// Texture definitions generated by SLADE3
// on Fri Apr 30 19:17:17 2021

Sprite "S8FXA0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX1", 26, 25
	Patch "SBMFX1", 30, 25
	{
		FlipX
	}
	Patch "SBMFX1", 30, 29
	{
		FlipX
		FlipY
	}
	Patch "SBMFX1", 26, 29
	{
		FlipY
	}
}

Sprite "S8FXB0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX2", 24, 23
	Patch "SBMFX2", 32, 23
	{
		FlipX
	}
	Patch "SBMFX2", 32, 31
	{
		FlipX
		FlipY
	}
	Patch "SBMFX2", 24, 31
	{
		FlipY
	}
}

Sprite "S8FXC0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX3", 22, 21
	Patch "SBMFX3", 34, 21
	{
		FlipX
	}
	Patch "SBMFX3", 34, 33
	{
		FlipX
		FlipY
	}
	Patch "SBMFX3", 22, 33
	{
		FlipY
	}
}

Sprite "S8FXD0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX4", 20, 19
	Patch "SBMFX4", 36, 19
	{
		FlipX
	}
	Patch "SBMFX4", 36, 35
	{
		FlipX
		FlipY
	}
	Patch "SBMFX4", 20, 35
	{
		FlipY
	}
}

Sprite "S8FXE0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX1", 18, 17
	Patch "SBMFX1", 38, 17
	{
		FlipX
	}
	Patch "SBMFX1", 38, 37
	{
		FlipX
		FlipY
	}
	Patch "SBMFX1", 18, 37
	{
		FlipY
	}
}

Sprite "S8FXF0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX2", 16, 15
	Patch "SBMFX2", 40, 15
	{
		FlipX
	}
	Patch "SBMFX2", 40, 39
	{
		FlipX
		FlipY
	}
	Patch "SBMFX2", 16, 39
	{
		FlipY
	}
}

Sprite "S8FXG0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX3", 14, 13
	Patch "SBMFX3", 42, 13
	{
		FlipX
	}
	Patch "SBMFX3", 42, 41
	{
		FlipX
		FlipY
	}
	Patch "SBMFX3", 14, 41
	{
		FlipY
	}
}

Sprite "S8FXH0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX4", 12, 11
	Patch "SBMFX4", 44, 11
	{
		FlipX
	}
	Patch "SBMFX4", 44, 43
	{
		FlipX
		FlipY
	}
	Patch "SBMFX4", 12, 43
	{
		FlipY
	}
}

Sprite "S8FXI0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX1", 10, 9
	Patch "SBMFX1", 46, 9
	{
		FlipX
	}
	Patch "SBMFX1", 46, 45
	{
		FlipX
		FlipY
	}
	Patch "SBMFX1", 10, 45
	{
		FlipY
	}
}

Sprite "S8FXJ0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX2", 8, 7
	Patch "SBMFX2", 48, 7
	{
		FlipX
	}
	Patch "SBMFX2", 48, 47
	{
		FlipX
		FlipY
	}
	Patch "SBMFX2", 8, 47
	{
		FlipY
	}
}

Sprite "S8FXK0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX3", 6, 5
	Patch "SBMFX3", 50, 5
	{
		FlipX
	}
	Patch "SBMFX3", 50, 49
	{
		FlipX
		FlipY
	}
	Patch "SBMFX3", 6, 49
	{
		FlipY
	}
}

Sprite "S8FXL0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX4", 5, 4
	Patch "SBMFX4", 51, 4
	{
		FlipX
	}
	Patch "SBMFX4", 51, 50
	{
		FlipX
		FlipY
	}
	Patch "SBMFX4", 5, 50
	{
		FlipY
	}
}

Sprite "S8FXM0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX1", 4, 3
	Patch "SBMFX1", 52, 3
	{
		FlipX
	}
	Patch "SBMFX1", 52, 51
	{
		FlipX
		FlipY
	}
	Patch "SBMFX1", 4, 51
	{
		FlipY
	}
}

Sprite "S8FXN0", 64, 64
{
	Offset 32, 32
	Patch "SBMFX2", 3, 2
	Patch "SBMFX2", 53, 2
	{
		FlipX
	}
	Patch "SBMFX2", 53, 52
	{
		FlipX
		FlipY
	}
	Patch "SBMFX2", 3, 52
	{
		FlipY
	}
}

Sprite "WSDLA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 31, 197
	Patch "LKSWD1", 347, 30
}

Sprite "WSDFA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 28, 205
	Patch "LKSWD5", 366, 80
}

Sprite "WSDFB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 13, 210
	Patch "LKSWD5", 383, 136
}

Sprite "WSDFC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 58, 213
	Patch "LKSWD5", 384, 142
}

Sprite "WSDFD0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 56, 215
}

Sprite "WSDFE0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 49, 215
	Patch "LKSWD4", 297, 239
}

Sprite "WSDFF0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -29, 223
	Patch "LKSWD8", 275, 239
}

Sprite "WSDFG0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -33, 223
	Patch "LKSWD7", 247, 189
}

Sprite "WSDFH0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -29, 223
	Patch "LKSWD8", 248, 189
}

Sprite "WSDFI0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 18, 213
	Patch "LKSWD8", 251, 190
}

Sprite "WSDFJ0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 24, 212
	Patch "LKSWD8", 259, 196
}

Sprite "WSDFK0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", -7, 206
	Patch "LKSWD9", 280, 105
}

Sprite "WSDFL0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 16, 203
	Patch "LKSWD5", 294, 21
}

Sprite "WSDFM0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 22, 202
	Patch "LKSWD5", 306, 25
}

Sprite "WSDFN0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 25, 200
	Patch "LKSWD1", 338, 26
}

Sprite "WSBLA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD3", 20, 208
	Patch "LKSWD1", 347, 30
}

Sprite "WSBLB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD4", 24, 205
	Patch "LKSWD1", 347, 30
}

Sprite "WSBLC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD5", 27, 202
	Patch "LKSWD1", 347, 30
}

Sprite "WSBLD0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD6", 29, 201
	Patch "LKSWD1", 347, 30
}

Sprite "WSBLE0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD7", 31, 199
	Patch "LKSWD1", 347, 30
}

Sprite "WSSLA0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 72, 210
	Patch "LKSWD2", 350, 41
}

Sprite "WSSLB0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 56, 215
	Patch "LKSWD2", 365, 25
}

Sprite "WSSLC0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 46, 218
	Patch "LKSWD2", 368, 20
}

Sprite "WSSLD0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 18, 224
	Patch "LKSWD3", 251, 102
}

Sprite "WSSLE0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD4", 167, 178
	Patch "LNKSHD2", 0, 237
}

Sprite "WSSLF0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD4", 94, 221
	Patch "LNKSHD2", -8, 243
}

Sprite "WSSLG0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD4", 86, 225
	Patch "LNKSHD2", -6, 241
}

Sprite "WSSLH0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 235
}

Sprite "WSSLI0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD10", 7, 130
	Patch "LNKSHD2", 69, 229
}

Sprite "WSSLJ0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD10", 87, 53
	Patch "LNKSHD2", 71, 227
}

Sprite "WSSLK0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD11", 261, 95
	Patch "LNKSHD2", 80, 222
}

Sprite "WSSLL0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD12", 369, 187
	Patch "LNKSHD2", 88, 222
}

Sprite "WSSLM0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD12", 415, 215
	Patch "LNKSHD2", 103, 221
}

