// Texture definitions generated by SLADE3
// on Mon Mar  1 00:15:02 2021

Sprite "WP1SA0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF1", 0, 0
}

Sprite "WP1SB0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF2", 0, 0
}

Sprite "WP1SC0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF3", 0, 0
}

Sprite "WP1SD0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF4", 0, 0
}

Sprite "WP1SE0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF5", 0, 0
}

Sprite "WP1SF0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF6", 0, 0
}

Sprite "WP3SA0", 89, 94
{
	Offset -111, -76
	Patch "WPLSHF1", 0, 0
}

Sprite "WP3SB0", 114, 127
{
	Offset -68, -82
	Patch "WPLSH6", 0, 0
}

Sprite "WP3SC0", 114, 127
{
	Offset -45, -61
	Patch "WPLSH6", 0, 0
}

Sprite "WP3SD0", 114, 127
{
	Offset -38, -53
	Patch "WPLSH6", 0, 0
}

Sprite "WP3SE0", 108, 153
{
	Offset -41, -20
	Patch "WPLSH7", 0, 0
}

Sprite "WP3SF0", 108, 153
{
	Offset -35, -17
	Patch "WPLSH7", 0, 0
}

Sprite "WP3SG0", 108, 153
{
	Offset -25, -25
	Patch "WPLSH8", 0, 0
}

Sprite "WP3SH0", 108, 153
{
	Offset -14, -33
	Patch "WPLSH9", 0, 0
}

Sprite "WP3SI0", 108, 153
{
	Offset -18, -27
	Patch "WPLSH10", 0, 0
}

Sprite "WP3SJ0", 108, 153
{
	Offset -30, -21
	Patch "WPLSH8", 0, 0
}

Sprite "WP3SK0", 108, 153
{
	Offset -41, -18
	Patch "WPLSH7", 0, 0
}

Sprite "WP3SL0", 108, 153
{
	Offset -52, -36
	Patch "WPLSH7", 0, 0
}

Sprite "WP3SM0", 114, 127
{
	Offset -51, -71
	Patch "WPLSH6", 0, 0
}

Sprite "WP3SN0", 114, 127
{
	Offset -69, -85
	Patch "WPLSH6", 0, 0
}

Sprite "WP3SO0", 89, 94
{
	Offset -113, -78
	Patch "WPLSHF1", 0, 0
}

Sprite "WP3SP0", 89, 94
{
	Offset -111, -76
	Patch "WPLSHF1", 0, 0
}

Sprite "WP2SA0", 108, 153
{
	Offset -30, -23
	Patch "WPLSH10", 0, 0
}

Sprite "WP2SB0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 45, 17
	Patch "SHLHND", 254, 151
}

Sprite "WP2SC0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 45, 18
	Patch "SHLHND", 245, 132
}

Sprite "WP2SD0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 45, 21
	Patch "SHLHND", 240, 118
}

Sprite "WP2SE0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 44, 22
	Patch "SHLHND", 231, 109
}

Sprite "WP2SF0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 41, 22
	Patch "SHLHND", 219, 96
}

Sprite "WP2SG0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 39, 19
	Patch "SHLHND", 228, 101
}

Sprite "WP2SH0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 38, 19
	Patch "SHLHND", 250, 110
}

Sprite "WP2SI0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 31, 21
	Patch "SHLHND", 260, 113
}

Sprite "WP2SJ0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 68, 20
	Patch "SHLHND", 207, 90
}

Sprite "WP2SK0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH10", 92, 24
	Patch "SHLHND", 174, 93
}

Sprite "WP2SL0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 84, 25
	Patch "CRMHND2", 108, 116
}

Sprite "WP2SM0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 68, 35
	Patch "CRMHND2", 85, 119
}

Sprite "WP2SN0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 65, 33
	Patch "CRMHND2", 94, 118
}

Sprite "WP2SO0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 69, 25
	Patch "CRMHND2", 123, 111
}

Sprite "WP2SP0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 59, 19
	Patch "HND4", 117, 129
	{
		FlipX
	}
}

Sprite "WP2SQ0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 53, 17
	Patch "HND4", 122, 148
	{
		FlipX
	}
}

Sprite "WP2SR0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH11", 46, 21
}

