user noarchive bool MBM_JOIN_MESSAGE = false;
server noarchive string MBM_MODIFIERS = "";

// Parameters 

server int MBM_DMGPLAYER = 100;
server int MBM_DRAINPLAYER = 0;
server float MBM_REGENPLAYER = 0;
server int MBM_MOVESPEED = 100;
server int MBM_JUMPHEIGHT = 100;

server int MBM_DMGNONPLAYER = 100;
server int MBM_DRAINNONPLAYER = 0;
server float MBM_REGENMONSTER = 0;

server bool MBM_POWERSPREAD = false;
server bool MBM_POWERRAGE = false;
server bool MBM_POWERFLIGHT = false;
server bool MBM_FLOORCRAWLER = false;
server int MBM_AIRJUMPS = 0;
server int MBM_WALLJUMPS = 0;
server string MBM_CLASSES = "";
server color MBM_FOGCOLOR = "FF FF FF";
server int MBM_FOGDENSITY = 0;

// Summons

server string MBM_ONSPAWN = "";
server string MBM_SUMMON = "";
server string MBM_EVERY = "";

// Drops

server string MBM_PDROP = "";
server string MBM_PRATE = "";
server bool MBM_PTYPE = true;
server string MBM_MDROP = "";
server string MBM_MRATE = "";
server bool MBM_MTYPE = true;
server noarchive bool MBM_SPECIES = false;
server noarchive float MBM_RATE = 100.0;

// Information

server bool MBM_INFORMATION = false;
server bool MBM_ENEMY_SCAN = false;
user int MBM_POPUP = 1;
user int MBM_ALLY_SCAN = 3;
user int MBM_ENEMY_SCAN_USER = 3;
user int MBM_FONT = 0;
user int MBM_DAMAGE_COUNTER = 1;
user bool MBM_HIT_COUNTER = true;
user int MBM_HUD_X = 11;
user int MBM_HUD_Y = 52;
user bool MBM_COMBO = true;
user int MBM_HUD_COMBO = 11;
user noarchive int MBM_VAR_DAMAGE = 0;
user noarchive int MBM_VAR_DAMAGE_TOTAL = 0;
user noarchive int MBM_VAR_HITS = 0;
user noarchive int MBM_VAR_HITS_TOTAL = 0;