Sprite "WSSLN0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD12", 429, 225
	Patch "LNKSHD2", 115, 219
}

Sprite "WSSLO0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 122, 216
}

Sprite "WSSLP0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 128, 213
	Patch "LKSWD9", 349, 146
}

Sprite "WSSLQ0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 130, 211
	Patch "LKSWD5", 357, 44
}

Sprite "WSSLR0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 137, 208
	Patch "LKSWD1", 405, 31
}

Sprite "WSSLS0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 32, 224
}

Sprite "WSDLB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 31, 197
	Patch "LKSWD13", 347, 30
}

Sprite "W1DFA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 28, 205
	Patch "LKSWD17", 366, 80
}

Sprite "W1DFB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 13, 210
	Patch "LKSWD17", 383, 136
}

Sprite "W1DFC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 58, 213
	Patch "LKSWD17", 384, 142
}

Sprite "W1DFD0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 56, 215
}

Sprite "W1DFE0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 49, 215
	Patch "LKSWD16", 297, 239
}

Sprite "W1DFF0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -29, 223
	Patch "LKSWD20", 275, 239
}

Sprite "W1DFG0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -33, 223
	Patch "LKSWD19", 247, 189
}

Sprite "W1DFH0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -29, 223
	Patch "LKSWD20", 248, 189
}

Sprite "W1DFI0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 18, 213
	Patch "LKSWD20", 251, 190
}

Sprite "W1DFJ0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 24, 212
	Patch "LKSWD20", 259, 196
}

Sprite "W1DFK0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", -7, 206
	Patch "LKSWD21", 280, 105
}

Sprite "W1DFL0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 16, 203
	Patch "LKSWD17", 294, 21
}

Sprite "W1DFM0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 22, 202
	Patch "LKSWD17", 306, 25
}

Sprite "W1DFN0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 25, 200
	Patch "LKSWD13", 338, 26
}

Sprite "W1BLA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD3", 20, 208
	Patch "LKSWD13", 347, 30
}

Sprite "W1BLB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD4", 24, 205
	Patch "LKSWD13", 347, 30
}

Sprite "W1BLC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD5", 27, 202
	Patch "LKSWD13", 347, 30
}

Sprite "W1BLD0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD6", 29, 201
	Patch "LKSWD13", 347, 30
}

Sprite "W1BLE0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD7", 31, 199
	Patch "LKSWD13", 347, 30
}

Sprite "W1SLA0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 72, 210
	Patch "LKSWD14", 350, 41
}

Sprite "W1SLB0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 56, 215
	Patch "LKSWD14", 365, 25
}

Sprite "W1SLC0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 46, 218
	Patch "LKSWD14", 368, 20
}

Sprite "W1SLD0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 18, 224
	Patch "LKSWD15", 251, 102
}

Sprite "W1SLE0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD16", 167, 178
	Patch "LNKSHD2", 0, 237
}

Sprite "W1SLF0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD16", 94, 221
	Patch "LNKSHD2", -8, 243
}

Sprite "W1SLG0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD16", 86, 225
	Patch "LNKSHD2", -6, 241
}

Sprite "W1SLH0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 235
}

Sprite "W1SLI0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD22", 7, 130
	Patch "LNKSHD2", 69, 229
}

Sprite "W1SLJ0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD22", 87, 53
	Patch "LNKSHD2", 71, 227
}

Sprite "W1SLK0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD23", 261, 95
	Patch "LNKSHD2", 80, 222
}

Sprite "W1SLL0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD24", 369, 187
	Patch "LNKSHD2", 88, 222
}

Sprite "W1SLM0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD24", 415, 215
	Patch "LNKSHD2", 103, 221
}

Sprite "W1SLN0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD24", 429, 225
	Patch "LNKSHD2", 115, 219
}

Sprite "W1SLO0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 122, 216
}

Sprite "W1SLP0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 128, 213
	Patch "LKSWD21", 349, 146
}

Sprite "W1SLQ0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 130, 211
	Patch "LKSWD17", 357, 44
}

Sprite "W1SLR0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 137, 208
	Patch "LKSWD13", 405, 31
}

Sprite "W1SLS0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 32, 224
}

Sprite "WSDLC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 31, 197
	Patch "LKSWD25", 347, 30
}

Sprite "W2DFA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 28, 205
	Patch "LKSWD29", 366, 80
}

Sprite "W2DFB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 13, 210
	Patch "LKSWD29", 383, 136
}

Sprite "W2DFC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 58, 213
	Patch "LKSWD29", 384, 142
}

Sprite "W2DFD0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 56, 215
}

Sprite "W2DFE0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 49, 215
	Patch "LKSWD28", 297, 239
}

Sprite "W2DFF0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -29, 223
	Patch "LKSWD32", 275, 239
}

Sprite "W2DFG0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -33, 223
	Patch "LKSWD31", 247, 189
}

Sprite "W2DFH0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -29, 223
	Patch "LKSWD32", 248, 189
}

Sprite "W2DFI0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 18, 213
	Patch "LKSWD32", 251, 190
}

Sprite "W2DFJ0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 24, 212
	Patch "LKSWD32", 259, 196
}

Sprite "W2DFK0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", -7, 206
	Patch "LKSWD33", 280, 105
}

Sprite "W2DFL0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 16, 203
	Patch "LKSWD29", 294, 21
}

Sprite "W2DFM0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 22, 202
	Patch "LKSWD29", 306, 25
}

Sprite "W2DFN0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD1", 25, 200
	Patch "LKSWD25", 338, 26
}

Sprite "W2BLA0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD3", 20, 208
	Patch "LKSWD25", 347, 30
}

Sprite "W2BLB0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD4", 24, 205
	Patch "LKSWD25", 347, 30
}

Sprite "W2BLC0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD5", 27, 202
	Patch "LKSWD25", 347, 30
}

Sprite "W2BLD0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD6", 29, 201
	Patch "LKSWD25", 347, 30
}

Sprite "W2BLE0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD7", 31, 199
	Patch "LKSWD25", 347, 30
}

Sprite "W2SLA0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 72, 210
	Patch "LKSWD26", 350, 41
}

Sprite "W2SLB0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 56, 215
	Patch "LKSWD26", 365, 25
}

Sprite "W2SLC0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 46, 218
	Patch "LKSWD26", 368, 20
}

Sprite "W2SLD0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 18, 224
	Patch "LKSWD27", 251, 102
}

Sprite "W2SLE0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD28", 167, 178
	Patch "LNKSHD2", 0, 237
}

Sprite "W2SLF0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD28", 94, 221
	Patch "LNKSHD2", -8, 243
}

Sprite "W2SLG0", 605, 300
{
	Offset 100, 99
	Patch "LKSWD28", 86, 225
	Patch "LNKSHD2", -6, 241
}

Sprite "W2SLH0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 235
}

Sprite "W2SLI0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD34", 7, 130
	Patch "LNKSHD2", 69, 229
}

Sprite "W2SLJ0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD34", 87, 53
	Patch "LNKSHD2", 71, 227
}

Sprite "W2SLK0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD35", 261, 95
	Patch "LNKSHD2", 80, 222
}

Sprite "W2SLL0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD36", 369, 187
	Patch "LNKSHD2", 88, 222
}

Sprite "W2SLM0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD36", 415, 215
	Patch "LNKSHD2", 103, 221
}

Sprite "W2SLN0", 605, 300
{
	Offset 160, 99
	Patch "LKSWD36", 429, 225
	Patch "LNKSHD2", 115, 219
}