Sprite "WP2SS0", 340, 170
{
	Offset 10, 2
	Patch "WPLSH12", 38, 24
}

Sprite "WP2ST0", 108, 153
{
	Offset -34, -21
	Patch "WPLSH13", 0, 0
}

Sprite "WP2SU0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF8", 0, 0
}

Sprite "WP2SV0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF9", 0, 0
}

Sprite "WP2SW0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF10", 0, 0
}

Sprite "WP2SX0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF11", 0, 0
}

Sprite "WP2SY0", 89, 94
{
	Offset -110, -75
	Patch "WPLSHF12", 0, 0
}

Sprite "SAXEA0", 41, 101
{
	Offset -223, -113
	Patch "SXAT1", 0, 0
}

Sprite "SAXEB0", 41, 101
{
	Offset -241, -98
	Patch "SXAT1", 0, 0
}

Sprite "SAXEC0", 163, 228
{
	Offset -251, 4
	Patch "SXAT2", 0, 0
}

Sprite "SAXED0", 163, 228
{
	Offset -296, 44
	Patch "SXAT2", 0, 0
}

Sprite "AXATA0", 163, 228
{
	Offset -297, 46
	Patch "SXAT2", 0, 0
}

Sprite "AXATB0", 98, 158
{
	Offset -205, -16
	Patch "SXAT3", 0, 0
}

Sprite "AXATC0", 99, 148
{
	Offset -143, -61
	Patch "SXAT4", 0, 0
}

Sprite "AXATD0", 49, 92
{
	Offset -82, -89
	Patch "SXAT5", 0, 0
}

Sprite "AXATE0", 60, 59
{
	Offset 10, -128
	Patch "SXAT6", 0, 0
}

Sprite "AXRSA0", 41, 101
{
	Offset -186, -140
	Patch "SXAT1", 0, 0
}

Sprite "AXRSB0", 41, 101
{
	Offset -196, -119
	Patch "SXAT1", 0, 0
}

Sprite "AXRSC0", 41, 101
{
	Offset -203, -109
	Patch "SXAT1", 0, 0
}

Sprite "AXRSD0", 41, 101
{
	Offset -212, -101
	Patch "SXAT1", 0, 0
}

Sprite "AXRSE0", 41, 101
{
	Offset -217, -103
	Patch "SXAT1", 0, 0
}

Sprite "AXRSF0", 41, 101
{
	Offset -225, -115
	Patch "SXAT1", 0, 0
}

Sprite "MIDLA0", 45, 103
{
	Offset -220, -108
	Patch "MXAT6", 0, 0
}

Sprite "MIDLB0", 45, 103
{
	Offset -220, -108
	Patch "MXAT7", 0, 0
}

Sprite "MIDLC0", 45, 103
{
	Offset -239, -96
	Patch "MXAT6", 0, 0
}

Sprite "MIDLD0", 166, 229
{
	Offset -249, -4
	Patch "MXAT1", 0, 0
}

Sprite "MIDLE0", 166, 229
{
	Offset -294, 44
	Patch "MXAT1", 0, 0
}

Sprite "MXATA0", 166, 229
{
	Offset -295, 46
	Patch "MXAT1", 0, 0
}

Sprite "MXATB0", 152, 179
{
	Offset -207, 5
	Patch "SXAT3", 68, 2
	{
		Blend "#FF4444", 1.0
		Alpha 0.50
		Style CopyNewAlpha
	}
	Patch "SXAT3", 32, 13
	{
		Blend "#FF0000", 0.8
		Style CopyNewAlpha
	}
	Patch "MXAT2", 0, 20
}

Sprite "MXATC0", 193, 200
{
	Offset -142, -8
	Patch "SXAT4", 52, 36
	{
		Blend "#FF4444", 1.0
		Alpha 0.50
		Style CopyNewAlpha
	}
	Patch "SXAT4", 26, 44
	{
		Blend "#FF0000", 0.8
		Style CopyNewAlpha
	}
	Patch "MXAT3", 0, 50
}

Sprite "MXATD0", 175, 143
{
	Offset -82, -30
	Patch "SXAT5", 47, 38
	{
		Blend "#FF4444", 1.0
		Alpha 0.50
		Style CopyNewAlpha
	}
	Patch "SXAT5", 24, 44
	{
		Blend "#FF0000", 0.8
		Style CopyNewAlpha
	}
	Patch "MXAT4", 0, 50
}

Sprite "MXATE0", 165, 114
{
	Offset 17, -70
	Patch "SXAT6", 55, 41
	{
		Blend "#FF4444", 1.0
		Alpha 0.50
		Style CopyNewAlpha
	}
	Patch "SXAT6", 29, 47
	{
		Blend "#FF0000", 0.8
		Style CopyNewAlpha
	}
	Patch "MXAT5", 0, 50
}

Sprite "MXRSA0", 45, 103
{
	Offset -184, -138
	Patch "MXAT6", 0, 0
}

Sprite "MXRSB0", 45, 103
{
	Offset -194, -117
	Patch "MXAT7", 0, 0
}

Sprite "MXRSC0", 45, 103
{
	Offset -201, -107
	Patch "MXAT6", 0, 0
}

Sprite "MXRSD0", 45, 103
{
	Offset -210, -99
	Patch "MXAT7", 0, 0
}

Sprite "MXRSE0", 45, 103
{
	Offset -215, -101
	Patch "MXAT6", 0, 0
}

Sprite "MXRSF0", 45, 103
{
	Offset -223, -113
	Patch "MXAT7", 0, 0
}

Sprite "BKJUA0", 195, 80
{
	Offset -213, -129
	Patch "BLKJK1", 0, 0
}

Sprite "BKJUB0", 195, 80
{
	Offset -172, -113
	Patch "BLKJK1", 0, 0
}

Sprite "BKJUC0", 195, 80
{
	Offset -152, -104
	Patch "BLKJK1", 0, 0
}

Sprite "BKJUD0", 195, 80
{
	Offset -169, -94
	Patch "BLKJK1", 0, 0
}

Sprite "BKJUE0", 113, 109
{
	Offset -181, -94
	Patch "BLKJK2", 0, 0
}

Sprite "BKJUF0", 121, 88
{
	Offset -161, -104
	Patch "BLKJK3", 0, 0
}

Sprite "BKJUG0", 355, 84
{
	Offset 30, -99
	Patch "BLKJK4", 0, 0
}

Sprite "BKJUH0", 237, 135
{
	Offset -43, -33
	Patch "BLKJK5", 0, 1
	Patch "HND4", 16, 116
}

Sprite "BKJUI0", 209, 171
{
	Offset -60, 3
	Patch "BLKJK6", 0, 0
	Patch "HND4", -15, 140
}

Sprite "BKJUJ0", 249, 173
{
	Offset -42, 5
	Patch "BLKJK7", 0, 3
	Patch "HND4", -15, 135
}

Sprite "BKJUK0", 318, 169
{
	Offset 7, -17
	Patch "BLKJK8", 4, -1
	Patch "HND4", 16, 115
}

Sprite "BKJUL0", 314, 166
{
	Offset 2, -17
	Patch "BLKJK8", 2, 2
	Patch "HND4", -2, 121
}

Sprite "BKJDA0", 314, 166
{
	Offset 2, -17
	Patch "BLKJK7", 71, 3
	Patch "HND4", -7, 125
}

Sprite "BKJDB0", 314, 166
{
	Offset 2, -17
	Patch "BLKJK5", 88, 32
	Patch "HND4", -15, 131
}

Sprite "BKJDC0", 362, 166
{
	Offset 2, -17
	Patch "BLKJK4", 4, 83
	Patch "HND4", -27, 140
}

Sprite "BKJDD0", 362, 166
{
	Offset 2, -17
	Patch "BLKJK3", 237, 107
	Patch "HND4", -41, 151
}

Sprite "BKJDE0", 362, 166
{
	Offset 2, -17
	Patch "BLKJK2", 249, 91
}

Sprite "BKJDF0", 362, 166
{
	Offset 2, -17
	Patch "BLKJK1", 227, 108
}

Sprite "BKJDG0", 362, 166
{
	Offset 2, -17
	Patch "BLKJK1", 230, 113
}

Sprite "BKJDH0", 362, 166
{
	Offset 2, -17
	Patch "BLKJK1", 261, 131
}

Sprite "BKJKA0", 314, 166
{
	Offset 2, -17
	Patch "BLKJK8", 0, 0
	Patch "HND4", 0, 119
}

Sprite "BKJKB0", 319, 171
{
	Offset 7, -10
	Patch "BLKJK8", 1, 4
	Patch "HND4", 18, 121
}

Sprite "BKJKC0", 319, 171
{
	Offset 7, -10
	Patch "BLKJK8", 49, 30
	Patch "HND4", -7, 134
}

Sprite "BKJKD0", 319, 171
{
	Offset 7, -10
	Patch "HND4", -27, 143
	Patch "BLKJK5", 153, 87
}

