//******************************************************************************
//******************************************************************************
//GENERAL USE --------------------------------------------------
//******************************************************************************
//******************************************************************************


decal CADecal
{
    pic CADCL1
    shade "00 00 00"
    x-scale 0.70
    y-scale 0.70
}

decal BigCADecal
{
    pic CADCL1
    shade "00 00 00"
    x-scale 1.70
    y-scale 1.70
}

Decal CAFlameDecal
{
    pic CADCL3
    shade "00 00 00"
    x-scale 0.70
    y-scale 0.70
}


//******************************************************************************
//******************************************************************************
//Blastmaster Fission Sweeper --------------------------------------------------
//******************************************************************************
//******************************************************************************


//=================================================================
//=================================================================
//BLUE FISSION BOLTS
//=================================================================
//=================================================================

decal BlueFissionScorchLower1
{
	pic FSB1A0
	shade "00 00 00"
	x-scale 1
	y-scale 1
	randomflipx
	randomflipy
}


decal BlueFissionScorch1
{
	pic FSB1A0
	add 1.0
	fullbright
	animator GoAway
	lowerdecal BlueFissionScorchLower1
}

decal BlueFissionScorchLower2
{
	pic FSB1B0
	shade "00 00 00"
	x-scale 1
	y-scale 1
	randomflipx
	randomflipy
}


decal BlueFissionScorch2
{
	pic FSB1B0
	add 1.0
	fullbright
	animator GoAway
	lowerdecal BlueFissionScorchLower2
}

decalgroup BlueFissionScorch
{
	BlueFissionScorch1    1
	BlueFissionScorch2    1
}


//=================================================================
//=================================================================
//YELLOW FISSION BOLTS
//=================================================================
//=================================================================



decal YellowFissionScorchLower1
{
	pic FSB2A0
	shade "00 00 00"
	x-scale 0.50
	y-scale 0.50
	randomflipx
	randomflipy
}


decal YellowFissionScorch1
{
	pic FSB2A0
	add 1.0
	x-scale 0.50
	y-scale 0.50
	fullbright
	animator GoAway
	lowerdecal YellowFissionScorchLower1
}

decal YellowFissionScorchLower2
{
	pic FSB2B0
	shade "00 00 00"
	x-scale 0.50
	y-scale 0.50
	randomflipx
	randomflipy
}


decal YellowFissionScorch2
{
	pic FSB2B0
	add 1.0
	x-scale 0.50
	y-scale 0.50
	fullbright
	animator GoAway
	lowerdecal YellowFissionScorchLower2
}

decalgroup YellowFissionScorch
{
	YellowFissionScorch1    1
	YellowFissionScorch2    1
}


//=================================================================
//=================================================================
//RED FISSION BOLTS
//=================================================================
//=================================================================



decal RedFissionScorchLower1
{
	pic FSB3A0
	shade "00 00 00"
	x-scale 0.60
	y-scale 0.60
	randomflipx
	randomflipy
}


decal RedFissionScorch1
{
	pic FSB3A0
	add 1.0
	x-scale 0.60
	y-scale 0.60
	fullbright
	animator GoAway
	lowerdecal RedFissionScorchLower1
}

decal RedFissionScorchLower2
{
	pic FSB3B0
	shade "00 00 00"
	x-scale 0.60
	y-scale 0.60
	randomflipx
	randomflipy
}


decal RedFissionScorch2
{
	pic FSB3B0
	add 1.0
	x-scale 0.60
	y-scale 0.60
	fullbright
	animator GoAway
	lowerdecal RedFissionScorchLower2
}

decalgroup RedFissionScorch
{
	RedFissionScorch1    1
	RedFissionScorch2    1
}


//******************************************************************************
//******************************************************************************
//NES DECALS (TECH MONK AND PAST LINKED)----------------------------------------
//******************************************************************************
//******************************************************************************



decal CANESDecal 
{
    pic CADCL2
    shade "00 00 00"
    x-scale 0.40
    y-scale 0.40
}


decal SmallCANESDecal  
{
    pic CADCL2
    shade "00 00 00"
    x-scale 0.25
    y-scale 0.25
}

decal BigCANESDecal  
{
    pic CADCL2
    shade "00 00 00"
    x-scale 1.50
    y-scale 1.50
}







//******************************************************************************
//******************************************************************************
//REVENANT BOX --------------------------------------------------
//******************************************************************************
//******************************************************************************

//Regular revenant

decal PocketRevenantCrash1 // Cracks based on a preview image from ShutterStock: https://www.shutterstock.com/pic-75084916/
{
    pic REVPIT1
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decal PocketRevenantCrash2
{
    pic REVPIT1R
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decalgroup PocketRevenantCrash
{
    PocketRevenantCrash1    1
    PocketRevenantCrash2    1
}

//=================================================
//=================================================
//=================================================

//Doomguy revenant

decal PocketDoomguyRevenantCrash1
{
    pic REVPIT2
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decal PocketDoomguyRevenantCrash2
{
    pic REVPIT2R
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decalgroup PocketDoomguyRevenantCrash
{
    PocketDoomguyRevenantCrash1    1
    PocketDoomguyRevenantCrash2    1
}

//=================================================
//=================================================
//=================================================

//Mummy revenant

decal PocketMummyRevenantCrash1
{
    pic REVPIT3
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decal PocketMummyRevenantCrash2
{
    pic REVPIT3R
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decalgroup PocketMummyRevenantCrash
{
    PocketMummyRevenantCrash1    1
    PocketMummyRevenantCrash2    1
}

//=================================================
//=================================================
//=================================================


//Pfhor

decal PocketPfhorCrash1
{
    pic REVPIT4
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decal PocketPfhorCrash2
{
    pic REVPIT4R
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decalgroup PocketPfhorCrash
{
    PocketPfhorCrash1    1
    PocketPfhorCrash2    1
}



//=================================================
//=================================================
//=================================================


//BlazMimic

decal PocketBlazMimicCrash1
{
    pic REVPIT5
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decal PocketBlazMimicCrash2
{
    pic REVPIT5R
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decalgroup PocketBlazMimicCrash
{
    PocketBlazMimicCrash1    1
    PocketBlazMimicCrash2    1
}

//=================================================
//=================================================
//=================================================

//Mini Cultist

decal MiniCultistCrash1
{
    pic REVPIT6
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decal MiniCultistCrash2
{
    pic REVPIT6R
    shade "00 00 00"
    x-scale 0.45
    y-scale 0.45
    randomflipx
    randomflipy
}

decalgroup MiniCultistCrash
{
    MiniCultistCrash1    1
    MiniCultistCrash2    1
}