Sprite "W2SLO0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 122, 216
}

Sprite "W2SLP0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 128, 213
	Patch "LKSWD33", 349, 146
}

Sprite "W2SLQ0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 130, 211
	Patch "LKSWD29", 357, 44
}

Sprite "W2SLR0", 605, 300
{
	Offset 160, 99
	Patch "LNKSHD2", 137, 208
	Patch "LKSWD25", 405, 31
}

Sprite "W2SLS0", 605, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 32, 224
}

Sprite "BMR1A0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 38, 216
	Patch "LKRANG1", 216, 201
}

Sprite "BMR1B0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 21, 225
	Patch "LKRANG1", 302, 127
}

Sprite "BMR1C0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 15, 228
	Patch "LKRANG1", 338, 93
}

Sprite "BMR1D0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 14, 231
	Patch "LKRANG1", 350, 83
}

Sprite "BMR1E0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 8, 237
	Patch "LKRANG2", 340, 71
}

Sprite "BMR1F0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 6, 238
	Patch "LKRANG2", 342, 70
}

Sprite "BMR1G0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 241
	Patch "LKRANG2", 278, 84
}

Sprite "BMR1H0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -30, 251
	Patch "ARMN1", 188, 201
	{
		FlipX
	}
}

Sprite "BMR1I0", 520, 300
{
	Offset 100, 99
	Patch "ARMN1", 120, 227
	{
		FlipX
	}
	Patch "LNKSHD2", -23, 247
}

Sprite "BMR1J0", 520, 300
{
	Offset 100, 99
	Patch "ARMN1", 95, 239
	{
		FlipX
	}
	Patch "LNKSHD2", 12, 234
}

Sprite "BMR1K0", 520, 300
{
	Offset 100, 99
	Patch "ARMN1", 72, 250
	{
		FlipX
	}
	Patch "LNKSHD2", 31, 228
}

Sprite "BMR1L0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 47, 222
}

Sprite "BMR2A0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 38, 216
	Patch "LKRANG3", 216, 201
}

Sprite "BMR2B0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 21, 225
	Patch "LKRANG3", 302, 127
}

Sprite "BMR2C0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 15, 228
	Patch "LKRANG3", 338, 93
}

Sprite "BMR2D0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 14, 231
	Patch "LKRANG3", 350, 83
}

Sprite "BMR2E0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 8, 237
	Patch "LKRANG4", 340, 71
}

Sprite "BMR2F0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 6, 238
	Patch "LKRANG4", 342, 70
}

Sprite "BMR2G0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 241
	Patch "LKRANG4", 278, 84
}

Sprite "BMR3A0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 38, 216
	Patch "LKRANG5", 216, 201
}

Sprite "BMR3B0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 21, 225
	Patch "LKRANG5", 302, 127
}

Sprite "BMR3C0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 15, 228
	Patch "LKRANG5", 338, 93
}

Sprite "BMR3D0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 14, 231
	Patch "LKRANG5", 350, 83
}

Sprite "BMR3E0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 8, 237
	Patch "LKRANG6", 340, 71
}

Sprite "BMR3F0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 6, 238
	Patch "LKRANG6", 342, 70
}

Sprite "BMR3G0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 241
	Patch "LKRANG6", 278, 84
}

Sprite "CND1A0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 38, 216
	Patch "BCNDL1", 195, 185
}

Sprite "CND1B0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 21, 225
	Patch "BCNDL2", 209, 159
}

Sprite "CND1C0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 15, 228
	Patch "BCNDL3", 231, 133
}

Sprite "CND1D0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 14, 231
	Patch "BCNDL4", 251, 116
}

Sprite "CND1E0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 8, 237
	Patch "BCNDL1", 274, 108
}

Sprite "CND1F0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 6, 238
	Patch "BCNDL2", 291, 102
}

Sprite "CND1G0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 241
	Patch "BCNDL5", 194, 122
}

Sprite "CND1H0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -30, 251
	Patch "BCNDL6", 174, 125
}

Sprite "CND1I0", 520, 300
{
	Offset 100, 99
	Patch "BCNDL6", 172, 126
	Patch "LNKSHD2", -23, 247
}

Sprite "CND1J0", 520, 300
{
	Offset 100, 99
	Patch "BCNDL6", 168, 129
	Patch "LNKSHD2", 12, 234
}

Sprite "CND1K0", 520, 300
{
	Offset 100, 99
	Patch "BCNDL6", 185, 140
	Patch "LNKSHD2", 31, 228
}

Sprite "CND1L0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 47, 222
	Patch "BCNDL6", 202, 162
}

Sprite "CND2A0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 38, 216
	Patch "RCNDL1", 195, 185
}

Sprite "CND2B0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 21, 225
	Patch "RCNDL2", 209, 159
}

Sprite "CND2C0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 15, 228
	Patch "RCNDL3", 231, 133
}

Sprite "CND2D0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 14, 231
	Patch "RCNDL4", 251, 116
}

Sprite "CND2E0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 8, 237
	Patch "RCNDL1", 274, 108
}

Sprite "CND2F0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 6, 238
	Patch "RCNDL2", 291, 102
}

Sprite "CND2G0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 241
	Patch "RCNDL5", 194, 122
}

Sprite "CND2H0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -30, 251
	Patch "RCNDL6", 174, 125
}

Sprite "CND2I0", 520, 300
{
	Offset 100, 99
	Patch "RCNDL6", 172, 126
	Patch "LNKSHD2", -23, 247
}

Sprite "CND2J0", 520, 300
{
	Offset 100, 99
	Patch "RCNDL6", 168, 129
	Patch "LNKSHD2", 12, 234
}

Sprite "CND2K0", 520, 300
{
	Offset 100, 99
	Patch "RCNDL6", 185, 140
	Patch "LNKSHD2", 31, 228
}

Sprite "CND2L0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 47, 222
	Patch "RCNDL6", 202, 162
}

Sprite "LBT1A0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 38, 216
	Patch "LNKBM1", 338, 218
}

Sprite "LBT1B0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 21, 225
	Patch "LNKBM1", 324, 195
}

Sprite "LBT1C0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 15, 228
	Patch "LNKBM1", 293, 158
}

Sprite "LBT1D0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 14, 231
	Patch "LNKBM1", 289, 162
}

Sprite "LBT1E0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 8, 237
	Patch "LNKBM1", 263, 190
}

Sprite "LBT1F0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 6, 238
	Patch "LNKBM1", 270, 200
}

Sprite "LBT1G0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 3, 241
	Patch "LNKBM2", 215, 206
}

Sprite "LBT1H0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", -30, 251
	Patch "LNKBM2", 218, 209
}

Sprite "LBT1I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBM3", 236, 203
	Patch "LNKSHD2", -23, 247
}

Sprite "LBT1J0", 520, 300
{
	Offset 100, 99
	Patch "HND3", 266, 235
	{
		FlipX
	}
	Patch "LNKSHD2", 12, 234
}

Sprite "LBT1K0", 520, 300
{
	Offset 100, 99
	Patch "HND3", 279, 246
	{
		FlipX
	}
	Patch "LNKSHD2", 31, 228
}

Sprite "LBT1L0", 520, 300
{
	Offset 100, 99
	Patch "LNKSHD2", 47, 222
	Patch "HND3", 283, 251
	{
		FlipX
	}
}