Sprite "BKJKE0", 319, 171
{
	Offset 7, -10
	Patch "BLKJK7", 221, 109
}

Sprite "BKJRA0", 319, 181
{
	Patch "BLKJK5", 63, 91
}

Sprite "BKJRB0", 319, 181
{
	Patch "BLKJK5", 42, 70
	Patch "HND4", 32, 148
}

Sprite "BKJRC0", 319, 181
{
	Patch "BLKJK6", 59, 28
	Patch "HND4", 25, 144
}

Sprite "BKJRD0", 319, 181
{
	Patch "BLKJK7", 42, 7
	Patch "HND4", 19, 141
}

Sprite "BKJRE0", 323, 181
{
	Offset 9, 0
	Patch "BLKJK8", 6, 18
	Patch "HND4", 14, 136
}

Sprite "BKJRF0", 323, 181
{
	Offset 9, 0
	Patch "BLKJK8", 4, 16
	Patch "HND4", 9, 134
}

Sprite "BKJ1A0", 246, 256
{
	Offset -239, 88
	Patch "BLKJK9", 0, 0
}

Sprite "BKJ1B0", 246, 256
{
	Offset -215, 82
	Patch "BLKJK9", 0, 0
}

Sprite "BKJ1C0", 128, 251
{
	Offset -111, 30
	Patch "BLKJK10", 0, 0
}

Sprite "BKJ1D0", 172, 149
{
	Offset 3, -82
	Patch "BLKJK11", 0, 0
}

Sprite "BKJ1E0", 172, 149
{
	Offset 39, -97
	Patch "BLKJK11", 0, 0
}

Sprite "BJM1A0", 128, 251
{
	Offset -133, 37
	Patch "BLKJK10", 0, 0
}

Sprite "BJM1B0", 246, 256
{
	Offset -166, 65
	Patch "BLKJK9", 0, 0
}

Sprite "BJM1C0", 246, 256
{
	Offset -208, 83
	Patch "BLKJK9", 0, 0
}

Sprite "BJM1D0", 246, 256
{
	Offset -212, 86
	Patch "BLKJK9", 0, 0
}

Sprite "BJM1E0", 246, 256
{
	Offset -213, 87
	Patch "BLKJK9", 0, 0
}

Sprite "BJM1F0", 246, 256
{
	Offset -200, 73
	Patch "BLKJK9", 0, 0
}

Sprite "BJM1G0", 246, 256
{
	Offset -190, 46
	Patch "BLKJK9", 0, 0
}

Sprite "BJM1H0", 246, 256
{
	Offset -168, 9
	Patch "BLKJK9", 0, 0
}

Sprite "BJH1A0", 128, 251
{
	Offset -108, 26
	Patch "BLKJK10", 0, 0
}

Sprite "BJH1B0", 128, 251
{
	Offset -114, 27
	Patch "BLKJK10", 0, 0
}

Sprite "BJH1C0", 128, 251
{
	Offset -139, 34
	Patch "BLKJK10", 0, 0
}

Sprite "BJH1D0", 246, 256
{
	Offset -173, 66
	Patch "BLKJK9", 0, 0
}

Sprite "BJH1E0", 246, 256
{
	Offset -201, 77
	Patch "BLKJK9", 0, 0
}

Sprite "BJH1F0", 246, 256
{
	Offset -245, 86
	Patch "BLKJK9", 0, 0
}

Sprite "BJH1G0", 246, 256
{
	Offset -292, 81
	Patch "BLKJK9", 0, 0
}

Sprite "BKJ2A0", 132, 140
{
	Offset 80, -37
	Patch "BLKJK17", 0, 0
}

Sprite "BKJ2B0", 132, 140
{
	Offset 49, -43
	Patch "BLKJK17", 0, 0
}

Sprite "BKJ2C0", 132, 140
{
	Offset -75, -61
	Patch "BLKJK17", 0, 0
}

Sprite "BKJ2D0", 104, 164
{
	Offset -192, -69
	Patch "BLKJK12", 0, 0
}

Sprite "BKJ2E0", 104, 164
{
	Offset -242, -96
	Patch "BLKJK12", 0, 0
}

Sprite "BJM2A0", 132, 140
{
	Offset -64, -59
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2B0", 132, 140
{
	Offset -1, -51
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2C0", 132, 140
{
	Offset 28, -44
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2D0", 132, 140
{
	Offset 30, -42
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2E0", 132, 140
{
	Offset 31, -41
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2F0", 132, 140
{
	Offset 11, -64
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2G0", 132, 140
{
	Offset -13, -94
	Patch "BLKJK17", 0, 0
}

Sprite "BJM2H0", 132, 140
{
	Offset -27, -117
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2A0", 132, 140
{
	Offset -84, -66
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2B0", 132, 140
{
	Offset -73, -63
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2C0", 132, 140
{
	Offset -43, -61
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2D0", 132, 140
{
	Offset -14, -68
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2E0", 132, 140
{
	Offset 15, -75
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2F0", 132, 140
{
	Offset 38, -81
	Patch "BLKJK17", 0, 0
}

