Welcome to CowEngine

Create games with scenes, sprites, music and action tables, then compile them to HTML5, C/SDL2, terminal, Commodore 64 or LÖVE.

Assets
Scenes 0
Images 0
Tilesets 0
Tilemaps 0
Music 0
Scene Editor
Image Editor
Tileset Editor
Tilemap Editor
Music Editor
Branding
Animation (multi-frame sprite)

Tileset

Tiles are identified by numeric ID (0 = empty/transparent). Click a tile to toggle solid (collision); use Edit to paint its pixels.

Pick a tile below (click the ✕ swatch to erase), then paint on the map. Left-drag paints, right-drag erases.

Pick tile

Placements in current scene

A placement spawns the tilemap as solid terrain named after it (e.g. "Ground"). Click a placement in the scene to select it.

Order:
Click empty space to add a note · drag right to set length · click a note to delete

Icon (1:1)

Boxart (9:16)

Properties
Actors
Actor
Action Table
Scene
Template
When...Then...Enabled