Sprite "LDBKA0", 14, 15
{
	Offset 7, 8
	Patch "LKB1H0", -33, -31
}

Sprite "LDBKB0", 14, 14
{
	Offset 7, 7
	Patch "LKB1J0", -35, -34
}

Sprite "LDBKC0", 12, 12
{
	Offset 6, 6
	Patch "LKB1L0", -38, -38
}

Sprite "LBOWA0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW4", 243, 209
}

Sprite "LBOWB0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW3", 247, 205
}

Sprite "LBOWC0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 67, 213
}

Sprite "LBOWD0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW4", 67, 213
}

Sprite "LBOWE0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 67, 211
}

Sprite "LBOWF0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 67, 213
}

Sprite "LBOWG0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 221
}

Sprite "LBOWH0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 57, 223
}

Sprite "LBOWI0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW1", 271, 228
}

Sprite "LBOWJ0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW1", 258, 215
}

Sprite "LBOWK0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW2", 257, 202
}

Sprite "LBOWL0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW2", 246, 205
}

Sprite "LBOWM0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW3", 259, 203
}

Sprite "LBOWN0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW3", 249, 207
}

Sprite "LBOWO0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW3", 247, 205
}

Sprite "LBOWP0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW4", 243, 196
}

Sprite "LBOWQ0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW4", 243, 201
}

Sprite "LBOWR0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW4", 243, 212
}

Sprite "LBSWA0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 73, 223
	Patch "LKARW3", 242, 207
}

Sprite "LBSWB0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 226
	Patch "LKARW3", 245, 196
}

Sprite "LBSWC0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 63, 228
	Patch "LKARW3", 255, 194
}

Sprite "LBSWD0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 63, 227
	Patch "LKARW3", 264, 201
}

Sprite "LBSWE0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 227
	Patch "LKARW2", 263, 215
}

Sprite "LBSWF0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 65, 228
	Patch "LKARW1", 263, 230
}

Sprite "LBSWG0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 65, 229
}

Sprite "LBSWH0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 225
}

Sprite "LBW1A0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW5", 271, 228
}

Sprite "LBW1B0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW5", 258, 215
}

Sprite "LBW1C0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW6", 257, 202
}

Sprite "LBW1D0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW6", 246, 205
}

Sprite "LBW1E0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW7", 259, 203
}

Sprite "LBW1F0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW7", 249, 207
}

Sprite "LBW1G0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW7", 247, 205
}

Sprite "LBW1H0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW8", 245, 196
}

Sprite "LBW1I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW8", 247, 201
}

Sprite "LBW1J0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW8", 247, 212
}

Sprite "LBW1K0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW8", 247, 209
}

Sprite "LBW1L0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW7", 250, 205
}

Sprite "LBW2A0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW9", 271, 228
}

Sprite "LBW2B0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW9", 258, 215
}

Sprite "LBW2C0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW10", 257, 202
}

Sprite "LBW2D0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW10", 246, 205
}

Sprite "LBW2E0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW11", 259, 203
}

Sprite "LBW2F0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW11", 249, 207
}

Sprite "LBW2G0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW11", 247, 205
}

Sprite "LBW2H0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW12", 243, 196
}

Sprite "LBW2I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW12", 243, 201
}

Sprite "LBW2J0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW12", 243, 212
}

Sprite "LBW2K0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW12", 243, 209
}

Sprite "LBW2L0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW11", 247, 205
}

Sprite "LBW3A0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW13", 267, 224
}

Sprite "LBW3B0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW13", 255, 213
}

Sprite "LBW3C0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW14", 255, 201
}

Sprite "LBW3D0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW14", 243, 205
}

Sprite "LBW3E0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW15", 259, 203
}

Sprite "LBW3F0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW15", 249, 207
}

Sprite "LBW3G0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW15", 247, 205
}

Sprite "LBW3H0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW16", 242, 198
}

Sprite "LBW3I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW16", 245, 196
}

Sprite "LBW3J0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW16", 245, 204
}

Sprite "LBW3K0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW16", 245, 202
}

Sprite "LBW3L0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW15", 248, 201
}

Sprite "LBW4A0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW17", 271, 228
}

Sprite "LBW4B0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW17", 258, 215
}

Sprite "LBW4C0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW18", 257, 202
}

Sprite "LBW4D0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW18", 246, 205
}

Sprite "LBW4E0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW19", 259, 203
}

Sprite "LBW4F0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW19", 249, 207
}

Sprite "LBW4G0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW19", 247, 205
}

Sprite "LBW4H0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW20", 245, 196
}

Sprite "LBW4I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW20", 247, 201
}

Sprite "LBW4J0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW20", 247, 212
}

Sprite "LBW4K0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW20", 247, 209
}

Sprite "LBW4L0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW19", 250, 205
}

Sprite "LBW5A0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW21", 271, 228
}

Sprite "LBW5B0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW21", 258, 215
}

Sprite "LBW5C0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW22", 257, 202
}

Sprite "LBW5D0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW22", 246, 205
}

Sprite "LBW5E0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW23", 259, 203
}

Sprite "LBW5F0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW23", 249, 207
}

Sprite "LBW5G0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW23", 247, 205
}

Sprite "LBW5H0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW24", 245, 196
}

Sprite "LBW5I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW24", 247, 201
}

Sprite "LBW5J0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW24", 247, 212
}

Sprite "LBW5K0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW24", 247, 209
}

Sprite "LBW5L0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW23", 250, 205
}

Sprite "LBW6A0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 58, 223
	Patch "LKARW25", 271, 228
}

Sprite "LBW6B0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 59, 224
	Patch "LKARW25", 258, 215
}

Sprite "LBW6C0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 60, 225
	Patch "LKARW26", 257, 202
}

Sprite "LBW6D0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 61, 226
	Patch "LKARW26", 246, 205
}

Sprite "LBW6E0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 62, 225
	Patch "LKARW27", 259, 203
}

Sprite "LBW6F0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW3", 64, 224
	Patch "LKARW27", 249, 207
}

Sprite "LBW6G0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 74, 218
	Patch "LKARW27", 247, 205
}

Sprite "LBW6H0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 78, 216
	Patch "LKARW28", 243, 196
}

Sprite "LBW6I0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 211
	Patch "LKARW28", 243, 201
}

Sprite "LBW6J0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 215
	Patch "LKARW28", 243, 212
}

Sprite "LBW6K0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW2", 80, 214
	Patch "LKARW28", 243, 209
}

Sprite "LBW6L0", 520, 300
{
	Offset 100, 99
	Patch "LNKBOW1", 78, 210
	Patch "LKARW27", 247, 205
}

Sprite "CXS1A0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 84, 225
	Patch "CSWD1", 287, 139
}

Sprite "CXS1B0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 103, 217
	Patch "CSWD1", 304, 170
}

Sprite "CXS1C0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 130, 207
	Patch "CSWD1", 315, 199
}

Sprite "CXS1D0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 139, 204
	Patch "CSWD1", 328, 218
}

Sprite "CXS1E0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 71, 236
	Patch "CSWD2", 269, 225
}