Sprite "BJH2G0", 132, 140
{
	Offset 64, -95
	Patch "BLKJK17", 0, 0
}

Sprite "BKJ3A0", 160, 146
{
	Offset -270, -37
	Patch "BLKJK13", 0, 0
}

Sprite "BKJ3B0", 160, 146
{
	Offset -216, -43
	Patch "BLKJK13", 0, 0
}

Sprite "BKJ3C0", 146, 124
{
	Offset -110, -89
	Patch "BLKJK14", 0, 0
}

Sprite "BKJ3D0", 167, 93
{
	Offset 12, -109
	Patch "BLKJK15", 0, 0
}

Sprite "BKJ3E0", 167, 93
{
	Offset 54, -116
	Patch "BLKJK15", 0, 0
}

Sprite "BJM3A0", 146, 124
{
	Offset -127, -87
	Patch "BLKJK14", 0, 0
}

Sprite "BJM3B0", 160, 146
{
	Offset -163, -55
	Patch "BLKJK13", 0, 0
}

Sprite "BJM3C0", 160, 146
{
	Offset -202, -50
	Patch "BLKJK13", 0, 0
}

Sprite "BJM3D0", 160, 146
{
	Offset -211, -49
	Patch "BLKJK13", 0, 0
}

Sprite "BJM3E0", 160, 146
{
	Offset -216, -48
	Patch "BLKJK13", 0, 0
}

Sprite "BJM3F0", 160, 146
{
	Offset -195, -75
	Patch "BLKJK13", 0, 0
}

Sprite "BJM3G0", 160, 146
{
	Offset -182, -102
	Patch "BLKJK13", 0, 0
}

Sprite "BJM3H0", 160, 146
{
	Offset -176, -115
	Patch "BLKJK13", 0, 0
}

Sprite "BJH3A0", 146, 124
{
	Offset -100, -91
	Patch "BLKJK14", 0, 0
}

Sprite "BJH3B0", 146, 124
{
	Offset -106, -90
	Patch "BLKJK14", 0, 0
}

Sprite "BJH3C0", 146, 124
{
	Offset -128, -87
	Patch "BLKJK14", 0, 0
}

Sprite "BJH3D0", 160, 146
{
	Offset -149, -55
	Patch "BLKJK13", 0, 0
}

Sprite "BJH3E0", 160, 146
{
	Offset -169, -56
	Patch "BLKJK13", 0, 0
}

Sprite "BJH3F0", 160, 146
{
	Offset -195, -63
	Patch "BLKJK13", 0, 0
}

Sprite "BJH3G0", 160, 146
{
	Offset -226, -76
	Patch "BLKJK13", 0, 0
}

Sprite "BKJ4A0", 167, 93
{
	Offset 92, -96
	Patch "BLKJK15", 0, 0
}

Sprite "BKJ4B0", 167, 93
{
	Offset 37, -103
	Patch "BLKJK15", 0, 0
}

Sprite "BKJ4C0", 116, 119
{
	Offset -96, -94
	Patch "BLKJK19", 0, 0
}

Sprite "BKJ4D0", 108, 130
{
	Offset -206, -93
	Patch "BLKJK16", 0, 0
}

Sprite "BKJ4E0", 108, 130
{
	Offset -247, -106
	Patch "BLKJK16", 0, 0
}

Sprite "BJM4A0", 116, 119
{
	Offset -81, -100
	Patch "BLKJK19", 0, 0
}

Sprite "BJM4B0", 167, 93
{
	Offset -25, -108
	Patch "BLKJK15", 0, 0
}

Sprite "BJM4C0", 167, 93
{
	Offset 13, -103
	Patch "BLKJK15", 0, 0
}

Sprite "BJM4D0", 167, 93
{
	Offset 35, -100
	Patch "BLKJK15", 0, 0
}

Sprite "BJM4E0", 167, 93
{
	Offset 38, -99
	Patch "BLKJK15", 0, 0
}

Sprite "BJM4F0", 167, 93
{
	Offset 21, -130
	Patch "BLKJK15", 0, 0
}

Sprite "BJM4G0", 167, 93
{
	Offset 14, -146
	Patch "BLKJK15", 0, 0
}

Sprite "BJM4H0", 167, 93
{
	Offset 11, -149
	Patch "BLKJK15", 0, 0
}

Sprite "BJH4A0", 116, 119
{
	Offset -106, -96
	Patch "BLKJK19", 0, 0
}

Sprite "BJH4B0", 116, 119
{
	Offset -97, -94
	Patch "BLKJK19", 0, 0
}

Sprite "BJH4C0", 116, 119
{
	Offset -56, -92
	Patch "BLKJK19", 0, 0
}

Sprite "BJH4D0", 167, 93
{
	Offset -25, -101
	Patch "BLKJK15", 0, 0
}

Sprite "BJH4E0", 167, 93
{
	Offset 18, -108
	Patch "BLKJK15", 0, 0
}

Sprite "BJH4F0", 167, 93
{
	Offset 47, -115
	Patch "BLKJK15", 0, 0
}

Sprite "BJH4G0", 167, 93
{
	Offset 61, -124
	Patch "BLKJK15", 0, 0
}

Sprite "RTK1A0", 334, 166
{
	Offset 2, -17
	Patch "RTKCK1", 184, 136
	Patch "BLKJK8", 31, 18
	Patch "HND4", -23, 129
}

Sprite "RTK1B0", 334, 166
{
	Offset 2, -17
	Patch "RTKCK1", 165, 121
	Patch "BLKJK7", 140, 32
	Patch "HND4", -42, 144
}

Sprite "RTK1C0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK2", 145, 33
	Patch "BLKJK6", 219, 65
}

Sprite "RTK1D0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK2", 146, 41
	Patch "BLKJK6", 224, 70
}

Sprite "RTK1E0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK2", 152, 57
	Patch "BLKJK6", 225, 68
}

Sprite "RTK1F0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK1", 185, 115
	Patch "BLKJK6", 202, 58
}

Sprite "RTK1G0", 365, 166
{
	Offset 2, -17
	Patch "RTKCK1", 199, 133
	Patch "BLKJK7", 165, 50
	Patch "HND4", -12, 133
}

Sprite "RTK1H0", 365, 166
{
	Offset 2, -17
	Patch "RTKCK1", 206, 144
	Patch "BLKJK7", 101, 26
	Patch "HND4", -9, 129
}

Sprite "RTK1I0", 334, 166
{
	Offset 2, -17
	Patch "BLKJK8", 17, 9
	Patch "HND4", -2, 123
}

Sprite "RTK2A0", 334, 166
{
	Offset 2, -17
	Patch "RTKCK3", 191, 130
	Patch "BLKJK5", 101, 23
	Patch "HND4", -29, 133
}

Sprite "RTK2B0", 342, 166
{
	Offset 2, -17
	Patch "RTKCK3", 178, 120
	Patch "BLKJK4", 32, 89
	Patch "HND4", -44, 146
}

Sprite "RTK2C0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 170, 113
	Patch "BLKJK3", 227, 89
}

Sprite "RTK2D0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 147, 37
	Patch "BLKJK2", 236, 76
}

Sprite "RTK2E0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 150, 41
	Patch "BLKJK1", 246, 107
}

Sprite "RTK2F0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 149, 40
	Patch "BLKJK1", 247, 108
}

Sprite "RTK2G0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 171, 55
	Patch "BLKJK1", 263, 112
}

Sprite "RTK2H0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 199, 111
	Patch "BLKJK1", 274, 113
}

Sprite "RTK2I0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 212, 123
	Patch "BLKJK1", 293, 116
}

Sprite "RTK2J0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 224, 134
	Patch "BLKJK1", 312, 123
}

Sprite "RTK3A0", 334, 166
{
	Offset 2, -17
	Patch "RTKCK1", 184, 136
	Patch "RTMCE6", 227, 76
	Patch "RTMCE1", 17, 122
}

Sprite "RTK3B0", 375, 166
{
	Offset 2, -17
	Patch "RTKCK1", 165, 121
	Patch "RTMCE6", 246, 100
	Patch "RTMCE1", 12, 128
}

Sprite "RTK3C0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK2", 145, 33
	Patch "RTMCE6", 244, 98
}

