFX provided by MusashiAA
-Base Stats
--Health reduced 125 > 110
--Jump Height increased 11 > 12
--Movement speed reduced 0.75/0.73 > 0.7/0.68
-Ammo Changes
--SparkHealAmmo on spawn increased 14 > 16 (7/28 > 8/28)
--SparkHealAmmo gained from screws adjusted 2/7/14 > 2/4/8 (mini/small/big)
-Spark Shock
--Is no longer a chargeshot, pressing mainfire now primes full-power Spark Shock over the course of 28 tics (0.8s)
--Movement speed reduced by 33% and passively heals nearby allies for 10 health in pulses while active
--Thrown projectile now has lingering explosive hitbox that applies hitstun
--Projectile speed reduced 42 > 30
-Spark Spread
--Projectile damage reduced 10 > 5
--Now dissipates after 24 tics
-NEW SYNTHFIRE: Spark Discharge
--Removed Spark Lobbers, now shoots twelve Spark Discharge shots
--Projectiles apply similar stun duration to Spark Spread, but travel infinitely and do twice as much damage
-NEW ITEM: Heal Toggle
--Toggles on/off Spark Shock healing nearby allies and user while primed
-Spark Taser
--No longer on reload, moved to altfire when Spark Shock is not being primed
--Suplex duration increased 14 tics > 20 tics (0.4s > .57s)
--Now knocks up to four mini-screws out of enemies while applying damage