Sprite "CXS1F0", 520, 300
{
	Offset 100, 99
	Patch "CSWD4", 217, 195
}

Sprite "CXS1G0", 520, 300
{
	Offset 100, 99
	Patch "CSWD3", 215, 199
}

Sprite "CXS1H0", 520, 300
{
	Offset 100, 99
	Patch "CSWD3", 215, 202
}

Sprite "CXS1I0", 520, 300
{
	Offset 100, 99
	Patch "CSWD5", 198, 169
}

Sprite "CXS1J0", 520, 300
{
	Offset 100, 99
	Patch "CSWD6", 198, 169
}

Sprite "CXS1K0", 520, 300
{
	Offset 100, 99
	Patch "CSWD7", 198, 169
}

Sprite "CXS1L0", 520, 300
{
	Offset 100, 99
	Patch "CSWD8", 198, 169
}

Sprite "CXS1M0", 520, 300
{
	Offset 100, 99
	Patch "CSWD9", 198, 169
}

Sprite "CXS1N0", 520, 300
{
	Offset 100, 99
	Patch "CSWD10", 198, 169
}

Sprite "CXS2A0", 520, 300
{
	Offset 100, 99
	Patch "CSWD3", 227, 217
}

Sprite "CXS2B0", 520, 300
{
	Offset 100, 99
	Patch "CSWD2", 235, 202
}

Sprite "CXS2C0", 520, 300
{
	Offset 100, 99
	Patch "CSWD2", 241, 206
}

Sprite "CXS2D0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 91, 252
	Patch "CSWD2", 251, 204
}

Sprite "CXS2E0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 90, 245
	Patch "CSWD1", 261, 152
}

Sprite "CXS2F0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 88, 237
	Patch "CSWD1", 273, 148
}

Sprite "CXS2G0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 85, 226
	Patch "CSWD1", 285, 142
}

Sprite "B8TWA0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 143, 202
	Patch "CSWD1", 334, 243
}

Sprite "B8TWB0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 145, 199
}

Sprite "B8TWC0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 133, 202
	Patch "DISB8", 303, 219
}

Sprite "B8TWD0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 114, 212
	Patch "DISB8", 280, 210
}

Sprite "B8TWE0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 107, 218
	Patch "DISB8", 234, 165
}

Sprite "B8TWF0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 99, 221
	Patch "DISB8", 235, 171
}

Sprite "B8TWG0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 146, 206
	Patch "DISB8", 224, 191
}

Sprite "B8TWH0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 150, 205
	Patch "DISB8", 219, 207
}

Sprite "B8TWI0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 110, 228
	Patch "LNKBM2", 215, 206
}

Sprite "B8TWJ0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 97, 236
	Patch "LNKBM2", 218, 209
}

Sprite "B8TWK0", 520, 300
{
	Offset 100, 99
	Patch "LNKBM3", 236, 203
	Patch "HND4", 72, 254
}

Sprite "B8TWL0", 520, 300
{
	Offset 100, 99
	Patch "HND3", 266, 235
	{
		FlipX
	}
}

Sprite "B8TWM0", 520, 300
{
	Offset 100, 99
	Patch "HND3", 279, 246
	{
		FlipX
	}
}

Sprite "B8TWN0", 520, 300
{
	Offset 100, 99
	Patch "HND3", 283, 251
	{
		FlipX
	}
}

Sprite "B8TWO0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 91, 252
	Patch "CSWD2", 288, 226
}

Sprite "B8TWP0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 90, 245
	Patch "CSWD2", 285, 207
}

Sprite "B8TWQ0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 88, 237
	Patch "CSWD1", 282, 147
}

Sprite "B8TWR0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 85, 226
	Patch "CSWD1", 285, 142
}

Sprite "B8T2C0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 133, 202
	Patch "MGCB8", 303, 219
}

Sprite "B8T2D0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 114, 212
	Patch "MGCB8", 280, 210
}

Sprite "B8T2E0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 107, 218
	Patch "MGCB8", 234, 165
}

Sprite "B8T2F0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 99, 221
	Patch "MGCB8", 235, 171
}

Sprite "B8T2G0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 146, 206
	Patch "MGCB8", 224, 191
}

Sprite "B8T2H0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 150, 205
	Patch "MGCB8", 219, 207
}

Sprite "B8T3C0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 133, 202
	Patch "HOTB8", 303, 219
}

Sprite "B8T3D0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 114, 212
	Patch "HOTB8", 280, 210
}

Sprite "B8T3E0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 107, 218
	Patch "HOTB8", 234, 165
}

Sprite "B8T3F0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 99, 221
	Patch "HOTB8", 235, 171
}

Sprite "B8T3G0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 146, 206
	Patch "HOTB8", 224, 191
}

Sprite "B8T3H0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 150, 205
	Patch "HOTB8", 219, 207
}

Sprite "LFPUA0", 520, 300
{
	Offset 100, 99
	Patch "HND4", 117, 223
	Patch "CSWD1", 270, 139
}

Sprite "LFPUB0", 520, 300
{
	Offset 100, 99
	Patch "CSWD1", 243, 143
	Patch "HND4", 131, 224
}

Sprite "LFPUC0", 520, 300
{
	Offset 100, 99
	Patch "CSWD1", 220, 142
	Patch "HND2", 192, 235
}

Sprite "LFPUD0", 520, 300
{
	Offset 100, 99
	Patch "CSWD1", 215, 141
	Patch "HND2", 205, 238
}

Sprite "LFPUE0", 520, 300
{
	Offset 100, 99
	Patch "CSWD1", 217, 141
	Patch "HND2", 203, 238
}

Sprite "LCF1A0", 520, 300
{
	Offset 100, 99
	Patch "LECF1", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1B0", 520, 300
{
	Offset 100, 99
	Patch "LECF2", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1C0", 520, 300
{
	Offset 100, 99
	Patch "LECF3", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1D0", 520, 300
{
	Offset 100, 99
	Patch "LECF4", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1E0", 520, 300
{
	Offset 100, 99
	Patch "LECF5", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1F0", 520, 300
{
	Offset 100, 99
	Patch "LECF6", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1G0", 520, 300
{
	Offset 100, 99
	Patch "LECF7", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1H0", 520, 300
{
	Offset 100, 99
	Patch "LECF8", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1I0", 520, 300
{
	Offset 100, 99
	Patch "LECF9", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1J0", 520, 300
{
	Offset 100, 99
	Patch "LECF10", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF1K0", 520, 300
{
	Offset 100, 99
	Patch "LECF11", 227, 124
	Patch "HND2", 189, 245
}

Sprite "LCF1L0", 520, 300
{
	Offset 100, 99
	Patch "LECF12", 233, 122
	Patch "HND2", 172, 255
}