Sprite "RTK3D0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK2", 146, 41
	Patch "RTMCE6", 243, 97
}

Sprite "RTK3E0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK2", 152, 57
	Patch "RTMCE6", 240, 94
}

Sprite "RTK3F0", 415, 166
{
	Offset 2, -17
	Patch "RTKCK1", 185, 115
	Patch "RTMCE6", 230, 89
}

Sprite "RTK3G0", 365, 166
{
	Offset 2, -17
	Patch "RTKCK1", 199, 133
	Patch "RTMCE6", 225, 83
	Patch "RTMCE1", 17, 127
}

Sprite "RTK3H0", 365, 166
{
	Offset 2, -17
	Patch "RTKCK1", 206, 144
	Patch "RTMCE6", 222, 81
	Patch "RTMCE1", 22, 121
}

Sprite "RTK3I0", 334, 166
{
	Offset 2, -17
	Patch "RTMCE6", 217, 73
	Patch "RTMCE1", 25, 117
}

Sprite "RTK4A0", 334, 166
{
	Offset 2, -17
	Patch "RTKCK3", 191, 130
	Patch "RTMCE6", 230, 72
	Patch "RTMCE1", 6, 127
}

Sprite "RTK4B0", 342, 166
{
	Offset 2, -17
	Patch "RTKCK3", 178, 120
	Patch "RTMCE6", 238, 81
	Patch "RTMCE1", -15, 139
}

Sprite "RTK4C0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 170, 113
	Patch "RTMCE6", 242, 82
}

Sprite "RTK4D0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 147, 37
	Patch "RTMCE6", 246, 87
}

Sprite "RTK4E0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 150, 41
	Patch "RTMCE6", 256, 91
}

Sprite "RTK4F0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 149, 40
	Patch "RTMCE6", 257, 92
}

Sprite "RTK4G0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK4", 171, 55
	Patch "RTMCE6", 265, 98
}

Sprite "RTK4H0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 199, 111
	Patch "RTMCE6", 272, 103
}

Sprite "RTK4I0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 212, 123
	Patch "RTMCE6", 279, 108
}

Sprite "RTK4J0", 416, 166
{
	Offset 2, -17
	Patch "RTKCK3", 224, 134
	Patch "RTMCE6", 291, 118
}

Sprite "ZKV1A0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", -42, 125
}

Sprite "ZKV1B0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", -4, 89
}

Sprite "ZKV1C0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", 30, 71
}

Sprite "ZKV1D0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", 62, 57
}

Sprite "ZKV1E0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", 57, 60
}

Sprite "ZKV1F0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", 57, 60
	Patch "ZRKOV3", 220, 115
}

Sprite "ZKV1G0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", 57, 60
	Patch "ZRKOV3", 201, 102
}

Sprite "ZKV1H0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV1", 57, 60
	Patch "ZRKOV3", 163, 89
}

Sprite "ZKV1I0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV12", 55, 61
}

Sprite "ZKV1J0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV12", 56, 60
}

Sprite "ZKV1K0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 115, 50
	Patch "ZRKOV2", 56, 60
	Patch "ZRKOV13", 113, 73
}

Sprite "ZKV1L0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 125, 47
	Patch "ZRKOV2", 56, 60
	Patch "ZRKOV14", 113, 73
}

Sprite "ZKV1M0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 139, 50
	Patch "ZRKOV2", 56, 60
	Patch "ZRKOV15", 113, 73
}

Sprite "ZKV1N0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 155, 57
	Patch "ZRKOV2", 56, 60
	Patch "ZRKOV16", 113, 73
}

Sprite "ZKV1O0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 169, 65
	Patch "ZRKOV2", 56, 60
}

Sprite "ZKV1P0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 182, 77
	Patch "ZRKOV2", 48, 67
}

Sprite "ZKV1Q0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 193, 89
	Patch "ZRKOV2", 39, 76
}

Sprite "ZKV1R0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 207, 102
	Patch "ZRKOV2", 31, 86
}

Sprite "ZKV1S0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 213, 109
	Patch "ZRKOV2", 22, 99
}

Sprite "ZKV1T0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 215, 112
	Patch "ZRKOV2", 10, 113
}

Sprite "ZKV2A0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 204, 99
	Patch "ZRKOV2", 10, 113
}

Sprite "ZKV2B0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 203, 98
	Patch "ZRKOV2", 10, 113
}

Sprite "ZKV2C0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 231, 120
	Patch "ZRKOV2", 10, 113
}

Sprite "ZKV2D0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 255, 73
	Patch "ZRKOV2", 10, 113
}

Sprite "ZKV2E0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 230, 64
	Patch "ZRKOV2", 10, 113
}

Sprite "ZKV2F0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV3", 147, 64
}

Sprite "ZKV2G0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV3", 69, 77
}

Sprite "ZKV2H0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV3", 19, 100
}

Sprite "ZKV2I0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV3", -13, 118
}

Sprite "ZKV3A0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 224, 107
	Patch "ZRKOV2", 43, 73
}

Sprite "ZKV3B0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 229, 98
	Patch "ZRKOV2", 65, 49
}

Sprite "ZKV3C0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 225, 82
	Patch "ZRKOV2", 64, 50
}

Sprite "ZKV3D0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 211, 66
	Patch "ZRKOV2", 65, 51
}

Sprite "ZKV3E0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 199, 56
	Patch "ZRKOV2", 67, 53
}

Sprite "ZKV3F0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 203, 59
	Patch "ZRKOV2", 63, 55
}

Sprite "ZKV3G0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 200, 58
	Patch "ZRKOV2", 66, 53
}

Sprite "ZKV3H0", 380, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 190, 60
	Patch "ZRKOV2", 73, 46
}

Sprite "ZKV3I0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 223, 51
	Patch "ZRKOV2", 49, 69
}

Sprite "ZKV3J0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 237, 46
	Patch "ZRKOV2", 39, 78
}

Sprite "ZKV3K0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 173, 59
	Patch "ZRKOV2", 94, 72
}

Sprite "ZKV3L0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 155, 68
	Patch "ZRKOV2", 108, 64
	Patch "ZRKOV13", 163, 77
}

Sprite "ZKV3M0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 158, 65
	Patch "ZRKOV2", 100, 70
	Patch "ZRKOV14", 163, 77
}

Sprite "ZKV3N0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 155, 67
	Patch "ZRKOV2", 106, 66
	Patch "ZRKOV15", 157, 77
}

Sprite "ZKV3O0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 156, 68
	Patch "ZRKOV2", 105, 66
	Patch "ZRKOV16", 157, 77
}

Sprite "ZKV3P0", 394, 150
{
	Offset 25, -25
	Patch "ZRKOV4", 149, 73
	Patch "ZRKOV2", 101, 72
}

