actor Dustman : ClassBase
{
Player.ScoreIcon "C_04F0X"
player.displayname "Dustman"
player.soundclass "dustmanc"

player.maxhealth 1250
health 1250
player.jumpz 10
player.forwardmove 0.7, 0.7
player.sidemove 0.68, 0.68

player.startitem "DustCrusherBoss"
player.startitem "DustBitterBoss"
player.startitem "CrushEmAmmo", 100

player.weaponslot 1, "DustCrusherBoss"
player.weaponslot 2, "DustBitterBoss"

player.startitem "RingBoomerangWeakness2", 1

player.startitem "ShadowBladeWeakness", 1
player.startitem "RingBoomerangWeakness", 1
player.startitem "StarCrashWeakness", 1
player.startitem "AstroCrushWeakness", 1
player.startitem "BlackHoleWeakness", 1
States
{
Spawn:
DUSM A 0
DUSM B 1
DUSM A 1
Goto Spawn+2
See:
DUSM BCDE 5
Goto Spawn
Missile:
DUSM F 0 A_JumpIfInventory("VivifyDelay4",1,"Missile2")
DUSM F 6
goto Spawn
Missile2:
DUSM G 8
goto Spawn
ClassPain:
DUSM H 0
goto PainContinue
ClassDeath:
DUSM H 0
goto DeathContinue
}
}