Sprite "LCF1M0", 520, 300
{
	Offset 100, 99
	Patch "LECF12", 235, 121
}

Sprite "LCF1N0", 520, 300
{
	Offset 100, 99
	Patch "LECF12", 270, 160
}

Sprite "LCF1O0", 520, 300
{
	Offset 100, 99
	Patch "LECF12", 302, 195
}

Sprite "LCF1P0", 520, 300
{
	Offset 100, 99
	Patch "LECF12", 303, 196
}

Sprite "LCF1Q0", 520, 300
{
	Offset 100, 99
	Patch "LECF13", 233, 142
}

Sprite "LCF1R0", 520, 300
{
	Offset 100, 99
	Patch "LECF15", 212, 126
}

Sprite "LCF1S0", 520, 300
{
	Offset 100, 99
	Patch "LECF16", 207, 119
}

Sprite "LCF1T0", 520, 300
{
	Offset 100, 99
	Patch "LECF17", 207, 119
}

Sprite "LCF1U0", 520, 300
{
	Offset 100, 99
	Patch "LECF18", 207, 119
}

Sprite "LCF1V0", 520, 300
{
	Offset 100, 99
	Patch "LECF19", 207, 119
}

Sprite "LCF1W0", 520, 300
{
	Offset 100, 99
	Patch "LECF20", 207, 119
}

Sprite "LCF1X0", 520, 300
{
	Offset 100, 99
	Patch "LECF21", 207, 119
}

Sprite "LCF1Y0", 520, 300
{
	Offset 100, 99
	Patch "LECF22", 207, 119
}

Sprite "LCF1Z0", 520, 300
{
	Offset 100, 99
	Patch "LECF23", 207, 119
}

Sprite "LCF2A0", 520, 300
{
	Offset 100, 99
	Patch "DPMG1", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2B0", 520, 300
{
	Offset 100, 99
	Patch "RLCF1", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2C0", 520, 300
{
	Offset 100, 99
	Patch "RLCF2", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2D0", 520, 300
{
	Offset 100, 99
	Patch "RLCF3", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2E0", 520, 300
{
	Offset 100, 99
	Patch "RLCF4", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2F0", 520, 300
{
	Offset 100, 99
	Patch "RLCF5", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2G0", 520, 300
{
	Offset 100, 99
	Patch "RLCF6", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2H0", 520, 300
{
	Offset 100, 99
	Patch "RLCF7", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2I0", 520, 300
{
	Offset 100, 99
	Patch "RLCF8", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2J0", 520, 300
{
	Offset 100, 99
	Patch "RLCF9", 216, 128
	Patch "HND2", 203, 238
}

Sprite "LCF2K0", 520, 300
{
	Offset 100, 99
	Patch "RLCF10", 227, 124
	Patch "HND2", 189, 245
}

Sprite "LCF2L0", 520, 300
{
	Offset 100, 99
	Patch "RLCF11", 233, 122
	Patch "HND2", 172, 255
}

Sprite "LCF2M0", 520, 300
{
	Offset 100, 99
	Patch "RLCF11", 235, 121
}

Sprite "LCF2N0", 520, 300
{
	Offset 100, 99
	Patch "RLCF11", 270, 160
}

Sprite "LCF2O0", 520, 300
{
	Offset 100, 99
	Patch "RLCF11", 302, 195
}

Sprite "LCF2P0", 520, 300
{
	Offset 100, 99
	Patch "RLCF11", 303, 196
}

Sprite "LCF2Q0", 520, 300
{
	Offset 100, 99
	Patch "RLCF12", 233, 142
}

Sprite "LCF2R0", 520, 300
{
	Offset 100, 99
	Patch "RLCF14", 212, 126
}

Sprite "LCF2S0", 520, 300
{
	Offset 100, 99
	Patch "LECF16", 207, 119
}

Sprite "LCF2T0", 520, 300
{
	Offset 100, 99
	Patch "RLCF15", 207, 119
}

Sprite "LCF2U0", 520, 300
{
	Offset 100, 99
	Patch "RLCF16", 207, 119
}

Sprite "LCF2V0", 520, 300
{
	Offset 100, 99
	Patch "RLCF17", 207, 119
}

Sprite "LCF2W0", 520, 300
{
	Offset 100, 99
	Patch "RLCF18", 207, 119
}

Sprite "LCF2X0", 520, 300
{
	Offset 100, 99
	Patch "RLCF19", 207, 119
}

Sprite "LCF2Y0", 520, 300
{
	Offset 100, 99
	Patch "RLCF20", 207, 119
}

Sprite "LCF2Z0", 520, 300
{
	Offset 100, 99
	Patch "RLCF21", 207, 119
}

Sprite "LFPUF0", 520, 300
{
	Offset 100, 99
	Patch "CSWD3", 220, 209
}

Sprite "DPM1A0", 520, 300
{
	Offset 100, 99
	Patch "DPMG1", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1B0", 520, 300
{
	Offset 100, 99
	Patch "DPMG2", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1C0", 520, 300
{
	Offset 100, 99
	Patch "DPMG3", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1D0", 520, 300
{
	Offset 100, 99
	Patch "DPMG4", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1E0", 520, 300
{
	Offset 100, 99
	Patch "DPMG5", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1F0", 520, 300
{
	Offset 100, 99
	Patch "DPMG6", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1G0", 520, 300
{
	Offset 100, 99
	Patch "DPMG7", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1H0", 520, 300
{
	Offset 100, 99
	Patch "DPMG8", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1I0", 520, 300
{
	Offset 100, 99
	Patch "DPMG9", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1J0", 520, 300
{
	Offset 100, 99
	Patch "DPMG10", 216, 128
	Patch "HND2", 203, 238
}

Sprite "DPM1K0", 520, 300
{
	Offset 100, 99
	Patch "DPMG11", 227, 124
	Patch "HND2", 189, 245
}

Sprite "DPM1L0", 520, 300
{
	Offset 100, 99
	Patch "DPMG12", 233, 122
	Patch "HND2", 172, 255
}