Sprite "ZKV3Q0", 394, 150
{
	Offset 31, -32
	Patch "ZRKOV4", 140, 82
	Patch "ZRKOV2", 91, 82
}

Sprite "ZKV3R0", 394, 150
{
	Offset 36, -35
	Patch "ZRKOV4", 131, 92
	Patch "ZRKOV2", 81, 92
}

Sprite "ZKV4A0", 270, 145
{
	Offset -4, -121
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4B0", 270, 145
{
	Offset -18, -92
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4C0", 270, 145
{
	Offset -39, -55
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4D0", 270, 145
{
	Offset -47, -41
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4E0", 270, 145
{
	Offset -46, -42
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4F0", 270, 145
{
	Offset -49, -39
	Patch "ZRKOV18", 0, 0
}

Sprite "ZKV4G0", 270, 145
{
	Offset -49, -39
	Patch "ZRKOV19", 0, 0
}

Sprite "ZKV4H0", 270, 145
{
	Offset -39, -58
	Patch "ZRKOV19", 0, 0
}

Sprite "ZKV4I0", 270, 145
{
	Offset -26, -80
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4J0", 270, 145
{
	Offset -10, -105
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV4K0", 270, 145
{
	Offset -3, -127
	Patch "ZRKOV17", 0, 0
}

Sprite "ZKV5A0", 270, 145
{
	Offset 17, -126
	Patch "ZRKOV20", 0, 0
}

Sprite "ZKV5B0", 270, 145
{
	Offset 0, -98
	Patch "ZRKOV20", 0, 0
}

Sprite "ZKV5C0", 270, 145
{
	Offset -18, -75
	Patch "ZRKOV20", 0, 0
}

Sprite "ZKV5C0", 270, 145
{
	Offset -43, -52
	Patch "ZRKOV20", 0, 0
}

Sprite "ZKV5D0", 270, 145
{
	Offset -42, -53
	Patch "ZRKOV20", 0, 0
}

Sprite "ZKV5E0", 270, 145
{
	Offset -42, -53
	Patch "ZRKOV20", 0, 0
	Patch "ZRKOV21", 150, 94
}

Sprite "ZKV5F0", 270, 145
{
	Offset -42, -53
	Patch "ZRKOV20", 0, 0
	Patch "ZRKOV21", 160, 77
}

Sprite "ZKV5G0", 270, 145
{
	Offset -42, -53
	Patch "ZRKOV20", 0, 0
	Patch "ZRKOV21", 172, 61
}

Sprite "ZKV5H0", 270, 145
{
	Offset -42, -53
	Patch "ZRKOV20", 0, 0
	Patch "ZRKOV21", 177, 48
}

Sprite "ZKV5I0", 270, 148
{
	Offset -42, -50
	Patch "ZRKOV20", 4, 1
	Patch "ZRKOV21", 177, 47
}

Sprite "ZKV5J0", 270, 148
{
	Offset -24, -67
	Patch "ZRKOV20", 4, 1
	Patch "ZRKOV21", 196, 33
}

Sprite "ZKV5K0", 270, 148
{
	Offset -24, -67
	Patch "ZRKOV20", -18, 26
	Patch "ZRKOV21", 205, 52
}

Sprite "ZKV5L0", 270, 148
{
	Offset -24, -67
	Patch "ZRKOV20", -47, 56
	Patch "ZRKOV21", 218, 72
}

Sprite "ZKV5M0", 270, 148
{
	Offset -24, -67
	Patch "ZRKOV20", -57, 69
	Patch "ZRKOV21", 226, 81
}

Sprite "ZKV6A0", 213, 117
{
	Offset -242, -140
	Patch "ZRKOV6", 0, 0
}

Sprite "ZKV6B0", 213, 117
{
	Offset -220, -121
	Patch "ZRKOV6", 0, 0
}

Sprite "ZKV6C0", 213, 117
{
	Offset -163, -84
	Patch "ZRKOV6", 0, 0
}

Sprite "ZKV6D0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
}

Sprite "ZKV6E0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE1", 99, 65
}

Sprite "ZKV6F0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE1", 120, 52
}

Sprite "ZKV6G0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE2", 155, 18
}

Sprite "ZKV6H0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE2", 166, 15
}

Sprite "ZKV6I0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE2", 181, 18
}

Sprite "ZKV6J0", 355, 117
{
	Offset -21, -89
	Patch "ZRKOV6", 149, 2
	Patch "RTMCE2", 217, 31
}

Sprite "ZKV6K0", 355, 117
{
	Offset -20, -87
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE2", 216, 30
}

Sprite "ZKV6L0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 147, 0
	Patch "RTMCE2", 216, 30
}

Sprite "ZKV6M0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV7", 200, -1
	Patch "RTMCE2", 216, 30
}

Sprite "ZKV6N0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV8", 205, 2
	Patch "RTMCE2", 195, 34
}

Sprite "ZKV6O0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV9", 222, 9
	Patch "RTMCE1", 171, 53
}

Sprite "ZKV6P0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV10", 220, 8
	Patch "RTMCE1", 144, 60
}

Sprite "ZKV6Q0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV11", 219, 7
}

Sprite "ZKV6R0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV11", 237, 20
}

Sprite "ZKV6S0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV11", 251, 36
}

Sprite "ZKV7A0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 160, 4
	Patch "RTMCE2", 198, 22
}

Sprite "ZKV7B0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 169, 14
	Patch "RTMCE2", 174, 27
}

Sprite "ZKV7C0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 197, 29
	Patch "RTMCE1", 144, 51
}

Sprite "ZKV7D0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 226, 49
	Patch "RTMCE1", 125, 55
}

Sprite "ZKV7E0", 355, 117
{
	Offset -19, -86
	Patch "ZRKOV6", 238, 57
	Patch "RTMCE1", 113, 62
}

Sprite "CYN1A0", 97, 87
{
	Offset -85, -132
	Patch "RTMCE9", 0, 1
}

Sprite "CYN1B0", 82, 198
{
	Offset -126, -83
	Patch "RTMCE3", 0, 0
}

Sprite "CYN1C0", 82, 198
{
	Offset -159, -46
	Patch "RTMCE3", 0, 0
}

Sprite "CYN1D0", 86, 205
{
	Offset -166, -12
	Patch "RTMCE4", 0, 0
}

Sprite "CYN1E0", 230, 205
{
	Offset -172, 30
	Patch "RTMCE4", 0, 0
	Patch "RTMCE1", 107, 182
	{
		FlipX
	}
}