Sprite "DPM1M0", 520, 300
{
	Offset 100, 99
	Patch "DPMG12", 235, 121
}

Sprite "DPM1N0", 520, 300
{
	Offset 100, 99
	Patch "DPMG12", 270, 160
}

Sprite "DPM1O0", 520, 300
{
	Offset 100, 99
	Patch "DPMG12", 302, 195
}

Sprite "DPM1P0", 520, 300
{
	Offset 100, 99
	Patch "DPMG12", 303, 196
}

Sprite "DPM1Q0", 520, 300
{
	Offset 100, 99
	Patch "DPMG13", 233, 142
}

Sprite "DPM1R0", 520, 300
{
	Offset 100, 99
	Patch "DPMG14", 212, 126
}

Sprite "DPM1S0", 520, 300
{
	Offset 100, 99
	Patch "LECF16", 207, 119
}

Sprite "DPM1T0", 520, 300
{
	Offset 100, 99
	Patch "DPMG15", 207, 119
}

Sprite "DPM1U0", 520, 300
{
	Offset 100, 99
	Patch "DPMG16", 207, 119
}

Sprite "DPM1V0", 520, 300
{
	Offset 100, 99
	Patch "DPMG17", 207, 119
}

Sprite "DPM1W0", 520, 300
{
	Offset 100, 99
	Patch "DPMG18", 207, 119
}

Sprite "DPM1X0", 520, 300
{
	Offset 100, 99
	Patch "DPMG19", 207, 119
}

Sprite "DPM1Y0", 520, 300
{
	Offset 100, 99
	Patch "DPMG20", 207, 119
}

Sprite "DPM1Z0", 520, 300
{
	Offset 100, 99
	Patch "DPMG21", 207, 119
}

Sprite "MGR1A0", 520, 300
{
	Offset 100, 99
	Patch "MGROD1", 200, 153
}

Sprite "MGR1B0", 520, 300
{
	Offset 100, 99
	Patch "MGROD2", 200, 153
}

Sprite "MGR1C0", 520, 300
{
	Offset 100, 99
	Patch "MGROD3", 200, 153
}

Sprite "MGR1D0", 520, 300
{
	Offset 100, 99
	Patch "MGROD4", 200, 153
}

Sprite "MGR1E0", 520, 300
{
	Offset 100, 99
	Patch "MGROD5", 200, 153
}

Sprite "MGR1F0", 520, 300
{
	Offset 100, 99
	Patch "MGROD6", 200, 153
}

Sprite "MGR1G0", 520, 300
{
	Offset 100, 99
	Patch "MGROD7", 200, 153
}

Sprite "MGR0A0", 520, 300
{
	Offset 100, 99
	Patch "MGROD8", 200, 153
}

Sprite "MGR0B0", 520, 300
{
	Offset 100, 99
	Patch "MGROD9", 200, 153
}

Sprite "MGR0C0", 520, 300
{
	Offset 100, 99
	Patch "MGROD10", 200, 153
}

Sprite "MGR0D0", 520, 300
{
	Offset 100, 99
	Patch "MGROD11", 200, 153
}

Sprite "MGR0E0", 520, 300
{
	Offset 100, 99
	Patch "MGROD12", 200, 153
}

Sprite "MGR0F0", 520, 300
{
	Offset 100, 99
	Patch "MGROD13", 200, 153
}

Sprite "MGR0G0", 520, 300
{
	Offset 100, 99
	Patch "MGROD14", 200, 153
}

Sprite "MGR0H0", 520, 300
{
	Offset 100, 99
	Patch "MGROD15", 200, 153
}

Sprite "MGR0I0", 520, 300
{
	Offset 100, 99
	Patch "MGROD16", 200, 153
}

Sprite "MGR2A0", 520, 300
{
	Offset 100, 99
	Patch "KCRS11", 200, 153
}

Sprite "MGR2B0", 520, 300
{
	Offset 100, 99
	Patch "KCRS12", 200, 153
}

Sprite "MGR2C0", 520, 300
{
	Offset 100, 99
	Patch "KCRS13", 200, 153
}

Sprite "MGR2D0", 520, 300
{
	Offset 100, 99
	Patch "KCRS14", 200, 153
}

Sprite "MGR2E0", 520, 300
{
	Offset 100, 99
	Patch "KCRS15", 200, 153
}

Sprite "MGR2F0", 520, 300
{
	Offset 100, 99
	Patch "KCRS16", 200, 153
}

Sprite "MGR2G0", 520, 300
{
	Offset 100, 99
	Patch "KCRS17", 200, 153
}

Sprite "MGR2H0", 520, 300
{
	Offset 100, 99
	Patch "KCRS18", 200, 153
}

Sprite "MGR2I0", 520, 300
{
	Offset 100, 99
	Patch "KCRS19", 200, 153
}

Sprite "MGR3A0", 520, 300
{
	Offset 100, 99
	Patch "KCRS21", 200, 153
}

Sprite "MGR3B0", 520, 300
{
	Offset 100, 99
	Patch "KCRS22", 200, 153
}

Sprite "MGR3C0", 520, 300
{
	Offset 100, 99
	Patch "KCRS23", 200, 153
}

Sprite "MGR3D0", 520, 300
{
	Offset 100, 99
	Patch "KCRS24", 200, 153
}

Sprite "MGR3E0", 520, 300
{
	Offset 100, 99
	Patch "KCRS25", 200, 153
}

Sprite "MGR3F0", 520, 300
{
	Offset 100, 99
	Patch "KCRS26", 200, 153
}

Sprite "MGR3G0", 520, 300
{
	Offset 100, 99
	Patch "KCRS27", 200, 153
}

Sprite "MGR4A0", 520, 300
{
	Offset 100, 99
	Patch "KCRS31", 200, 153
}

Sprite "MGR4B0", 520, 300
{
	Offset 100, 99
	Patch "KCRS32", 200, 153
}

Sprite "MGR4C0", 520, 300
{
	Offset 100, 99
	Patch "KCRS33", 200, 153
}

Sprite "MGR4D0", 520, 300
{
	Offset 100, 99
	Patch "KCRS34", 200, 153
}

Sprite "MGR4E0", 520, 300
{
	Offset 100, 99
	Patch "KCRS35", 200, 153
}

Sprite "MGR4F0", 520, 300
{
	Offset 100, 99
	Patch "KCRS36", 200, 153
}

Sprite "MGR4G0", 520, 300
{
	Offset 100, 99
	Patch "KCRS37", 200, 153
}

Sprite "MGRXA0", 520, 300
{
	Offset 100, 99
	Patch "KCRS01", 200, 153
}

Sprite "MGRXB0", 520, 300
{
	Offset 100, 99
	Patch "KCRS02", 200, 153
}

Sprite "MGRXC0", 520, 300
{
	Offset 100, 99
	Patch "KCRS03", 200, 153
}

Sprite "MGRXD0", 520, 300
{
	Offset 100, 99
	Patch "KCRS04", 200, 153
}

Sprite "MGRXE0", 520, 300
{
	Offset 100, 99
	Patch "KCRS05", 200, 153
}

Sprite "MGRXF0", 520, 300
{
	Offset 100, 99
	Patch "KCRS06", 200, 153
}

Sprite "MGF1A0", 520, 300
{
	Offset 100, 99
	Patch "FMG11", 200, 153
}

Sprite "MGF1B0", 520, 300
{
	Offset 100, 99
	Patch "FMG12", 200, 153
}

Sprite "MGF1C0", 520, 300
{
	Offset 100, 99
	Patch "FMG13", 200, 153
}

Sprite "MGF1D0", 520, 300
{
	Offset 100, 99
	Patch "FMG14", 200, 153
}

Sprite "MGF1E0", 520, 300
{
	Offset 100, 99
	Patch "FMG15", 200, 153
}

Sprite "MGF1F0", 520, 300
{
	Offset 100, 99
	Patch "FMG16", 200, 153
}

Sprite "MGF1G0", 520, 300
{
	Offset 100, 99
	Patch "FMG17", 200, 153
}

Sprite "MGF1H0", 520, 300
{
	Offset 100, 99
	Patch "FMG18", 200, 153
}

Sprite "MGF1I0", 520, 300
{
	Offset 100, 99
	Patch "FMG19", 200, 153
}

Sprite "MGF1J0", 520, 300
{
	Offset 100, 99
	Patch "FMG110", 200, 153
}

Sprite "MGF1K0", 520, 300
{
	Offset 100, 99
	Patch "FMG111", 200, 153
}

Sprite "MGF1L0", 520, 300
{
	Offset 100, 99
	Patch "FMG112", 200, 153
}

Sprite "MGF1M0", 520, 300
{
	Offset 100, 99
	Patch "FMG113", 200, 153
}

Sprite "MGF1N0", 520, 300
{
	Offset 100, 99
	Patch "FMG114", 200, 153
}

Sprite "MGF1O0", 520, 300
{
	Offset 100, 99
	Patch "FMG115", 200, 153
}

Sprite "MGF1P0", 520, 300
{
	Offset 100, 99
	Patch "FMG116", 200, 153
}

Sprite "MGF1Q0", 520, 300
{
	Offset 100, 99
	Patch "FMG117", 200, 153
}

Sprite "MGF1R0", 520, 300
{
	Offset 100, 99
	Patch "FMG118", 200, 153
}

Sprite "MGF1S0", 520, 300
{
	Offset 100, 99
	Patch "FMG119", 200, 153
}

Sprite "MGF1T0", 520, 300
{
	Offset 100, 99
	Patch "FMG120", 200, 153
}

Sprite "MGF1U0", 520, 300
{
	Offset 100, 99
	Patch "FMG121", 200, 153
}

Sprite "MGF1V0", 520, 300
{
	Offset 100, 99
	Patch "FMG122", 200, 153
}

Sprite "MGF1W0", 520, 300
{
	Offset 100, 99
	Patch "FMG123", 200, 153
}

Sprite "MGF1X0", 520, 300
{
	Offset 100, 99
	Patch "FMG124", 200, 153
}

Sprite "MGF2A0", 520, 300
{
	Offset 100, 99
	Patch "FMG21", 200, 153
}

Sprite "MGF2B0", 520, 300
{
	Offset 100, 99
	Patch "FMG22", 200, 153
}

Sprite "MGF2C0", 520, 300
{
	Offset 100, 99
	Patch "FMG23", 200, 153
}

Sprite "MGF2D0", 520, 300
{
	Offset 100, 99
	Patch "FMG24", 200, 153
}

Sprite "MGF2E0", 520, 300
{
	Offset 100, 99
	Patch "FMG25", 200, 153
}

Sprite "MGF2F0", 520, 300
{
	Offset 100, 99
	Patch "FMG26", 200, 153
}

Sprite "MGF2G0", 520, 300
{
	Offset 100, 99
	Patch "FMG27", 200, 153
}

Sprite "MGF2H0", 520, 300
{
	Offset 100, 99
	Patch "FMG28", 200, 153
}

Sprite "MGF2I0", 520, 300
{
	Offset 100, 99
	Patch "FMG29", 200, 153
}

Sprite "MGF2J0", 520, 300
{
	Offset 100, 99
	Patch "FMG210", 200, 153
}

Sprite "MGF2K0", 520, 300
{
	Offset 100, 99
	Patch "FMG211", 200, 153
}

Sprite "MGF2L0", 520, 300
{
	Offset 100, 99
	Patch "FMG212", 200, 153
}

Sprite "MGF2M0", 520, 300
{
	Offset 100, 99
	Patch "FMG213", 200, 153
}

Sprite "MGF2N0", 520, 300
{
	Offset 100, 99
	Patch "FMG214", 200, 153
}

Sprite "MGF2O0", 520, 300
{
	Offset 100, 99
	Patch "FMG215", 200, 153
}

Sprite "MGF2P0", 520, 300
{
	Offset 100, 99
	Patch "FMG216", 200, 153
}

Sprite "MGF2Q0", 520, 300
{
	Offset 100, 99
	Patch "FMG217", 200, 153
}

Sprite "MGF2R0", 520, 300
{
	Offset 100, 99
	Patch "FMG219", 200, 153
}

Sprite "MGF2S0", 520, 300
{
	Offset 100, 99
	Patch "FMG220", 200, 153
}

Sprite "MGF2T0", 520, 300
{
	Offset 100, 99
	Patch "FMG221", 200, 153
}

Sprite "MGZPA0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC1", 200, 153
}

Sprite "MGZPB0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC2", 200, 153
}

Sprite "MGZPC0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC3", 200, 153
}

Sprite "MGZPD0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC4", 200, 153
}

Sprite "MGZPE0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC5", 200, 153
}

Sprite "MGZPF0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC6", 200, 153
}

Sprite "MGZPG0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC7", 200, 153
}

Sprite "MGZPH0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC8", 200, 153
}

Sprite "MGZPI0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC9", 200, 153
}

Sprite "MGZPJ0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC10", 200, 153
}

Sprite "MGZPK0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC11", 200, 153
}

Sprite "MGZPL0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC12", 200, 153
}

Sprite "MGZPM0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC13", 200, 153
}

Sprite "MGZPN0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC14", 200, 153
}

Sprite "MGZPO0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC15", 200, 153
}

Sprite "MGZPP0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC16", 200, 153
}

Sprite "MGZPQ0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC17", 200, 153
}

Sprite "MGZPR0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC18", 200, 153
}

Sprite "MGZPS0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC19", 200, 153
}

Sprite "MGZPT0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC20", 200, 153
}

Sprite "MGZPU0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC21", 200, 153
}

Sprite "MGZPV0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC22", 200, 153
}

Sprite "MGZPW0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC23", 200, 153
}

Sprite "MGZPX0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC24", 200, 153
}

Sprite "MGZPY0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC25", 200, 153
}

Sprite "MGZXA0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC26", 200, 153
}

Sprite "MGZXB0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC27", 200, 153
}

Sprite "MGZXC0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC28", 200, 153
}

Sprite "MGZXD0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC29", 200, 153
}

Sprite "MGZXE0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC30", 200, 153
}

Sprite "MGZXF0", 520, 300
{
	Offset 100, 99
	Patch "SPKMC31", 200, 153
}

Sprite "MWAVD0", 42, 42
{
	Offset 21, 21
	Patch "BLK2A0", 0, 0
}

Sprite "MWAVE0", 42, 42
{
	Offset 21, 21
	Patch "BLK1C0", 0, 0
	Patch "BLK2B0", 0, 0
}

Sprite "MWAVF0", 42, 42
{
	Offset 21, 21
	Patch "BLK1D0", 0, 0
	Patch "BLK2C0", 0, 0
}

Sprite "MWAVG0", 42, 42
{
	Offset 21, 21
	Patch "BLK2D0", 0, 0
	Patch "BLK1E0", 0, 0
}

Sprite "MWAVH0", 42, 42
{
	Offset 21, 21
	Patch "BLK2E0", 0, 0
	Patch "BLK1G0", 0, 0
}

Sprite "MWAVI0", 42, 42
{
	Offset 21, 21
	Patch "BLK2F0", 0, 0
}

Sprite "MWAVJ0", 42, 42
{
	Offset 21, 21
	Patch "BLK2G0", 0, 0
}

Sprite "L1NKH0", 33, 59
{
	Offset 16, 59
	Patch "L1NKA1", 0, 0
}

Sprite "L1NKI0", 27, 58
{
	Offset 13, 58
	Patch "L1NKA2A8", 0, 0
}

Sprite "L1NKJ0", 34, 56
{
	Offset 17, 56
	Patch "L1NKA3A7", 0, 0
}

Sprite "L1NKK0", 33, 57
{
	Offset 16, 56
	Patch "L1NKA4A6", 0, 0
}

Sprite "L1NKL0", 34, 57
{
	Offset 17, 57
	Patch "L1NKA5", 0, 0
}

Sprite "L1NKM0", 33, 57
{
	Offset 16, 56
	Patch "L1NKA4A6", 0, 0
	{
		FlipX
	}
}

Sprite "L1NKN0", 34, 56
{
	Offset 17, 56
	Patch "L1NKA3A7", 0, 0
	{
		FlipX
	}
}

Sprite "L1NKO0", 27, 58
{
	Offset 13, 58
	Patch "L1NKA2A8", 0, 0
	{
		FlipX
	}
}

Sprite "L1NKP0", 33, 59
{
	Offset 16, 59
	Patch "LNKDED1", 0, 0
}

Sprite "L1NKQ0", 33, 59
{
	Offset 16, 59
	Patch "LNKDED2", 0, 0
}

Sprite "L1NKR0", 33, 59
{
	Offset 16, 59
	Patch "LNKDED3", 0, 0
}

Sprite "WFLUA0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 167, 141
}

Sprite "WFLUB0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 148, 128
}

Sprite "WFLUC0", 480, 200
{
	Offset 20, 0
	Patch "FLOOT1", 143, 121
}

Sprite "WFLUD0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 135, 117
}

Sprite "WFLUE0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 121, 123
}

Sprite "WFLUF0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 117, 131
}

Sprite "WFLUG0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT2", 117, 131
}

Sprite "WFLUH0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT3", 117, 131
}

Sprite "WFLUI0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT4", 117, 131
}

Sprite "WFLUJ0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 115, 126
}

Sprite "WFLUK0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 127, 136
}

Sprite "WFLUL0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 143, 147
}

Sprite "WFLUM0", 480, 200
{
	Offset 20, 3
	Patch "FLOOT1", 159, 151
}

// End of texture definitions