Sprite "CYN1F0", 219, 218
{
	Offset -177, 40
	Patch "RTMCE4", 0, 0
	Patch "RTMCE1", 92, 181
	{
		FlipX
	}
}

Sprite "CYN1G0", 260, 212
{
	Offset -178, 42
	Patch "RTMCE4", 0, 0
	Patch "RTMCE1", 84, 177
	{
		FlipX
	}
}

Sprite "CYN1H0", 201, 210
{
	Offset -183, 37
	Patch "RTMCE4", 0, 0
	Patch "RTMCE1", 91, 179
	{
		FlipX
	}
}

Sprite "CYN1I0", 185, 221
{
	Offset -197, 38
	Patch "RTMCE5", 0, 0
	Patch "RTMCE2", 31, 140
	{
		FlipX
	}
}

Sprite "CYN1J0", 148, 230
{
	Offset -197, 26
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1K0", 148, 230
{
	Offset -202, 20
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1L0", 148, 230
{
	Offset -200, 22
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1M0", 148, 230
{
	Offset -195, 29
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1N0", 148, 230
{
	Offset -215, 0
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1O0", 148, 230
{
	Offset -239, -37
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1P0", 148, 230
{
	Offset -250, -87
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1Q0", 148, 230
{
	Offset -252, -99
	Patch "RTMCE7", 0, 0
}

Sprite "CYN1R0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 193, 83
	Patch "RTMCE1", 66, 92
}

Sprite "CYN1S0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 204, 64
	Patch "RTMCE1", 50, 82
}

Sprite "CYN1T0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 212, 46
	Patch "RTMCE1", 44, 77
}

Sprite "CYN1U0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 219, 28
	Patch "RTMCE1", 40, 73
}

Sprite "CYN1V0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 223, 21
	Patch "RTMCE1", 39, 72
}

Sprite "CYN2A0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 224, 22
	Patch "RTMCE1", 38, 71
}

Sprite "CYN2B0", 490, 251
{
	Offset 14, 58
	Patch "RTMCE5", 242, 111
	Patch "RTMCE1", 29, 200
}

Sprite "CYN2C0", 490, 251
{
	Offset 14, 58
	Patch "RTMCE7", 259, 73
	Patch "RTMCE1", 20, 206
}

Sprite "CYN2D0", 490, 251
{
	Offset 14, 58
	Patch "RTMCE7", 312, 39
	Patch "RTMCE1", 6, 218
}

Sprite "CYN2E0", 148, 230
{
	Offset -308, 27
	Patch "RTMCE7", 0, 0
}

Sprite "CYN2F0", 148, 230
{
	Offset -200, 6
	Patch "RTMCE7", 0, 0
}

Sprite "CYN2G0", 106, 221
{
	Offset -130, -13
	Patch "RTMCE8", 0, 0
}

Sprite "CYN2H0", 86, 205
{
	Offset -18, -46
	Patch "RTMCE4", 0, 0
}

Sprite "CYN2I0", 148, 137
{
	Offset 61, -100
	Patch "RTMCE9", 0, 0
}

Sprite "CYN2J0", 148, 137
{
	Offset 95, -115
	Patch "RTMCE9", 0, 0
}

Sprite "CYN2K0", 148, 137
{
	Offset -209, -119
	Patch "RTMCE9", 0, 0
}

Sprite "CYN2L0", 490, 251
{
	Offset 14, 58
	Patch "RTMCE5", 277, 130
}

Sprite "CYN2M0", 148, 230
{
	Offset -265, -22
	Patch "RTMCE7", 0, 0
}

Sprite "CYN2N0", 148, 230
{
	Offset -289, 12
	Patch "RTMCE7", 0, 0
}

Sprite "CYN2O0", 148, 230
{
	Offset -312, 33
	Patch "RTMCE7", 0, 0
}

Sprite "CYN2P0", 148, 230
{
	Offset -316, 35
	Patch "RTMCE7", 0, 0
}

Sprite "CYN3A0", 106, 221
{
	Offset -118, -5
	Patch "RTMCE8", 0, 0
}

Sprite "CYN3B0", 106, 221
{
	Offset -121, -3
	Patch "RTMCE8", 0, 0
}

Sprite "CYN3C0", 106, 221
{
	Offset -146, 1
	Patch "RTMCE8", 0, 0
}

Sprite "CYN3D0", 106, 221
{
	Offset -154, -4
	Patch "RTMCE8", 0, 0
}

Sprite "CYN3E0", 86, 205
{
	Offset -165, -49
	Patch "RTMCE4", 0, 0
}

Sprite "CYN3F0", 86, 205
{
	Offset -148, -77
	Patch "RTMCE4", 0, 0
}

Sprite "CYN3G0", 82, 198
{
	Offset -139, -103
	Patch "RTMCE3", 0, 0
}

Sprite "CYN3H0", 82, 198
{
	Offset -128, -122
	Patch "RTMCE3", 0, 0
}

Sprite "CYN4A0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 232, 35
	Patch "RTMCE1", 36, 78
}

Sprite "CYN4B0", 335, 124
{
	Offset 14, -58
	Patch "RTMCE6", 236, 41
	Patch "RTMCE1", 31, 87
}

Sprite "CYN4C0", 390, 200
{
	Offset 14, -18
	Patch "RTMCE3", 235, 28
	Patch "RTMCE1", 28, 136
	Patch "RTMCE2", 241, 113
	{
		FlipX
	}
}

Sprite "CYN4D0", 390, 200
{
	Offset 14, -18
	Patch "RTMCE3", 239, 9
	Patch "RTMCE2", 258, 102
	{
		FlipX
	}
}

Sprite "CYN4E0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 241, 50
	Patch "RTMCE2", 264, 146
	{
		FlipX
	}
}

Sprite "CYN4F0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 243, 46
	Patch "RTMCE2", 269, 144
	{
		FlipX
	}
}

Sprite "CYN4G0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 245, 44
	Patch "RTMCE2", 274, 146
	{
		FlipX
	}
}

Sprite "CYN4H0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 247, 50
	Patch "RTMCE2", 286, 157
	{
		FlipX
	}
}

Sprite "CYN4I0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 252, 64
	Patch "RTMCE1", 287, 171
	{
		FlipX
	}
}

Sprite "CYN4J0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 257, 78
	Patch "RTMCE1", 295, 186
	{
		FlipX
	}
}

Sprite "CYN4K0", 390, 240
{
	Offset 14, 38
	Patch "RTMCE4", 265, 99
}

Sprite "CYN4L0", 390, 200
{
	Offset 14, -18
	Patch "RTMCE4", 274, 75
}

Sprite "CYN4M0", 390, 200
{
	Offset 14, -18
	Patch "RTMCE4", 280, 107
}

Sprite "MCBKA0", 400, 280
{
	Offset 30, 70
	Patch "BRKGE1", 189, 172
	Patch "BRKGE32", 244, 190
	Patch "LNKBM2", 175, 177
	Patch "BRKGE8", 153, 193
	Patch "BRKGE9", 123, 130
	Patch "BRKGE17", 169, 21
	Patch "BRKGE40", 194, 135
	{
		FlipX
	}
}

Sprite "MCBKB0", 400, 280
{
	Offset 30, 70
	Patch "BRKGE2", 206, 158
	Patch "BRKGE25", 254, 175
	Patch "BRKGE7", 149, 188
	Patch "LNKBM3", 182, 163
	Patch "BRKGE10", 156, 102
	Patch "BRKGE18", 208, 7
	Patch "BRKGE39", 216, 116
	{
		FlipX
	}
}

Sprite "MCBKC0", 400, 280
{
	Offset 30, 70
	Patch "BRKGE3", 227, 133
	Patch "BRKGE26", 272, 165
	Patch "BRKGE6", 132, 184
	Patch "LNKBM3", 193, 167
	Patch "BRKGE11", 188, 94
	Patch "BRKGE19", 219, 4
	Patch "BRKGE38", 241, 98
	{
		FlipX
	}
}

Sprite "MCBKD0", 400, 280
{
	Offset 30, 70
	Patch "BRKGE3", 239, 120
	Patch "BRKGE27", 281, 158
	Patch "BRKGE5", 113, 183
	Patch "HND3", 220, 180
	{
		FlipX
	}
	Patch "BRKGE12", 212, 91
	Patch "BRKGE20", 226, 0
	Patch "BRKGE37", 258, 80
	{
		FlipX
	}
}

Sprite "MCBKE0", 400, 280
{
	Offset 30, 70
	Patch "BRKGE2", 249, 90
	Patch "BRKGE28", 294, 160
	Patch "BRKGE4", 96, 190
	Patch "HND3", 238, 189
	{
		FlipX
	}
	Patch "BRKGE13", 262, 89
	Patch "BRKGE21", 236, -3
	Patch "BRKGE36", 277, 63
	{
		FlipX
	}
}

Sprite "MCBKF0", 450, 280
{
	Offset 30, 70
	Patch "BRKGE1", 257, 82
	Patch "BRKGE29", 305, 164
	Patch "BRKGE3", 80, 194
	Patch "BRKGE14", 312, 93
	Patch "BRKGE22", 247, 6
	Patch "BRKGE35", 299, 41
	{
		FlipX
	}
	Patch "HND3", 256, 198
	{
		FlipX
	}
}

Sprite "MCBKG0", 500, 280
{
	Offset 30, 70
	Patch "BRKGE8", 272, 58
	Patch "BRKGE30", 319, 170
	Patch "BRKGE2", 62, 204
	Patch "BRKGE15", 350, 102
	Patch "BRKGE23", 259, 19
	Patch "BRKGE34", 315, 29
	{
		FlipX
	}
	Patch "HND3", 268, 209
	{
		FlipX
	}
}

Sprite "MCBKH0", 500, 280
{
	Offset 30, 70
	Patch "BRKGE24", 266, 24
	Patch "BRKGE7", 283, 36
	Patch "BRKGE31", 329, 174
	Patch "BRKGE1", 50, 212
	Patch "BRKGE16", 389, 114
	Patch "BRKGE33", 342, 11
	{
		FlipX
	}
}

Sprite "MCBKI0", 545, 280
{
	Offset 30, 70
	Patch "BRKGE24", 275, 45
	Patch "BRKGE6", 302, 17
	Patch "BRKGE32", 337, 180
	Patch "BRKGE8", 38, 220
	Patch "BRKGE9", 435, 104
	Patch "BRKGE40", 362, 1
	{
		FlipX
	}
}

Sprite "MCBKJ0", 585, 280
{
	Offset 30, 70
	Patch "BRKGE24", 283, 92
	Patch "BRKGE5", 320, 1
	Patch "BRKGE25", 348, 191
	Patch "BRKGE7", 22, 231
	Patch "BRKGE10", 473, 112
	Patch "BRKGE39", 387, -14
	{
		FlipX
	}
}

Sprite "MCBKK0", 585, 280
{
	Offset 30, 70
	Patch "BRKGE24", 293, 160
	Patch "BRKGE4", 326, -9
	Patch "BRKGE26", 376, 207
	Patch "BRKGE11", 499, 117
	Patch "BRKGE38", 399, -28
	{
		FlipX
	}
}

Sprite "MCBKL0", 545, 280
{
	Offset 30, 70
	Patch "BRKGE24", 304, 196
	Patch "BRKGE27", 378, 219
	Patch "BRKGE37", 408, -40
	{
		FlipX
	}
}

Sprite "MCBKM0", 545, 280
{
	Offset 30, 70
	Patch "BRKGE28", 399, 229
}

Sprite "FRG1A0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE1", 0, 0
}

Sprite "FRG1B0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE2", 0, 0
}

Sprite "FRG1C0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE3", 0, 0
}

Sprite "FRG1D0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE4", 0, 0
}

Sprite "FRG1E0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE5", 0, 0
}

Sprite "FRG1F0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE6", 0, 0
}

Sprite "FRG1G0", 22, 21
{
	Offset 11, 10
	Patch "BRKGE7", 0, 0
}

Sprite "FRG1H0", 22, 21
{
	Offset 12, 9
	Patch "BRKGE8", 0, 0
}

Sprite "FRG2A0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE25", 0, 0
}

Sprite "FRG2B0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE26", 0, 0
}

Sprite "FRG2C0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE27", 0, 0
}

Sprite "FRG2D0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE28", 0, 0
}

Sprite "FRG2E0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE29", 0, 0
}

Sprite "FRG2F0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE30", 0, 0
}

Sprite "FRG2G0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE31", 0, 0
}

Sprite "FRG2H0", 45, 45
{
	Offset 22, 22
	Patch "BRKGE32", 0, 0
}

Sprite "FRG3A0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE33", 0, 0
}

Sprite "FRG3B0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE34", 0, 0
}

Sprite "FRG3C0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE35", 0, 0
}

Sprite "FRG3D0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE36", 0, 0
}

Sprite "FRG3E0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE37", 0, 0
}

Sprite "FRG3F0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE38", 0, 0
}

Sprite "FRG3G0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE39", 0, 0
}

Sprite "FRG3H0", 69, 69
{
	Offset 34, 34
	Patch "BRKGE40", 0, 0
}

// End of texture definitions
